NFC(Near Field Communication)

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NFC(Near Field Communication)

  1. 1. 1
  2. 2. Agenda • What is NFC? • Why NFC? • NFC operating modes • What is an NFC tag • Mobile architecture • Comparison with other wireless technologies • NFC applications • Mobile NFC trials and demonstrations 2
  3. 3. What is NFC? 3
  4. 4. NFC Is • Near Field Communication is a standards based, short- range wireless connectivity technology that enables simple and safe two-way interaction of electronic devices. • Based on High Frequency (HF), 13.56MHz, RFID technology. • Operating distance: up to 10cm • Data exchange rates: 106, 212 or 424kbits/s • Supported Standards: ISO 14443 A and B , FeliCa. • Enhanced NFC also supports ISO 15693 (18000-3m1) • ISO18092: NFCIP-1 Interface and Protocol • ISO21481: NFCIP-2 Interface and Protocol 4
  5. 5. NFC Range of possible applications NFC represents the 2nd generation of the proximity contact-less technology, which beyond the RFID, supports peer-to-peer communication, and enables consumer access to aggregated services, anytime, anywhere, with any type of consumer stationary and mobile devices. NFC is a Short Range Device wireless technology designed to exchange data, initiate connections with other wireless networks and act as a secured smart key for access to services such as cashless payment, ticketing, on-line entertainment and access control. 5
  6. 6. Why NFC? • Ease of use • Convenience • Security • Electronic exchange • Innovative 6
  7. 7. Understanding NFC • NFC modes of operation • NDEF -NFC Data Exchange Format. 7
  8. 8. NFC Modes Of Operation 1. Reader/Writer Mode (Mandatory) 2. Card Emulation Mode (optional) 3. Peer –to-Peer Mode (Mandatory) 8
  9. 9. NFC: Three modes of operation 9
  10. 10. NFC Reader/Writer Mode 1. Reader/Writer Mode • Reading of and Writing NFC tags • Called PCD (Proximity Coupling Device) • Data format called NDEF (NFC Data Exchange Format) • Multiple records can exists on a single tag Applications: • Read posters • Interactive advertising • Launch mobile internet, SMS or make a call 10
  11. 11. NFC Card Emulation Mode 2. Card Emulation Mode • Emulates an ISO 14443-4 smart card • Can store multiple types of cards Applications: • Contactless Payment • Ticketing • Access Control • Virtual Key 11
  12. 12. NFC Peer-to-Peer Mode 3. Peer-to-Peer Mode • Based on ISO 18092 • Enables two NFC devices to exchange data Applications: • Setup Bluetooth / Wi-Fi • Transfer data • Money transfer • Flexible secure access control 12
  13. 13. ISO18092 Communication Modes 1. Active Communication mode • Both - the initiator and the target - generate RF • Standard mode for peer to peer (p2p) communication 2. Passive Communication mode • Only the initiator generates the RF field. The target answers in a load modulation scheme. • Extended mode for p2p and RFID communication Benefit in passive mode: power saving mode for target 13
  14. 14. 14
  15. 15. NDEF-NFC Data Exchange Format NDEF defines a message format to exchange information • Between two NFC devices • Between an NFC device and an NFC Tag Examples of NDEF: • URL, to open the contained web address - Smart Poster • TEL, to call the number in the tag • SMS, to create a new text message using the phone number and text from the tag • eMail, to create a new email message • vCard, for Contacts and Phone Numbers • vCalendar for Events and Tasks 15
  16. 16. NFC Tags • An NFC tag is a contactless tag capable of storing NDEF formatted data which operates with ISO 14443 (or 15693) infrastructure and NFC devices as defined by the NFC forum. Examples of NFC tags: • Cards • Wrist Bands • Key Tags • Labels • Disc tags • Wall Tag 16
  17. 17. 17
  18. 18. Comparison With Other Wireless Technologies 18
  19. 19. NFC Applications • Security • Payment • Mobile Ticketing • Access Control • Customer Loyalty • Mobile Marketing and Advertising • Cultural and Tourism • Mobile Data Collection 19
  20. 20. NFC Applications (1) 20
  21. 21. 21 NFC Applications (2)
  22. 22. NFC Applications (3) 22
  23. 23. Mobile NFC Trials & Demonstrations 1/2 1. Hanau (Frankfurt) – Germany • Ticketing for Public Transport [April 2005 – Nov. 2005] 2. Limburg (Roda Stadium) – Netherland • Ticketing, Payment [Aug. 2005 – May 2006] 3. Caen – France • Payment, Parking, Tourist Info, Public Transport Schedule Info, Poster Download [Oct. 2005 – May 2006] 4. Atlanta (Philips Arena) – North America • Payment, Poster Download [Dec. 2005 – June 2006] 5. Paris (Metro Systems) – France • “Navigo” Travel Smart Cards in the Underway [Nov. 2005–June 2006] 6. Singapore (Visa International- Maybank) – Malaysia • Mobile Visa Wave Payment [Launched at the end of April 2006] 23
  24. 24. Mobile NFC Trials & Demonstrations 2/2 1. Seoul (SK Telecom) - South Korea • Ticketing, Poster Download, Access Control [Start: June 2006] 2. Xiamen (China Mobile’s Xiamen Office) – China • Ticketing, Payment [Start: July 2006] 3. Manchester (Manchester City Stadium) – UK • Ticketing, Payment [Start: August 2006] 4. Amsterdam (coop. JCB-CCV Holland B.V.) – Netherland • Payment Ticketing, Payment [Start: September 2006] 5. Shanghai (download of loyalty applications OTA) – China • Users can download the applications over the mobile network to a secure chip embedded in the phones [Launched: August 2006] 6. New York (MasterCard’s OTA m-Payments) – USA • Secure personalisation payment solution for Mobile phone-based payments [Start: January2003] 24
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