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V management

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Boardroom session Dutch Telecom Provider.
Amsterdam, June 2010, The Netherlands.

Published in: Business, Technology
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V management

  1. 1. RONALD VAN DEN HOFF<br />
  2. 2. DEMOCRACY<br />POLICIANS<br />VULCANO,<br />OIL<br />ZORBA <br />THE GREEK<br />ZOMBIE<br />ECONOMY<br />AGING<br />€ = GONE<br />REGENTS<br />ESTABLISHMENT<br />SUSTAINABLE<br />SOCIETY<br />
  3. 3. INDIVIDUAL ACTIVITY SOCIAL MEDIA<br />INTERNET = SOCIAL:<br />WEB2.0 GROUNDSWELL<br />ZP’ER - FREE AGENT - SELF EMPLOYED PROFESSIONAL<br />ZOMBIE<br />ECONOMY<br />ZOMBIE<br />ECONOMY<br />ZOMBIE<br />ECONOMY<br />
  4. 4. “THE CLOUD”<br />WISDOM<br />KNOWLEDGE<br />INFORMATION<br />DATA<br />SOCIAL <br />COLLABORATION<br />PLATFORMS <br />& TOOLS<br />DOMAIN OF THE<br />INTERDEPENT<br />ECONOMY<br />SYSTEM OF CONNECTIVITY,<br />SUSTAINABILITY & RECIPROCITY<br /> VALUE NETWORK 1<br /> VALUE NETWORK 2<br /> VALUE NETWORK 3<br /> VALUE NETWORK 4<br />VALUE<br />CONSTELLATIONS<br />VALUE<br />CONSTELLATIONS<br />VALUE<br />CONSTELLATIONS<br />ORGANIZATION3.0 :<br />DISRUPTIVE CONCEPTS<br />SOCIAL MEDIA DIALOGUE<br />PERSONAL <br />BRANDING &<br />RELATIONAL <br />SOCIAL<br />NETWORKS<br />OLD-ZOMBIE<br />ECONOMY<br />ORGANIZATIONS:<br />time, money, people<br /> SOCIETY 3.0<br />
  5. 5. RETHINK<br />YOUR BUSINESS<br />YOUR ORGANIZATION<br />YOUR CONCEPT<br />OUR DEMOCRATIC SYSTEM<br />OUR ECONOMIC SYSTEM<br />OUR FINANCIAL SYSTEM<br />YOUR PURPOSE IN LIFE<br />
  6. 6. MASS MINGLING: NEW HOSPITALITY MARKET<br />
  7. 7. NEW BUSINESS CONCEPTS HOSPITALITY<br />
  8. 8. NO SINGLE ORGANIZATION<br />ESCAPES !<br />NEW BUSINESS CONCEPTS HOSPITALITY<br />
  9. 9. = MARKTVRAAG<br />LONG TAILS<br />
  10. 10. <ul><li> SEATS 2 MEET & SEATS 2 WORK…</li></ul>-NO TERMS & CONDITIONS…<br /><ul><li> 24/7ACCES, MANAGE OWN </li></ul>RESERVATION DATA & <br />YIELD MANAGEMENT SYSTEM…<br /><ul><li>MATCH MEETINGROOM & PURPOSE…
  11. 11. SUPPLIERS ACCES TO THEIR OWN </li></ul> DATA…<br /><ul><li> FREE AGENTS: SEATS2WORK,</li></ul>FREE CO-WORKING, WIFI, F&B<br /><ul><li> NO SALES, NO MARKETING, NO PR. </li></ul>STAFF BUT 100% SOCIAL MEDIA<br /><ul><li> MEETING ROOMS</li></ul>-HEAVY TERMS & CONDITIONS…<br /><ul><li> RESERVATION CALLCENTRE
  12. 12. STANDARD MEETING ROOMS
  13. 13. SUPPLIERS ACT WHEN ORDERED
  14. 14. SALES, MARKETING, PR.STAFF
  15. 15. PRINT</li></ul>DISRUPTIVE TRANSACTIONS<br />
  16. 16. COMMUNICATION TRU SOCIAL MEDIA…:<br />-BOUNDARYLESS<br />-TRANSPARANT<br />-AUTHENTIC<br />-MINDZ.COM FUNCTIONALITIES:<br />-virtual DNA<br />- (multi lingual) collaboration groups<br />-blogs, fora, wikis, Q&A, <br />-digital dialogue/coaching<br />-event software<br />-3rd parties integration<br />SOCIAL NETWORK FOR COLLABORATION<br />
  17. 17. DASHBOARDS<br />
  18. 18. BUZZ….<br />
  19. 19. 18 november 2009 :<br />“Wat is de beste plek voor een vergadering met 10 mensen op of vlakbij van Utrecht CS?”<br />-frankmeeuwsen: “@WillemDudok seats2meet.com #s2m check o.a. @keesromkes voor meer info ”    <br />-okparking: “@WillemDudok seats2meet”    <br />-paulvereijken: “@WillemDudok @Seats2Meet ”<br />-pvantees: @WillemDudokdatzou Seats2Meet moetenzijn #s2m ... ziedatikniet de enige ben met die suggestie.”<br />Tientjesnet    <br />Gisteren een te gekke avond gehad bij #S2M. <br />De plek, de mensen, de catering: alles werkt daar samen<br /> om de ervaring te versterken.<br />BUZZZZZZZZZZ = BUSINESS<br />
  20. 20. BUZZ….<br />
  21. 21. BUZZ….<br />
  22. 22. CORPORATE WEBSITE: INFO FLOW<br />
  23. 23. CORPORATE WEBSITE: UGC & AGGREGATION<br />
  24. 24. COLLABORATION TOOLS & SERVICES<br />
  25. 25. S2M<br />LOCATION <br />LAYAR<br />MINDZ EVENT <br />LAYAR<br />AUGMENTED REALITY LAYARS<br />
  26. 26. LOCATION PROFILE MATCHING LAYAR<br />
  27. 27. S2M EXPANSION <br />
  28. 28. S2M BRAND = A LOVEMARK<br />
  29. 29. REVERSED LONG TAIL: THE LONG SNOUT!<br />
  30. 30. SUSTAINABLE ORGANIC<br />DYNAMIC OPEN <br /> TRANSPARANT<br /> SELFSTEERING SHARING <br />ENTREPRENEURIAL<br />CORPORATE STORY<br />AUTHENTIC<br />LOVEMARK NETWORK<br />BRAND EXPANSION<br />THIS IS US…<br />
  31. 31.
  32. 32. SEMANTIC CONTEXT.<br />MAKE<br />VALUE NETWORKS<br />LEARNING ENTITIES.<br />COLLECTIVE <br />INTELLIGENCE<br />“THE CLOUD”<br />WISDOM<br />KNOWLEDGE<br />INFORMATION<br />DATA<br />SOCIAL <br />COLLABORATION<br />PLATFORMS <br />& TOOLS<br /> VALUE NETWORK 1<br /> VALUE NETWORK 2<br /> VALUE NETWORK 3<br /> VALUE NETWORK 4<br />VALUE<br />CONSTELLATIONS<br />DOMAIN OF THE<br />INTERDEPENT<br />ECONOMY<br />VALUE<br />CONSTELLATIONS<br />VALUE<br />CONSTELLATIONS<br />ORGANIZATION3.0<br />DISRUPTIVE CONCEPTS<br />CAPITAL<br />SUSTAINABILITY<br />SINGULARITY<br />PERSONAL <br />BRANDING &<br />RELATIONAL <br />SOCIAL<br />NETWORKS<br />OLD-ZOMBIE<br />ECONOMY<br />ORGANIZATIONS:<br />time, money, people<br /> SOCIETY 3.0<br />
  33. 33. “THE CLOUD”<br />MEETING PLANNER<br />GOOGLE APPS<br />MEETING REVIEWS<br />SINGLE MINDZ<br />KOPLOPERZ<br />SPEAKONOMY<br />TWITTER FOUNTAIN<br />DASHBOARD<br />MOBILE APPS &<br />LAYARS<br />DOMAIN OF THE<br />INTERDEPENT<br />ECONOMY<br />PERSONAL <br />BRANDING &<br />RELATIONAL <br />SOCIAL<br />NETWORKS<br /> ECO SYSTEM : <br />COLLABORATION IN VALUE NETWORKS<br />

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