KTP learning lunch: Digital Game-based Learning for Young Learners
Nicola Galloway; Ruby Rennie; Sihan Zhou
The University of Edinburgh
Nosebleed Interactive 1
Learning Lunch: Knowledge
Transfer Partnership (KTP)
‘Making, building and developing
Thursday 16th March, 2017
1. About us
2. Getting started with external work: Project
4. What’s next for the partnership?
1. About us
• MSc TESOL (Chinese)
• Global Englishes/
English and English
• Digital Education
game developer based in
•internally created games
& games for customers
on diverse platforms
• games for
entertainment > social
and commercial projects
( Stroke patients).
•Jon – experience in
• Developing a digital
platform for teaching
English to young
learners in China.
Growing literature and entire books
on globalisation of English
(Galloway and Rose, 2015;
Galloway, 2017; Rose and Galloway,
Materials a main barrier
-important role in the language
-core of a programme
“For many teachers the course book
is the curriculum” (Macalister,
2016, p. 41).
British Council (2012) - 98 million
primary school students in China, but
a lack of qualified English teachers -
more than 50% of parents buy
materials outside the schools’
• enormous commercial potential
•Online - creative, innovative
• games to engage an audience
• Learning, motivation and context
• Accessible by design
Digital game-based learning
• Not new – 2001 publication by
• But often companies not using
• Moving from behaviourist-based
learning theory to
• Informing creators and users
about issues in technology
• Company presentation
• Academic presentation
• Application planning with the help of ERI.
Anna Gibbons was very helpful
• Initial intro via ERI
• Initial meeting to
• Meeting with Line
• Devise 18 month
workplan to help
• Company and
academic staff to
• Shared vision?
• Associate roles –
can help with job
• Visa implications –
start date later
• Revised workplan
• University policy on
•Held every ……
•Held every month
•Agenda sent by Associate
•To advise on changed
planned company outputs
•Every 2 weeks at the
presentations to focus
Consider working with someone to split the
• Majority of cohort from China – better
understanding of context and needs of students.
• Lead to curriculum design and enhance courses
-research-informed, context-specific teaching
• help position The MSc TESOL at The University
of Edinburgh as a leader in international
•GELT - theory to practice
•Books (2015, 2016, 2017)
•REF - 5 planned journal articles – Associate
as 1st author on 1st.
•Contribution to the field – e.g. ELT, Online
Learning and Global Englishes
• e.g. the project may challenge standard
language norms in current learning materials.
MSc Dissertation projects
• MHSE initiative to advertise research projects to
• Project advertised to all MSc TESOL and MSc Language
• 13 signed up
• Opportunity to contribute to selected areas of the
• satisfaction of knowing that their dissertation research
is part of a real-life project that will make a difference
to learning for many young Chinese learners.
• Opportunity to publish
• Research – experience leading a bid.
• Fits with MHSE’s Internationalisation Statement
• Evidence that research has demonstrable impact beyond the
academy ( Global Englishes focus provides a unique
• Promotes public engagement with research – KTP is
designed to facilitate the transfer of knowledge, technology
and skills to which the company has no access
• Leadership & management – hiring and managing the
Associate & project management.
• Responds to the College’s Research and Knowledge
Exchange Action Plan (2.4.3) which called for more KTPs
• Raises profile of University in the public domain
•create new jobs - gaming programmer, website developer, graphic designer, story
board artist, and fiction writers.
•Once the platform is developed it will require maintenance and upgrading, as well
as data analysis on users and the progress the users are making through the
•social benefit to young learners of English in China, particularly to those who are
underserved by current academic resources.
• More games
• Age range
• children in migrant and refugee situations where there is little or no educational
• Other languages
ERASMUS Staff mobility scheme
• KTP used as basis for application to visit Chinese universities
• Continue with publications
The project researchers have been awarded a Knowledge Transfer Partnership (KTP) Grant to work with Nosebleed Interactive
This is also the case for reference materials….
The E in ELT then appears to be native English. This is the default; the target, the one to be taught, the one to be tested, and, THEREFORE, the one to be represented in materials.
What is the company vision? A KTP is a strategic project. What is the company vision that this partnership addresses? How will this KTP make a significant difference to this company ( approx 250 words) ?
Application process helps ensure shared vision, e.g.
What challenges will be addressed through the partnership for the associate(s)? What makes this a challenging project for the Associate? ( approx 250 words)
University and company have differing requirements. Associate has to familiarise themselves with company and university working culture
Possible misunderstanding of academic support/workload time – supervisory role
Flexibility needed with workplan – company moving faster than expected
. During 2017 there will be a short pilot (in China) of some initial ideas, and this will be researched to give feedback on certain aspects of the game. Following this, the game will be updated and improved.
Your part in this will be to contribute to selected areas of the academic work, and this will all be extremely useful for the project. You will also have the satisfaction of knowing that your dissertation research is part of a real-life project that will make a difference to learning for many young Chinese learners.
During March we will have group and individual meetings, to make decisions on what your research will be. This will take into account what the Project requires but also what you need to be able to do for your dissertation. There are various areas that you can develop, and the research you will do will be the outcome of discussions around what you already know, what you can contribute, and what your interests are.