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Reactive Design Patterns — J on the Beach

  1. Reactive Design Patterns Dr. Roland Kuhn @rolandkuhn — CTO Actyx AG
  2. Reactive Design Patterns • currently in MEAP • all chapters done,
 in pre-production • use code 39kuhn (39% off),
 see http://rolandkuhn.com 2
  3. Reactive?
  4. Elasticity: Performance at Scale 4
  5. Resilience: Don’t put all eggs in one basket! 5
  6. Result: Responsiveness • elastic components that scale with their load • responses in the presence of partial failures 6
  7. Result: Decoupling • containment of • failures • implementation details • responsibility • shared-nothing architecture, clear boundaries 7
  8. Result: Maintainability & Fexibility • decoupled responsibility—decoupled teams • develop pieces at their own pace • continuous delivery • Microservices: Single Responsibility Principle 8
  9. Implementation: Message-Driven • focus on communication between components • model message flows and protocols • common transports: async HTTP, *MQ, Actors 9
  10. Reactive Traits 10 elastic resilient responsive maintainable extensible message-­‐driven Value Means Form
  11. Architecture Patterns
  12. Basically: Microservices Best Practices • Simple Component Pattern • DeMarco in «Structured analysis and system specification» (Yourdon, New York, 1979) • “maximize cohesion and minimize coupling” • Let-It-Crash Pattern • Candea & Fox: “Crash-Only Software” (USENIX HotOS IX, 2003) • Error Kernel Pattern • Erlang (late 1980’s) 12
  13. Implementation Patterns
  14. Request–Response Pattern 14 «Include a return address in the message in order to receive a response.»
  15. Request–Response Pattern 15
  16. Request–Response Pattern • return address is often implicit: • HTTP response over same TCP connection • automatic sender reference capture in Akka • explicit return address is needed otherwise • *MQ • Akka Typed • correlation ID needed for long-lived participants 16
  17. Circuit Breaker Pattern 17 «Protect services by breaking the connection during failure periods.»
  18. Circuit Breaker Pattern • well-known, inspired by electrical engineering • first published by M. Nygard in «Release It!» • protects both ways: • allows client to avoid long failure timeouts • gives service some breathing room to recover 18
  19. Circuit Breaker Example 19 private object StorageFailed extends RuntimeException private def sendToStorage(job: Job): Future[StorageStatus] = { // make an asynchronous request to the storage subsystem val f: Future[StorageStatus] = ??? // map storage failures to Future failures to alert the breaker f.map { case StorageStatus.Failed => throw StorageFailed case other => other } } private val breaker = CircuitBreaker( system.scheduler, // used for scheduling timeouts 5, // number of failures in a row when it trips 300.millis, // timeout for each service call 30.seconds) // time before trying to close after tripping def persist(job: Job): Future[StorageStatus] = breaker .withCircuitBreaker(sendToStorage(job)) .recover { case StorageFailed => StorageStatus.Failed case _: TimeoutException => StorageStatus.Unknown case _: CircuitBreakerOpenException => StorageStatus.Failed }
  20. Multiple-Master Replication Patterns 20 «Keep multiple distributed copies,
 accept updates everywhere,
 disseminate updates among replicas.»
  21. Multiple-Master Replication Patterns • this is a tough problem with no perfect solution • requires a trade-off to be made between consistency and availability • consensus-based focuses on consistency • conflict-free focuses on availability • conflict resolution gives up a bit of both • each requires a different programming model and can express different transactional behavior 21
  22. Consensus-Based Replication • strong coupling between replicas to ensure that all are “on the same page” • unavailable during network outages or certain machine failures • programming model “just like a single thread” • Postgres, Zookeeper, etc. 22
  23. Replication with Conflict Resolution • requires conflict detection • resolution without user intervention will have to discard some updates • detection/resolution unavailable during partitions • programming model “like single thread” with caveat • popular RDBMS in default configuration offer this 23
  24. Conflict-Free Replication • express updates such that they can be merged • cannot express “non-local” constraints • all expressible updates can be performed under any conditions without losses or inconsistencies • replicas may temporarily be out of sync • different programming model, explicitly distributed • Riak 2.0, Akka Distributed Data 24
  25. Multiple-Master Replication Patterns • no one size fits all • you will have to think and decide! 25
  26. Saga Pattern 26 «Divide long-lived distributed transactions into quick local ones with compensating actions for recovery.»
  27. Saga Pattern: Background • Microservice Architecture means distribution of knowledge, no more central database instance • Pat Helland: • “Life Beyond Distributed Transactions”, CIDR 2007 • “Memories, Guesses, and Apologies”, MSDN blog 2007 • What about transactions that affect multiple microservices? 27
  28. Saga Pattern • Garcia-Molina & Salem: “SAGAS”, ACM, 1987 • Bank transfer avoiding lock of both accounts: • T₁: transfer money from X to local working account • T₂: transfer money from local working account to Y • C₁: compensate failure by transferring money back to X • Compensating transactions are executed during Saga rollback • concurrent Sagas can see intermediate state 28
  29. Saga Pattern • backward recovery:
 T₁ T₂ T₃ C₃ C₂ C₁ • forward recovery with save-points:
 T₁ (sp) T₂ (sp) T₃ (sp) T₄ • in practice Sagas need to be persistent to recover after hardware failures, meaning backward recovery will also use save-points 29
  30. Example: Bank Transfer 30 trait Account { def withdraw(amount: BigDecimal, id: Long): Future[Unit] def deposit(amount: BigDecimal, id: Long): Future[Unit] } case class Transfer(amount: BigDecimal, x: Account, y: Account) sealed trait Event case class TransferStarted(amount: BigDecimal, x: Account, y: Account) extends Event case object MoneyWithdrawn extends Event case object MoneyDeposited extends Event case object RolledBack extends Event
  31. Example: Bank Transfer 31 class TransferSaga(id: Long) extends PersistentActor { import context.dispatcher override val persistenceId: String = s"transaction-$id" override def receiveCommand: PartialFunction[Any, Unit] = { case Transfer(amount, x, y) => persist(TransferStarted(amount, x, y))(withdrawMoney) } def withdrawMoney(t: TransferStarted): Unit = { t.x.withdraw(t.amount, id).map(_ => MoneyWithdrawn).pipeTo(self) context.become(awaitMoneyWithdrawn(t.amount, t.x, t.y)) } def awaitMoneyWithdrawn(amount: BigDecimal, x: Account, y: Account): Receive = { case m @ MoneyWithdrawn => persist(m)(_ => depositMoney(amount, x, y)) } ... }
  32. Example: Bank Transfer 32 def depositMoney(amount: BigDecimal, x: Account, y: Account): Unit = { y.deposit(amount, id) map (_ => MoneyDeposited) pipeTo self context.become(awaitMoneyDeposited(amount, x)) } def awaitMoneyDeposited(amount: BigDecimal, x: Account): Receive = { case Status.Failure(ex) => x.deposit(amount, id) map (_ => RolledBack) pipeTo self context.become(awaitRollback) case MoneyDeposited => persist(MoneyDeposited)(_ => context.stop(self)) } def awaitRollback: Receive = { case RolledBack => persist(RolledBack)(_ => context.stop(self)) }
  33. Example: Bank Transfer 33 override def receiveRecover: PartialFunction[Any, Unit] = { var start: TransferStarted = null var last: Event = null { case t: TransferStarted => { start = t; last = t } case e: Event => last = e case RecoveryCompleted => last match { case null => // wait for initialization case t: TransferStarted => withdrawMoney(t) case MoneyWithdrawn => depositMoney(start.amount, start.x, start.y) case MoneyDeposited => context.stop(self) case RolledBack => context.stop(self) } } }
  34. Saga Pattern: Reactive Full Circle • Garcia-Molina & Salem note: • “search for natural divisions of the work being performed” • “it is the database itself that is naturally partitioned into relatively independent components” • “the database and the saga should be designed so that data passed from one sub-transaction to the next via local storage is minimized” • fully aligned with Simple Components and isolation 34
  35. Conclusion
  36. Conclusion • reactive systems are distributed • this requires new (old) architecture patterns • … helped by new (old) code patterns & abstractions • none of this is dead easy: thinking is required! 36