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UX Joburg: Mobile UX Workshop

Experience Designer at ThoughtWorks
Jan. 19, 2013
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UX Joburg: Mobile UX Workshop

  1. Mobile UX UX Joburg Rob Enslin Experience Designer Source: http://ethnographymatters.net/2012/12/20/curious-rituals/
  2. Trends ‘13 SA - Mobile-cellular telephone subscriptions per 100 inhabitants 2000   18.63   2001   23.77   2002   29.78   2003   36.16   2004   44.13   2005   71.06   2006   82.06   2007   86.60   2008   91.24   2009   93.34   2010   100.48   2011     126.83     Source: http://www.itu.int/
  3. Trends ‘13
  4. Design Process Porting Adapt for other devices that fit the strategy Optimization Reduce all assets to its lowest possible size Testing And test, and test, and test some more Development Put all the pieces together Prototype Test the experience within the context Wireframes & Design Create user experience based around needs Device Plan Choose the devices that best serves the audience Strategy How to add value to the business Context The circumstances where information adds value Needs & Goals Identify a basic need with the desired user Idea Identify the idea that inspires us
  5. Ideas
  6. Mobile Design Sketches Let’s do a quick recap…
  7. Wireframes
  8. Visuals
  9. Mobile Design Let’s do a quick recap…
  10. Elements Elements of UX Design
  11. Elements 1. Context 2. Functionality 3. Information Architecture 4. Content 5. Visual Design 6. Usability 7. User Input 8. Social 9. Trustworthiness 10. Feedback
  12. #1 Elements of Mobile UX Context
  13. Context http://www.slideshare.net/fling/designing-mobile-experiences
  14. #2 Elements of Mobile UX Functionality
  15. #3 Elements of Mobile UX Information Architecture
  16. #4 Elements of Mobile UX Content
  17. #5 Elements of Mobile UX Visual Design
  18. #6 Elements of Mobile UX Usability
  19. #7 Elements of Mobile UX User Input
  20. #8 Elements of Mobile UX Social
  21. #9 Elements of Mobile UX Trustworthiness
  22. # 10 Elements of Mobile UX Feedback
  23. Dilemma #1 Native vs. Mobile Web vs. Responsive Web vs. Hybrid UI
  24. Native vs. Web BBC
  25. Native vs. Web Flickr
  26. Native vs. Web Sky News
  27. Native vs. Web Facebook
  28. Native vs. Web Facebook
  29. Native vs. Web Meetup.com
  30. Dilemma #2 iOS vs. Android vs. Windows
  31. iOS vs. Android Android (Samsung Ace) Android iOS (Nexus 7) (iPhone 5)
  32. Medium matrix http://www.slideshare.net/fling/designing-mobile-experiences
  33. Curious Rituals Source: http://ethnographymatters.net/2012/12/20/curious-rituals/
  34. Curious Rituals Source: http://ethnographymatters.net/2012/12/20/curious-rituals/
  35. Workshop
  36. Workshop Group 1: Purchase Tickets Group 2: Travel Guide Group 3: Treasure Hunt Group 4: Zoo Guide
  37. Workshop Pair Up Plan Research (10mins) Create Questions (5mins) Conduct Sessions 1 (15mins) Conduct Sessions 2 (15mins) Consolidate Findings (5mins) Present Findings (2mins each team) Group Discussion
  38. UX Joburg Thank you. Rob Enslin Experience Designer @robenslin
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