2011 11-14-street learn-evaluation

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2011 11-14-street learn-evaluation

  1. 1. Evaluation Session Heerlen, 14.11.2011 dr. Patricia van Ulzen, dr. Roland KlemkeCenter of Learning Sciences and Technology Open Universiteit Nederland Patricia.vanUlzen@ou.nl Roland.Klemke@ou.nl
  2. 2. Background of StreetLearn• Core question: Can we create a low-cost serious gaming environment for learning in 3D real-world? – Use of open API tools such as Google Streetview – Re-use of learning content / materials where possible – Simple game structure to have authoring cost low
  3. 3. Evaluation• Did we deliver what we promised? We need your feedback to learn how well the result is perceived – Technology? – User interface? – Learning content? – Gameplay? – Story?
  4. 4. Resources• StreetLearn: http://streetlearn-test.appspot.com/ – Team1: Karin Cox (arlearn1) Irma Tomey (arlearn2) – Team2: Fred van Heezig (arlearn3) Thea van Houten (arlearn4) – Team3: Antonius van Teeffelen (arlearn5) Corina de Vette (arlearn6) – Team4: Patricia / Roland (arlearn7)
  5. 5. QuestionnairePlease fill out this questionnaire:https://docs.google.com/spreadsheet/viewform?hl=de&formkey=dHhBOHJzOGx3eDFtQjllOEYtYldYMWc6MQ#gid=0We really appreciate your feedback!
  6. 6. Thank you! dr. Patricia van Ulzen, dr. Roland KlemkeCenter of Learning Sciences and Technology Open Universiteit Nederland Patricia.vanUlzen@ou.nl Roland.Klemke@ou.nl

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