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Citra - penjajaran semula

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Ceramah di Klana Resort pada 28 Ogos 2015 kepada pensyarah-pensyarah Citra UKM

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Citra - penjajaran semula

  1. 1. Citra: Penjajaran Semula 28 Ogos 2015 Riza Atiq bin Orang Kaya Rahmat
  2. 2. KRA #1 Graduan Beraspirasi Kebangsaan, Berkompeten, Berdaya Saing dan Inovatif Graduan UKM menghayati aspirasi kebangsaan, memiliki nilai, etika, berilmu pengetahuan, kompeten, berdaya inovasi dan berdaya saing yang memenuhi keperluan negara dan masyarakat sejagat
  3. 3. 3 Sub KRA 2 Graduan yang kompeten 3 Graduan berdaya saing dan inovatif 1 Graduan beraspirasi kebangsaan
  4. 4. Elektif Pengkhususan Kursus Fakulti Core: Citra KRA 1
  5. 5. Graduate’s Attributes Knowledge of human culture and the natural world Individual and Social Responsibility Intellectual and Practical skills  Written & oral communication  Inquiry, research, critical & creative thinking, complex problem solver  Quantitative literacy  Information literacy  Teamwork, leadership  Leverage collaboration  Innovative Entrepreneurship  management  Integration of Learning  Global  Strong Ethics  Strong sense of responsibility to the Creator  Civic Responsibility and engagement  Intercultural knowledge and actions  Propensity for lifelong learning  Producing new knowledge or remix •Basic Science & Mathematic •Engineering Knowledge •Social Science •Humanities •Art
  6. 6. • Citra Etika, Kewarganegaraan dan Ketamadunan • Citra Bahasa, Komunikasi dan Literasi • Citra Penaakulan Kualitatif dan Kuantitatif • Citra Kepimpinan, Keusahawanan dan Inovasi • Citra Sains, Teknologi dan Kelestarian • Citra Kekeluargaan, Kesihatan dan Gaya Hidup
  7. 7. Program Structure Citra UKM Kursus Pengkhususan Kursus Elektif Hasil Pembelajaran Program Kursus Fakulti Etika, Kewarganegaraan dan Ketamadunan Bahasa, Komunikasi dan Literasi Penaakulan Kualitatif dan Kuantitatif Kepimpinan, Keusahawanan dan Inovasi Sains, Teknologi dan Kelestarian Kekeluargaan, Kesihatan dan Gaya Hidup
  8. 8. Visi UKM Misi UKM Matlamat / Objektif Program Hasil Pembelajaran Program Pihak-pihak Berkepentingan Blok Pembelajaran 1 Blok Pembelajaran ‘m’ Blok ko-kurikulum ‘n’ Kursus 1 Kursus 2 Kursus 3 Kursus ‘n’ Kursus m1 Kursus m2 Kursus m3 Kursus ‘mn’ Kurikulum n1 Kurikulum n2 Kurikulum n3 Kurikulum ‘nn’ CITRA KRA-1
  9. 9. Kursus-Kursus Citra Fakulti- fakulti Institut- institut Pusat- pusat Kolej- kolej Pusat Citra
  10. 10. 10 S ocial responsibility as citizens of the Filipino nation and of the world
  11. 11. Citra UKM Shaping the mind Building the characters Perlu Pengajaran yang istimewa
  12. 12. Gaya Pembelajaran Visual Lihat Auditory Dengar - katakan Kinesthetic Buat
  13. 13. Dedikasi seorang guru Source: https://www.google.com/search?q=lask ar+pelangi&espv=2&biw=1366&bih=667 &site=webhp&source=lnms&tbm=isch& sa=X&sqi=2&ved=0CAgQ_AUoA2oVChM I07zLl4LpxgIVUXGOCh0CPQ84&dpr=1#i mgrc=qgVjUTqn97QFRM%3A Video: https://www.youtube.com/watch?v= fO1iJqBdXrc
  14. 14. Dahulu dan sekarang http://www.informasi-pendidikan.com/2013/07/4-kompetensi-guru-profesional.html https://risasite.wordpress.com/2013/04/11/7-cara-menjadi-guru-yang-profesional-dalam-bersikap/ http://siliconangle.com/blog/2013/06/27/infographic- clouds-growing-footprint-in-storage/
  15. 15. Serious Game •Learning can be fun with computer game just as the computer game in entertainment industry. Students can be immersed in their study just like players of computer game. In addition computer game can be played anywhere and anytime with the advancement of computer and tablet technology, so the computer game based learning (Teed 2012)
  16. 16. Game Based Learning Theory …. • Computer game can give many dimensions of the real world in a box which is very difficult to achieve in the traditional class room instruction. • The games are also can harness the abundant of knowledge in the internet as compared limited source of knowledge in the class room (Foreman, 2004).
  17. 17. Khan Academy menggalakkan Tanis belajar • Tanis enggan ke sekolah kerana ia lemah dan mudah murung. Keluarganya mengawinkannya di usia yang muda. Suaminya amat memahaminya dan menggalakkannya belajar. Padan bulan Jun 2012 ia terjumpa Khan Academy, lantas ia mendaftar untuk mengikuti kursus-kursus pengaturcaraan computer. • Khan Academy menyediakan kursus-kursus dalam bentuk “game”. Apabila pelajaran menguasai satu-satu objek, mereka dipuji dan diberi “badge”. Ia semakin yakin kepada dirinya, lalu ia mengambil kursus-kursus fizik, kalkulus, matematik kebangkarangkalian dan lain-lain. • Kursus-kursus ini bukan sahaja memberi ilmu tetapi juga keyakinan diri dan rasa hidup bermakna
  18. 18. Surat Tanis kepada Salman Khan (Burke, 2014)
  19. 19. Perlukan Anjakan Paradigma •Berpusatkan guru •Mengajar •Pengajar •Berpusatkan Pelajar •Memudah cara •Perekabentuk pengalaman pembelajaran
  20. 20. Sekian, terimakasih

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