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Mobile design: emotion, behaviour and human context

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We look at the speed and growth of the mobile information age, and it's subsequent effects on physical trends, culture and behaviors.

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Mobile design: emotion, behaviour and human context

  1. MOBILE DESIGN PROCESS Emotion, behaviour and human context Antony Ribot, CEO, Ribot Mobile Design UK - 23.02.2009 http://www.flickr.com/photos/paopix/468073073/
  2. sketchism paper vs Fireworks (30 secs vs 3 mins) less time invested = less emotional attachment faster iteration cycles = better ideas, fewer problems http://culturedcode.com/things/blog/
  3. sketches: inspired by GTD Clear your mind for the problem solving No sketching ability required Resulting in a more collaborative idea space tip: don’t throw away your sketches http://www.flickr.com/photos/rohdesign/147832534/
  4. emotional design passionate designers != great design as time investment grows, doors are closed investigate pair-designing as a solution http://www.flickr.com/photos/hownowbrowncow/2780967976
  5. human behaviours what finger do we use to press the doorbell with? http://www.flickr.com/photos/tscarlisle/107776922/
  6. (changing) human behaviours what finger does the younger market press the doorbell with? http://www.flickr.com/photos/phototropism/62931265/
  7. our romance with the book museum-bound? replaced by future mobile devices? http://www.flickr.com/photos/tscarlisle/2119697858/
  8. a tangible future? mass digitisation over the last 20 years haptic feedback is part humanising objects “media is an extension due to the inability of the human body” - Marshall McLuhan: Understanding Media. 1964 http://www.flickr.com/photos/sidelong/2945717204/
  9. touch to take over? 40:60 touchscreen:keypad split in 2009? much improvement to come how does this affect the thumb generation? http://www.flickr.com/photos/omargutierrez/75859895/
  10. touch me in 3D accelerometers, compasses, haptics http://www.flickr.com/photos/infxualbydesign/1338260845/
  11. tangible sprinting be technology agnostic (keep UX and UI in mind) all the technical platforms exist right now it’s up to us to make a better UX / UI http://www.flickr.com/photos/mklingo/2802162622/
  12. questions Antony Ribot ribot.co.uk http://www.flickr.com/photos/ronlayters/2402199783/
  13. “my sister took her iPhone back to the O2 store, complaining that the web pages were too small to read” - twitter user http://www.flickr.com/photos/mastrobiggo/2322403792

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