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Virtual Worlds Past, Present and Future

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Speech given by Reuben Steiger, CEO of Millions of Us, at the March 2008 Virtual Worlds conference in New York at the Javits center.

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Virtual Worlds Past, Present and Future

  1. 1. Virtual Worlds: Past, Present and Future The information in this document is proprietary, contains trade secrets, commercial, and financial information that is privileged and confidential. No part of this document can be disclosed outside of Millions of Us without the direct consent of one of its officers. This document and the information in it cannot be duplicated, used, or disclosed in whole or in part for any purpose other than its original intent. Reuben Steiger CEO Millions of Us, LLC
  2. 2. Our Clients
  3. 3. The Internet I Expected in 1997
  4. 4. What I Got
  5. 5. Virtual Worlds From Habitat to Second Life 1985 2005
  6. 6. We’ve Always had Virtual Worlds
  7. 7. ARG: The Sarah Connors Chronicles
  8. 8. Where it all Began Philo T. Farnsworth: 1928
  9. 9. Fast Forward: 2007 Across the Street: 1100 Sansome
  10. 10. And So It Began. . . . . The gentle blue glow
  11. 11. From Village Greens to Strip Malls: What Happened to Communities?
  12. 12. Stories have always been social
  13. 13. We’re An Industry
  14. 14. Stop whining about the tools: The chisel didn’t make David
  15. 15. Themes of Virtual Worlds 2008 <ul><li>Kids and Toys </li></ul><ul><li>Entertainment </li></ul><ul><li>Advertising </li></ul><ul><li>Enterprise </li></ul>
  16. 16. We’re at the Junction of Fascinating Industries
  17. 17. Entertainment
  18. 18. Gaming
  19. 19. Advertising
  20. 20. Work
  21. 21. The Internet
  22. 22. Some Dreams
  23. 23. Enterprise: Let’s Make Work More Playful
  24. 24. Advertising: Let’s Tell Stories
  25. 25. Private & Confidential Information
  26. 26. Entertainment: Movies, Action Figures and Imagination
  27. 27. Toys: Let’s Spread the Webkinz Model

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