Action codes and conventions


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Action codes and conventions

  1. 1. Reece Leonard Action Codes and Conventions
  2. 2. D.I.S.T.I.N.C.T  Don't  Ignore  Settings  Technical  Iconography  Narrative  Characterisation  Themes
  3. 3. Settings  Action films are often set in busy areas such as towns or city's., often well known places such as new York, London etc. They are usually set in very modern places but if it was based from a different time period.  Action films can be filmed pretty much anywhere.  Examples of action films  -Inception  -Pirates of The Carribean.  -The A Team  -Batman
  4. 4. Codes And Conventions  An action adventure film is essentially one long quest with a succession of different chase sequences, each one more death defying and seemingly impossible than the one before. The trick for the producers is to ramp up the tension as the film progresses to a storming end sequence. Will our intrepid explorers make it, or will the evil antagonist get there first. Throughout these films there is usually close ones/enemies that will die and keep the audience hooked. The hero is often stereotypically shown as a strong man. The audience for this kind of film is usually young males ranging from 12-25 to a significantly smaller audience of young females. They will often have fight scenes which will take place in
  5. 5. Typical Action Films  12/15 certificate, maximising youth audiences  Often hybridised with Sci Fi/Adventure/Romance  Major Hollywood studio produced and distributed  High production values including CGI FX. Fast paced editing  Classic Hollywood 3 act narrative structure  Predictable chain of events – cause and effect  Single stranded, linear, closed narrative  Dramatic non-diegetic sound  More narrative action codes than enigma codes  Clear binary oppositions  Star Marketing: Audience identification/expectations (Cruise/Pitt/Willis/Thurman/Jolie/Stallone/Craig/SchwarzeneggeDi Caprio…). Generic Typecasting and Secondary Persona apply  Romantic sub-plot, Humorous dialogue  Relationships with new technology (youth audiences)  Use of close up/Insert shots/High Key Lighting  Dominant representation of gender: male/female action hero. Mulvey’s male gaze and contemporary female gaze can apply...
  6. 6. Sound  Dramatic, often orchestral, non-diegetic soundtrack  A mix of diegetic and non-diegetic sound is used to accompany or emphasise the action.  Diegetic sound is used to make the scene sound more realistic.  Some diegetic sounds are dubbed (added later) to emphasise events or actions, for example gun-shots. Camera  Wide range of camera angles and positions.  Close-ups used to emphasise emotions and objects used to drive the narrative forward, weapons for example.
  7. 7. Editting  Fast paced  Tends not to use transitions but favours straight cut editing  Emphasises the variety of camera angles and positions used to add to sense of wonder and excitement  Transitions tend only to be used to indicate the end of action sequences or movement from one time or place to another.  High number of cross-cuts used to allow the viewer to experience both the point of view of good and evil. Usually helps the audience to