15 exeo

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15 exeo

  1. 1. OTCQB: EXEO Investor Presentation - April 2014
  2. 2. This presentation may contain forward-looking statements which are based on current expectations, forecasts, and assumptions that involve risks as well as uncertainties that could cause actual outcomes and results to differ materially from those anticipated or expected, including statements related to the amount and timing of expected revenues as well as any payment of dividends on our common and preferred stock, statements related to our financial performance, expected income, distributions, and future growth for upcoming quarterly and annual periods. These risks and uncertainties are further defined in filings and reports by the Company with the U.S. Securities and Exchange Commission (SEC) including but not limited to information as contained within the Company's most current quarterly reports, annual reports, and or other filings. Furthermore, the Company disclaims any intention or obligation to update or revise any such forward-looking statements, whether as a result of new information, future events, or otherwise. 2
  3. 3. * Exeo Entertainment, Inc. manufactures, licenses and distributes consumer electronics in the video gaming, music, and Smart TV sectors. * We market our products under the following brands: -  Psyko® - Patented 5.1 gaming headphones for PC and console -  Krankz™ - Bluetooth® music headphones -  Zaaz™ Keyboard – Smart TV keyboard -  Extreme Gamer® - the world’s first multi–disc game changer -  Portable – Android® based portable gaming system 3
  4. 4. Exeo Entertainment, Inc. markets products in the following segments: * Video Gaming – Psyko™ headphones, Extreme Gamer® - multi-disc video game changer, and Portable gaming system * Music / Headphones – Krankz™ headphones * Smart TV- Zaaz™ Keyboard 4
  5. 5. * Exeo Entertainment, Inc. has five cutting-edge products being released in the following high growth sectors: •  $93 billion dollar gaming market •  $1+ billion dollar “lifestyle” headphone market •  $86 billion dollar smart TV industry * Attractive Industry multiples (44x SKUL) * 23,433,100 million shares outstanding 5
  6. 6. What Makes Psyko® different than the competition? * Patented Waveguide™ technology * True Dolby® 5.1 surround sound * Immersive sound * Innovative Design 6
  7. 7. * "SOUNDS BETTER THAN ANY HEADSET I'VE EVER TESTED" -- PC GAMER, JUNE 2011 * PSYKO® NAMED ONE OF MUST-HAVE PRODUCTS FOR 2010 -- WIRED MAGAZINE, NOV 2010 * "BEST DIRECTIONAL AUDIO WE'VE EVER TESTED" -- TOMSGUIDE .COM JULY 2009 7
  8. 8. 8 Psyko™ 5.1 – are the first true surround sound speaker system built into gaming headphones. Patented, unique, surround sound delivery, multiple design and innovation awards. Focus on immersive surround sound.  
  9. 9. 9 Tritton   Mad Catz Interactive acquired Tritton in 2010. Mad Catz trades on the Amex under the symbol “MCZ.”   Annual sales - $53.98M Report states that 44% of sales ($122,664M) were attributed to Tritton Source: 10K filed June 6, 2013 Astro   Acquired by Skull candy in 2011. Skull Candy is a public company with the ticker “SKUL.”   Annual Sales: 2007 – $103,000 2008 - $1,500,000 2010 - $9,600,000 2011 - $14,000,000 2013 - $47,400,000   Source: Annual report filled March 17, 2014 Turtle Beach   Turtle Beach was acquired in January 2014 by Parametric Sound Corp, which trades under “PAMT.”   Turtle Beach has not disclosed annual sales data and the financial statements on PAMT have yet to reflect sales of Turtle Beach Products. It is estimated that Turtle Beach does in excess of $30 million annually. According to NPD Group they have six of the ten best selling gaming headphones. Actual sales figures are likely much higher.
  10. 10. 10 Krankz™ Wireless On-Ear Headphones * Clear, powerful sound * Bluetooth® wireless – freedom from cords – stream from up to 30 feet away * Active noise cancellation * Compact, foldable design with 24 hour battery life * Built in microphone for hands free telephone use * Easy to use and access volume, pause, fast forward, rewind, skip features on the earpiece
  11. 11. *  Media center keyboard designed to take advantage of new Smart TV technology *  Instant access to popular features/website/portals with easy navigation *  Access Netflix, Hulu, Amazon, Facebook, Twitter, YouTube and others with press of a button! *  No need to spend hours of frustration trying to navigate complex menus with a remote control *  Easy programming – simply press the button on your TV remote and in less than a minute you’ve programmed your new media center keyboard Retail Version 11 Zaaz™ Wireless Smart TV Keyboard
  12. 12. 12 *  Patent Pending multi-disc video game changer *  Standard USB Connection *  Blue-ray® Compatible *  Works With CDs and DVDs *  Invented, patented, and designed in-house *  Compatible with current generation consoles from Sony, Microsoft and Nintendo – 380 million consoles *  10 disc capacity *  Exeo invested 1000’s of hours in industrial, mechanical, software, and hardware engineering Extreme Gamer® Multi-disc video game changer
  13. 13. * Android Based *  Hand-held Gaming System *  5” touch screen *  Standard SD card slots x 2 *  HDMI output *  Wi-Fi *  5MP Camera *  Freemium game model *  Established Google Play Store *  2015 Christmas Launch 13 Portable
  14. 14. Source: Electronic Entertainment Software Association 14
  15. 15. Source: Electronic Entertainment Software Association 15
  16. 16. *  The headphone industry grew from a $1.8 billion market in 2011 to $2.4 billion in 2012. Premium headsets drove 95% of the growth, according to NPD Group. *  $100 plus headphones account for 65% of sales *  In 2012 29% of headphones were connected to a tablet *  38 percent of headphone owners say it is important that their headphones are fashionable *  According to RnRmarketresearch.com the wireless device market is expected to reach $13.75b by 2018 16
  17. 17. *  Smart TV generally refers to service concepts involving the transmission of video content to a TV set via internet. Smart TV provides complete home entertainment to the consumer. *  Like a smart phone, a Smart TV offers a number of "Internet-connected services" that normal televisions cannot offer. It has the equivalent of a computer built into it, giving a greater number of services. *  The overall smart TV market was worth $86 billion in 2010 and is expected to reach $265 billion by the end of 2016 with a CAGR of 17%. In terms of unit shipment, Smart TV was valued at 43.6 million units in 2010 and is expected to reach 64 million by the end of 2011 with an annual growth of 47%. 17
  18. 18. 18 * Contract manufacturers in place in Shenzhen China: -  One factory for headphones -  One factory for keyboards * EMPL (Elite Product Management Ltd) is under contract and oversees the Chinese product development. -  Principles handled all Asian operations for Mad Catz Interactive (competitor) including the manufacturing of headphones. * Psyko® PC molds are licensed * Psyko® Console converter box molds are being manufactured and will be Exeo Entertainment’s property.
  19. 19. 19 * Sponsorship •  Current title sponsor of Justin Starling AMA Supercross Rider #99 •  2013 Supercross race attendance: 831,600 •  2013 Supercross pit attendance: 266,000 * Hospitality •  Onsite branding •  Product display •  Handouts/promo coupons •  Targeted demographic
  20. 20. 20 * Media •  Supercross airs live and repeats on Fox Sports 1, Fox Sports 2, and CBS •  2014 Supercross airs 21 times on Fox Sports. •  2014 Supercross airs 8 times on CBS Sports •  2013 Supercross had over 6,243,000 TV viewers * Endorsements •  Future endorsements and signature-private label headphones are anticipated from music recording artists. * Print Exposure * Web Exposure * Social Media Exposure ™
  21. 21. 21 Key Components for Success: * Product and Packaging, Distribution, and Marketing * We expect to carve out a niche within the market by initially marketing to the X games demographic through endorsements and sponsorships in extreme sports such as motocross, supercross, snowboarding, surfing, skating, and similar such sports.
  22. 22. The Company plans to undertake the following promotional activities: *  Obtain favorable product reviews from editors, buy advertisements and write articles to appear in Video Gaming news magazines and other media outlets such as IGN.com, EGNnow.com, 1up.com, and gamespot.com *  Exhibiting products at the Electronic Entertainment Expo (E3) June, 2014 *  Participating and sponsoring events at various tradeshows and electronic sports organizations such as the World Cyber Games and Major League Gaming. This includes sponsoring high ranking players to use, endorse and promote the various products. 22
  23. 23. 23 * Awaiting approval from Ingram Micro and Navarre to have Exeo products available through 40,000 retail locations.
  24. 24. 24 * Ingram Micro services the following retailers: •  Largest – most cash rich distributor in America. •  Ingram feeds products available for sale to hundreds of reseller’s websites: •  Newegg.com •  Walmart.com •  Bestbuy.com
  25. 25. 25 * Navarre services the following retailers: •  Brick and Mortar retail focus •  US Store numbers: •  Game stop – 6,627 stores •  Best Buy – 1,056 Best Buy and 409 Best Buy Mobile stand-alone stores •  Walmart – 3,783 stores •  Target – 1,797 stores •  Costco – 450 stores
  26. 26. 26 *  Founded Exeo Entertainment, Inc 2011 *  Continues product development 2012 *  In June 2013, the Company debuted the Extreme Gamer®, the Zaaz™ keyboard, and the Psyko™ Krypton headphones to the public at the 2013 Electronic Entertainment Expo™ (E3) held June 11-13 . *  In July 2013, the Company executed a contract with Elite Product Management, Ltd. Hong Kong to handle the sourcing, procurement, QA, Logistics and manufacturing of the Psyko® headphones, Krankz™ headphones, Zaaz™ keyboard, and the Extreme Gamer®.  *  In January 2014, the SEC granted the effectiveness of our S-1 registration statement. *  In February 2014, FINRA approved the ticker symbol: EXEO. *  In March 2014, the Company was approved by DTC (The Depository Trust and Clearing Company).
  27. 27. 27 * Psyko® - Patented 5.1 gaming headphones for PC * Psyko® - Patented 5.1 gaming headphones for console * Krankz™ - Bluetooth® music headphones * Zaaz™ Keyboard – Smart TV keyboard * Extreme Gamer® - the world’s first multi–disc game changer
  28. 28. 28 * Expansion of existing product lines •  Krankz™ Maxx •  Krankz™ ear budz •  Psyko® Wireless •  Zaaz™ keyboard for tablets and Smartphone's * Continued product development * Acquisitions of other product brands and technology
  29. 29. 29 Balance Sheet Summary: Fiscal Year Ended At February 28, At November 30, 2013 (Audited) At November 30, 2012 (Audited) 2014 (Unaudited) Balance Sheet Cash and Cash Equivalents $ 358,299 $ 130,676 $ 316,980 Total Assets $ 508,008 $ 252,308 $ 467,529 Total Liabilities $ 76,364 $ 82,846 $ 159,298 Total Stockholders’ Equity (Deficit) $ 431,644 $ 169,462 $ 308,231 Statement of Operations Summary: For the Fiscal Year Ended For the Three Months February 28, February 28, For the Period May 12, 2011 11/30/13 11/30/12 2014 2013 (Inception) to February 28, 2014 (Audited) (Audited) (Unaudited) (Unaudited) (Unaudited) Statement of Operations: Revenue $ 0.00 $ 0.00 $ 0.00 0.00 $ 0.00 Net Loss $ (856,407) (670,200) $ (639,100) (220,518) $ (2,285,947) Net Loss Per Share of Common Stock , basic (0.04) (0.03) (0.03) (0.01) !
  30. 30. 30 * Experienced, competent management * Multibillion dollar growing market segments * Unique products distinctly different than the competition * S-1 went effective January 2014 and in February 2014 we received the ticker EXEO from FINRA. The common shares are listed on the OTC Markets: QB and on the OTCBB * 23,433,100 million shares issued and outstanding with 83 shareholders of record. * Launching the Psyko® PC gaming headphones and the Krankz™ music headphones. * Near-term revenue expectations (3rd Quarter, 2014) * We are expanding the current product lineup and continuing to develop new products to facilitate revenue growth.
  31. 31. 4478 Wagon Trail Ave. Las Vegas NV 89118 702-361-3188 NOTICE: This is not an offer to sell or a solicitation of any offer to sell any securities. Offers are made only by prospectus or other offering materials. To obtain further information, you must complete our investor questionnaire and meet the suitability standards required by law. • Extreme Gamer® is a federally registered trademark of Exeo Entertainment, Inc. Krankz, SmartKB, Zaaz, Zaaz Keyboard, Zaaz Smart Keyboard are trademarks of Exeo Entertainment, Inc. • Psyko®, Psyko Krypton, Psyko Carbon, Psyko Audio, PsykoWave are trademarks licensed for exclusive use by Exeo Entertainment, Inc. • Some products described this presentation are patented or are patent-pending with the U.S. Patent Office. © Copyright 2014 Exeo Entertainment, Inc. – All Rights Reserved About Investor Relations: Jon Cunningham RedChip Companies, Inc. 407-644-4256 Jon@redchip.com Scott Amaral Exeo Entertainment, Inc. 702-361-3188 rcinvest@exeoent.com Contact:

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