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Ppt Chapter 2

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Ppt Chapter 2

  1. 1. Chapter 2 Students & Learning<br />
  2. 2. Mark Prensky<br />Digital Natives vs. Digital Immigrants = Digital Divide<br />Charged educational system<br />First generation with technology<br />Think/learn differently<br />Native speakers<br />
  3. 3. 21st Century Learners<br />Technology use for learning & lifestyles<br />Communication<br />Enrichment-preparation for competitive job market<br />Constant access – different ways of thinking, working & playing<br />
  4. 4. 21st Century Learners<br />Social networking <br />Positives: ability to connect with others that share similar interests<br />Negatives: untrue information (re. –personality belief that there are no consequences for lying on line<br />Employers & universities often browse to evaluate candidates character<br />
  5. 5. 21st Century Learners<br />Business focusing on young people & how they use technology—Vtech<br />Bottom line- young people use technology more often and in more ways than older generations (teachers)<br />
  6. 6. How Children Get Information<br />Social nature of students<br />TV –passive<br />Internet = interactive<br />Social activities found in blogs, email, instant messaging & social networking<br />Ability to belong to multiple social networks – at any time<br />Information comes to students – RSS, aggregators, syndication, provide automated updates about user-specified info<br />
  7. 7. How Children Get Information<br />Hypertext– links to other information endless possibilities<br />Students come to school with knowledge of new technologies expect to learn in school the way they do out of school<br />
  8. 8. The Customization Generation<br />E.g.-students change desk top pictures, changes menu setting, change curser, adjust seat heights<br />New tools allow students to customize what and how they learn<br />Goal: to help students use and enjoy technology in order to learn<br />
  9. 9. Access to Online Tools & Services<br />1996– access = 5 students/ computer<br />Today – one to one student s need access where & when they need it<br />Schools with one-to-one access reported academic improvement, higher attendance, fewer discipline problems & improved student writing skills<br />
  10. 10. Understanding Learning<br />Blooms Taxonomy<br />Six cognitive processes<br />Revised Blooms Taxonomy<br />Two dimensional to reflect relevance to 21st century work<br />Knowledge Dimension<br />Cognitive Dimension<br />
  11. 11. Constructivism<br />Learners actively construct and generate new ideas or concepts based upon current & past knowledge<br />Students build on what they already know<br />Web research, collaboration<br />
  12. 12. Project Based Learning<br />Promotes in-depth learning via inquiry-based methods to engage students in issues & questions that are rich, real, & relevant<br />Web  Communication, collaboration, creation of social networks, sharing<br />
  13. 13. Connectivism<br />Including technology & connection making as learning activities move learning theories into a digital age<br />
  14. 14. The Challenge<br />To find ways to support in-depth learning & increased student achievement while also employing a variety of measures<br />Standardization does not require higher order thinking skills<br />

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