Bachelors Thesis Project


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This is the second presentation in connection to my bachelors thesis project in the Department of Design, IIT Guwahati. This covers the first phase of research and future plans.

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Bachelors Thesis Project

  1. 1. BACHELORS THESIS PROJECT Shamik Ray | 07020518 Guide: Prof. Ravi Mokashi Punekar
  3. 3. R E C A P I T U L AT I O N BACKGROUND Boy with the paintbrush example. How the different creative mediums originated in an altogether different context and how meanings have changed over time. eg. Ritualistic and Communal nature of arts and music Asking people what is the first thing that comes to their mind when I say “Community”? How collaborative activities foster a healthier society? DELIVERABLE A space that fulfils my stated objective.
  4. 4. OBJECTIVE A Participatory Approach to create a space for working adults to revive their creativity through the mediums of sound, movement and visuals. * Participatory Approach - A methodology in - volving participation and col- laboration from intended users as well as people from different fields of interest related to the task at hand. Space - In the context of this project, space refers to a tangible space and not a virtual space. Working Adults - People in the age-group of 25-45 roughly in different occupations. Creativity - Ability to produce something new through imaginative skill, whether a new solu - tion to a problem, a new method or device, or a new artistic object or form. Mediums - The ways of manifestation. Here the mediums are restricted to sound, movement and visuals to keep the domain contained and defined
  5. 5. TIMELINE October Week 4 September Week 1 August November Week 2 Week 3 December Week 1 December Week 3 April March Week 2 Week 4 Janurary Week 3 Initial research + Proposal Conceptualisation Technology Procurement + Acquisition of Technical knowledge Secondary Research Concept Refinement + Evaluation Prototyping Primary Research Concept Finalisation Prototype Testing Documentation
  6. 6. S E C O N D A RY R E S E A R C H I NUDGE Web Application Different Instruments Simulated Spatial Visualisation of notes. Notes in Horizontal relationship give Melody Notes in Vertical relationship give Harmony Probability of dissonant notes filtered so that most combinations sound musical. Collaborative nature due to record and share feature.
  7. 7. S E C O N D A RY R E S E A R C H MUSIC IN IMAGES Web Application Algorithmic music based on image Translating Visual Art to Musical Art User uploads a digital image and it plays music based on pixel colour, pixel saturation, overall brightness etc. Not very interactive as one just has to upload an image and music plays accordingly.
  8. 8. S E C O N D A RY R E S E A R C H TECHNOETIC RAINFOREST Embodied relationship with technology. Creating physical objects, software tools, and electronic devices that, when combined within specifically contextualized spaces create novel systems of feedback, within which the user is compelled to act, respond, and share responsi - bility for emergent meaning. Through the use of electronic new media tech - nologies create improvisational structures, processes and environments that serve as ana - logs to human decodings of the phenomenal world.
  9. 9. S E C O N D A RY R E S E A R C H AMUSITY-COFFEE TABLE MUSIC Object-based Interaction New way to browse through someone’s music collection. Each bubble on the table represents a song. The size and proximity of bubbles are based on likes,popularity etc. Objects like speaker. TV etc. are metaphors for song,video etc. Gestures like rotating the speaker object to in - crease decrease volume etc.
  10. 10. S E C O N D A RY R E S E A R C H ...AND MANY MORE Student projects Studio Projects Interaction Design Space Design New Musical Instruments Synesthesia Research Papers
  11. 11. S E C O N D A RY R E S E A R C H PARTY GAMES Adults become children temporarily Seeing counterparts behaving in silly or funny ways. Participative Nostalgia-School Like feeling Chance to act smart and creative. Group/Herd dynamics.
  12. 12. What kind of different things can we do to help our target group rediscover the child in them?
  13. 13. How can we create a space to foster creative expression and give rise to Eureka moments?
  14. 14. P R I M A RY R E S E A R C H MUSIC PERCEPTION Need to understand how perception works among the three mediums in question- SOUND, MOVEMENTS, VISUALS Translation of one medium into another. Understanding the grammar of the three art - forms and parametrizing them.
  15. 15. P R I M A RY R E S E A R C H IMAGES + SOUND The participants were in the age group of 20 - 25 years and essentially from a non-musical background. They were given headphones in a compara - tively silent environment and made to listen to the songs in succession without disclosing the track names. They were instructed to write out the images that they could visualize when a particular track was playing. It could be incidents, ob - jects, colours etc. TRACKS USED The Wedding Song - O’Neill Brothers I am a man of constant sorrow - Norman Blake Nostalgia - Enya & Yanni Ahanu Sleep Music Midnight Express - Nuno Bettencourt
  16. 16. P R I M A RY R E S E A R C H
  17. 17. And then came a Stroke of Insight...
  18. 18. P R I M A RY R E S E A R C H INSIGHT Dealing with modes rather than individual notes in music and then relating them with other parameters. For the C Major Scale the MODES are as fol - lows: C-Ionian (commonly known as Major Scale) - Happy, Upbeat D-Dorian - Jazzy, Sophisticated, Soulful E-Phrygian - Spanish sound F-Lydian - Airy, Mesmerising G-Mixolydian - Bluesy, Easy Going A-Aeolian (commonly known as Minor Scale) - Sad, Sorrowful B-Locrian - Very tense, Dark, Almost sinister
  19. 19. s e e h e a r m o v e . t u m b l r. c o m
  20. 20. P R I M A RY R E S E A R C H IMAGES + SOUND (refined) A thumbnail array of images were prepared Each image has one dominant colour. Each image has a single subject (mostly) Relationships between musical modes and col - ours can be derived from the imageboards that the subjects come up with for each track.
  21. 21. P R I M A RY R E S E A R C H IMAGES + SOUND (refined) This is an ongoing experiment as only two in - stances have been carried out. Results do look promising as listeners are able to associate musical modes to certain kinds of mood through the use of image boards. For example the Aeolian and Phrygian modes tend to be associated with darker,bluer images while the Ionian mode is associated with bright colours like Yellow, Orange, Pink etc. TRACKS USED Sonata in C-Ionian Microkosmos-Dorian Mode Microkosmos-Phrygian Mode Microkosmos-Lydian Mode Microkosmos-Mixolydian Mode
  22. 22. FUTURE PLAN TO DO - SEMESTER 7 Continue Primary Research Mind Maps of all insights from secondary re - search. Conceptualization of Ideas and Experiments Joining the dots between various parameters. Concept Evaluation + Refinement Up-to-Date Documentation through blogging etc. Enjoy the journey thoroughly !!
  23. 23. REFERENCES/CREDITS BOOKS Composing Music with Computers - Eduardo Reck Miranda Music Cognition and Computerised Sound- Perry R. Cook Sonic Graphics- Seeing sound - Thames & Hudson Visual and Auditory Perception- Gerald M. Murch PAPERS A Multilayered model of product emotions- Pieter Desmet Values and Emotions: An empirical investiga - tion in the relationship between emotional re - sponses to products and human values- Desmet,Hekkert,Hillen Affective presence in museums: ambient sys - tems for creative expression - Kirsten Boehner, Phoebe Sengers and Geri Gay
  24. 24. REFERENCES/CREDITS SITES usic-mind-and-machine usic-mind-and-machine PEOPLE Prof. Ravi Mokashi Punekar Mr. Ambar Das Abhishek Nandan Rohit Sharma Jasmeet Singh Sethi Jagriti Kumar Shreyoshi Ghosh