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SCULPTED!Using Sculpture as a Design Lens
“Sculpture is Truth … A statue can embraceme; I can kneel before it and become itsfriend and companion, it is present it i...
deconstruct sculptural experienceuse as a design lens for interaction design
FORMMULTIPLE VIEWPOINTSPHYSICAL PARTSBODILY EMPATHYMULTI-SENSORYCONTEXT
FORM
MULTIPLE VIEWPOINTS
PHYSICAL PARTS
BODILY EMPATHY
MULTI-SENSORY
CONTEXT
FORM forms without functionMULTIPLE VIEWPOINTS unfolds over time and distancePHYSICAL PARTS uses familiar materialsBODILY ...
http://www.flickr.com/photos/sixteenmilesofstring/2455534480/sizes/l/in/photostream/
Stripped of function, what does the form         say about the design?
FORM forms without function
Does the experience unfold? Are there     different qualities based on        time/distance/context?
MULTIPLE VIEWPOINTS unfolds over time and distance
Does it reference materials that are familiar            – wood, metal, etc.?
PHYSICAL PARTS uses familiar materials
PHYSICAL PARTS uses familiar materials
Do the physical interactions ring true?Does it mimic, mirror or elicit a movement             or bodily state?
BODILY EMPATHY engages physical imagination
Does it inspire/require an active sensory              engagement?
MULTI-SENSORY thinking physically
How does the design interact with itsenvironment? Is it flexible? What is its  relation to the objects around it?
CONTEXT more than the thing itself
THE TAKEAWAY
Thank you!Rachel Bolton-Nasirboltonra@gmail.com@boltonra
Sculpted! Using Sculpture as a Design Lens
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Sculpted! Using Sculpture as a Design Lens

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Sculpted! Using Sculpture as a Design Lens

  1. SCULPTED!Using Sculpture as a Design Lens
  2. “Sculpture is Truth … A statue can embraceme; I can kneel before it and become itsfriend and companion, it is present it is there.”
  3. deconstruct sculptural experienceuse as a design lens for interaction design
  4. FORMMULTIPLE VIEWPOINTSPHYSICAL PARTSBODILY EMPATHYMULTI-SENSORYCONTEXT
  5. FORM
  6. MULTIPLE VIEWPOINTS
  7. PHYSICAL PARTS
  8. BODILY EMPATHY
  9. MULTI-SENSORY
  10. CONTEXT
  11. FORM forms without functionMULTIPLE VIEWPOINTS unfolds over time and distancePHYSICAL PARTS uses familiar materialsBODILY EMPATHY engages physical imaginationMULTI-SENSORY thinking physicallyCONTEXT more than the thing itself
  12. http://www.flickr.com/photos/sixteenmilesofstring/2455534480/sizes/l/in/photostream/
  13. Stripped of function, what does the form say about the design?
  14. FORM forms without function
  15. Does the experience unfold? Are there different qualities based on time/distance/context?
  16. MULTIPLE VIEWPOINTS unfolds over time and distance
  17. Does it reference materials that are familiar – wood, metal, etc.?
  18. PHYSICAL PARTS uses familiar materials
  19. PHYSICAL PARTS uses familiar materials
  20. Do the physical interactions ring true?Does it mimic, mirror or elicit a movement or bodily state?
  21. BODILY EMPATHY engages physical imagination
  22. Does it inspire/require an active sensory engagement?
  23. MULTI-SENSORY thinking physically
  24. How does the design interact with itsenvironment? Is it flexible? What is its relation to the objects around it?
  25. CONTEXT more than the thing itself
  26. THE TAKEAWAY
  27. Thank you!Rachel Bolton-Nasirboltonra@gmail.com@boltonra

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