Quirky Town meeting 1

1,109 views

Published on

the deck of quirkys 1st town meeting, which took place april 30, 2010

Published in: Design
0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
1,109
On SlideShare
0
From Embeds
0
Number of Embeds
234
Actions
Shares
0
Downloads
19
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide



















  • Quirky Town meeting 1

    1. 1. TOWN MEETING (numero uno)
    2. 2. PRODUCT EVALUATION
    3. 3. CONSUMER PRODUCTS, UNDER $150 RETAIL Products Submitted As     Housewares, Home/Garden, Accessories/Gadgets, Electronics  SUBMISSION FORM 140 character description of your product Describe the problem youʼre solving Describe your solution Key features (limited to one-sentence bullets) Similar products/inspiration (image scrape) Media/asset uploads Products Submitted As     Toys, Design/Art, Furniture, Soft Goods, Other SUBMISSION FORM 140 character description of your product Describe your customer Describe your product Key features (limited to one-sentence bullets) Similar products/inspiration (image scrape) Media/asset uploads WORK IN PROGRESS
    4. 4. CONSUMER PRODUCTS, UNDER $150 RETAIL Products Submitted As     Housewares, Home/Garden, Accessories/Gadgets, Electronics  EVALUATION CRITERIA Results Of Community Vote / Feedback Niche, Regional, National, Global Is this the solution? (yes, no, kinda, maybe) Do these represent convincing consumer selling points? Prior Art / Uniqueness / Marketability Work Done To Date Margin / Feasibility Products Submitted As     Toys, Design/Art, Furniture, Soft Goods, Other EVALUATION CRITERIA Results Of Community Vote / Feedback Niche, Regional, National, Global Is this something the customer wants / needs / has to have? Do these represent convincing consumer selling points? Prior Art / Uniqueness / Marketability Work Done To Date Margin / Feasibility WORK IN PROGRESS
    5. 5. + SUBMITTED PRODUCTS WILL ALL GET A TRANSPARENT SCORE OF 0-100. (combination of community votes, community expert votes, and Quirky design team research/analysis) + PRODUCT MUST HAVE A MINIMUM SCORE OF 70 TO QUALIFY FOR QUIRKY ADOPTION. (IF NO PRODUCTS HIT 70, ALL SUBMISSION FEES WILL BE RETURNED) + THE TOP-SCORED IDEA WILL MOVE FORWARD.
    6. 6. CHANGES TO THE DESIGN PROCESS
    7. 7. + Field studies will be conducted concurrently with the community product research phase. + Project frequency will increase from an average of 5-7 projects per product to 10-14 projects (smaller, more concrete deliverables). + We will begin to certify community members’ areas of expertise. + Opinions of “community experts” will be weighted more heavily. + Products will not launch without a mechanically working prototype / demo video. + Product development will slow, however one product idea per week will still be picked.
    8. 8. Products Will Not Launch Until They Are Tested And Ready To Move Immediately Into Production + Reduces time from threshold to ship. + Increases product quality. + Assures the product pre-sales specification is completely accurate. + Allows for demo video which will stimulate pre-sales.
    9. 9. JULY 2010
    10. 10. PRODUCTION STATUS
    11. 11. BOBBLE BRUSH BEAMER CLOAK PETAL DROPS SPACEBAR MUGSTIR WRAPSTER SLING BACK SWITCH
    12. 12. BEHOLD, THE QUIRKY MILESTONE FEATURE
    13. 13. QUIRKY STAFF OLD, NEW, NEEDED
    14. 14. THE NEW ONES DIRECT SALES- MATT DOMESTIC SALES- JOANNA MONEY PERSON- JOVENA INTERNATIONAL SALES- GARRET DEVELOPER- NATHAN MEDIA PRODUCER- BEN(2)
    15. 15. THE NEXT ONES VP PRODUCT SENIOR INDUSTRIAL DESIGNER SOURCING LEAD JR ACCOUNTANT COMMUNITY AMBASSADOR UI / INTERACTIVE DESIGNER INTERNS (product, community, sales)
    16. 16. REVENUE, MOTHER %^(*ER! $
    17. 17. - Update DIRECT - Future Plans - Update INTERNATIONAL - Future Plans - Update DOMESTIC - Future Plans - Update STRATEGIC - Future Plans
    18. 18. Z A! O O APAL ST MPO CO MAY 17TH
    19. 19. Q&A

    ×