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Design Thinking Process | How to Use Data to Change Policy

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Design Thinking Process | How to Use Data to Change Policy

  1. 1. LEGISLATIVE PLAYBOOK DESCRIPTION OF DESIGN SOLUTION Created by Blue Tiger Team (DC Action for Children – DT:DC Blue Team Members) Queirra Fenderson Blair Corcoran Nahal Tavangar Geryl Walsh Jay Borthen
  2. 2. ” “ How might we help at-risk children in DC by connecting the people who serve them to the data they need to be change-makers in key policy areas like education, health and poverty-reduction? Challenge Statement
  3. 3. Our Design Process
  4. 4. Thus, our reframed problem statement became … Interview insights led to 2 CORE ASSUMPTION S DC Action for Children (DCA4C) needs to provide its data in a way that creates awareness & drives utilization. 1. Council Members are reactive and focus on low hanging fruit 2. The biggest way to make a true impact is by mobilizing the people
  5. 5. Ideation
  6. 6. Ideation
  7. 7. Ideation
  8. 8. Ideation
  9. 9. Ideation
  10. 10. The results of our ideation sessions provided the framework for our first prototype! • A two-sided platform that creates awareness among the public on important issues, so that they will act. • This will encourage Council Members to utilize DCA4C’s data and make more informed decisions. Creating our prototype!
  11. 11. The results of our ideation sessions provided the framework for our first prototype! • A two-sided platform that creates awareness among the public on important issues, so that they will act. • This will encourage Council Members to utilize DCA4C’s data and make more informed decisions. Creating our prototype!
  12. 12. The results of our ideation sessions provided the framework for our first prototype! • A two-sided platform that creates awareness among the public on important issues, so that they will act. • This will encourage Council Members to utilize DCA4C’s data and make more informed decisions. Creating our prototype!
  13. 13. Prototype in action! Step 1 - Data facts are strategically placed to cause public outcry. Step 2 - Residents feel compelled to act and do so by engaging our platform.
  14. 14. Prototype in action! Step 1 - Data facts are strategically placed to cause public outcry. Step 2 - Residents feel compelled to act and do so by engaging our platform. Step 3 - Council Members and their staff receive real- time data on residents’ actions via the platform… Step 4 - The outcry encourages the Council Members to utilize DCA4C’s data to make informed decisions on the topic…
  15. 15. At the midterm review, we received valuable feedback. We reflected, empathized and came up with our primary audience… … Council Members and their staff.
  16. 16. We refined our prototype with the Council Members and their staff in mind. Now that we had our ultimate audience, we just had to create a product that met their needs while also addressing our problem statement. We created a platform that aggregates data for action in order to enable Council Members to take action for children.
  17. 17. ” “ The Legislative Playbook… … is a responsive design website where Council Members can use both DCA4C’s data and the real-time feedback of constituents to make informed policy decisions on issues that affect DC’s most vulnerable residents; children.
  18. 18. ” “ The Legislative Playbook… … is a responsive design website where Council Members can use both DCA4C’s data and the real-time feedback of constituents to make informed policy decisions on issues that affect DC’s most vulnerable residents; children.
  19. 19. ” “ The Legislative Playbook… … is a responsive design website where Council Members can use both DCA4C’s data and the real-time feedback of constituents to make informed policy decisions on issues that affect DC’s most vulnerable residents; children. …and ready to pitch to DC Action for Children!

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