History of iOS

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Brief overview of the history and progression of iOS

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History of iOS

  1. 1. THE HISTORY OF IOS iOS.mn Meeting 0
  2. 2. IPHONE TRIVIA • iPhone debuted January 9, 2007 • iPhone code named Purple 2 • First released with 4GB & 8GB of space as options • iPhone debuted had a lock screen wallpaper of two clownfish
  3. 3. IPHONE SALES • Q3 2007 - Sold 0.27mil units • Q1 2013 - Sold 47.80mil units WOOHOO Potential Customers!
  4. 4. STEVE PREACHES HTML5 • What we now know as apps were originally marketed as “widgets” • App Store not released until iPhone OS 2.0.1 in 2008 • Marketed Safari’s speed to HTML developers
  5. 5. THEN VS NOW • • • • iPhone OS 1.0 • iOS 7.0.3 “Widgets” • Apps • 4” Screen • Movable icons and folders! • • 8MP back and 1.2MP front cameras with dual LED flash 3.5” Screen Icons can’t be moved 2MP Camera
  6. 6. APP STORE • May 2011 - Apple approved 500,000th app • Feb 2012 - Apple states over 1,100,000 apps are in the App Store • March 2012 - 25 Billion apps have been downloaded
  7. 7. LACK OF FRAGMENTATION
  8. 8. LACK OF FRAGMENTATION • Target the newest SDK • SpriteKit for games • Passbook w/ iBeacon integration • TextKit - Do more with less code • UIDynamicItem - UIPushBehavior/UICollisionBehavior/etc
  9. 9. XCODE • 3.1 first release to support iOS • 3.x - Developers only • 3.2.2 - Clang 1.0.2 • 4.0 - $4.99 on the App Store • 5.0 - Clang 5.0 • 4.1 - Free via App Store
  10. 10. XCODE FEATURES • 3.0 - Objective-C 2.0 and garbage collection support • 3.1 - iPhone OS 2.0 support • 3.2 - static program analysis • 4.0 - Drops PPC support • 4.2 - ARC & Storyboarding added, GCC dropped in favor of LLVM-GCC • 4.4 - Literal syntaxing! @{“excitementLevel”: “HIGH”} • 4.5 - Auto-layout iOS support, 4” Retina displays supported • 5.0 - Asset management, CI Bots, Test Navigator
  11. 11. WHERE WE’RE AT TODAY

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