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Developing For Kinect For Windows

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Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.This SDK will allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.

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Developing For Kinect For Windows

  1. 1. Prashant TiwariWindows Platform DeveloperKinect For windowsKINECT For windows
  2. 2. What’s KINECTMotion Sensing input device by Microsoft for the Xbox 360video game console and Windows PCs. Based around awebcam-style add-on peripheral for the Xbox 360 console,it enables users to control and interact with the Xbox 360without the need to touch a game controller, through anatural user interface using gestures and spokencommands.Launched in North America on November 4, 2010, laterMicrosoft released Kinect software development kit forWindows 7 on June 16, 2011
  3. 3. Kinect For WindowsTechnology
  4. 4. 3D Depth Sensing Camera RGB CameraMulti Array Microphone Motorized Tilt
  5. 5. • Kinect Depth Sensing Camera • The depth sensor consists of an infrared laser projector combined with a monochrome CMOS sensor, which captures video data in 3D under any ambient light conditions • Video stream is in VGA resolution (640 × 480 pixels) with 11-bit depth, which provides 2,048 levels of sensitivity.• RGB Camera • The RGB video stream uses 8-bit VGA resolution (640 × 480 pixels) with a Bayer color filter• Array of Microphone • The microphone array features four microphone capsules and operates with each channel processing 16-bit audio at a sampling rate of 16 kHz
  6. 6. Infrared Feed From Kinect Depth Map From Kinect ( White is Near, Blue is Far)
  7. 7. RGB Camera Feed To Infrared Image
  8. 8. M-God for Windows PhoneFeatures
  9. 9. NotesKinect is capable of simultaneously tracking up to sixpeople, including two active players for motion analysiswith a feature extraction of 20 joints per playerIt have precise voice recognition technology
  10. 10. FeaturesMotion SensorSkeletal TrackingFacial RecognitionVoice Recognition
  11. 11. Open KinectKinect for Windows SDKDevelopment
  12. 12. NotesSupports applications built with C++, C#, or Visual Basic byusing Microsoft Visual Studio 2010.The Kinect for Windows SDK version 1.5 offers seatedskeletal and facial tracking, new tools, and advancedspeech recognition capabilities.Development of applications using the Kinect natural userinterface.
  13. 13. • Seated mode skeletal tracking • Provides the ability to track users’ upper body (10-joint) and overlook the lower body if not visible or relevant to application. In addition, enables the identification of user when sitting on a chair, couch or other inanimate object.• Improved skeletal tracking • In near range, users who are seated or standing can be tracked within 40 cm (16 inches) of sensor. Plus, the skeletal tracking engine is now faster, making better use of the CPU and scaling of computer resources. In addition, newly added joint orientation information for skeletons is ideal for avatar animation scenarios and simple pose detection.• Face tracking capabilities • Makes it possible to fit a 3D mesh to users’ faces and track their facial features and head position in real time using components from the Developer Toolkit.
  14. 14. Skeletal Face Voice Tracking Recognition RecognitionRGB Camera Depth Infrared Feed Mapping Camera Feed Mode Distances
  15. 15. Thank you! Prashant Tiwari Windows Platform Developer

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