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Optic, lens and iol

Aug. 7, 2014
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Optic, lens and iol

  1. Optic, lens and IOL
  2. Light • Necessary to see things • Can be made by the object eg lightbulb • May come from other sources eg sun, light globe – Bounce off the object = reflection
  3. Light • Why is it harder to see in the dark? – Less light to be reflected • In full light, what can be hard to see? – Clear Glass, water or plastic (medium) • Why are these hard to see? – Light passes through them, no reflection
  4. Light Rays • Light travel in straight lines • Optical diagrams show rays – An arrowhead shows direction the light is travelling – Useful for understanding what happens to light rays as they travel through or are reflected off surfaces Parallel light rays: the rays are all travelling the same direction and stay the same distance apart Conve rays: comin F I g u r e 1
  5. Light Rays • 3 groups of light rays Parallel light rays: the rays are all travelling the same direction and stay the same distance apart Convergent light rays: the rays are coming together Divergent light rays: the rays are moving apart F I g u r e 1
  6. Light Rays • How does light change direction? F I g u r e 1 • Reflection • Refractio n
  7. Angle of Reflection = Angle of Incidence F I g u r e 2 Reflection
  8. Refraction • Change in direction of a light ray when it travels from a medium of one density to a medium of a different density is called refraction – Light travels through mediums (air, glass, water, plastic) – Light slows down through thicker (denser) mediums
  9. Refraction • Refracting surface – Meeting of mediums of different densities • Incident ray – Ray of light moving to the refracting surface • Refracted ray – Ray that has passed through the refracting surface
  10. Refractive Index • A measure of how fast a medium will allow light to travel • High refractive index – Thicker medium – Slower light travel • Low refractive index – Thinner medium – Faster light travel
  11. Refractive Index Optical diagrams • High Low RI – Dense medium to less dense – Light speeds up – Bends away from the normal
  12. Refractive Index Optical diagrams • Low High RI – Less Dense to dense medium – Light slows down – Bends towards the normal
  13. Prism • Triangle shaped • Transparent material • Base • Apex apex Apical angle base
  14. Prism • Light bends towards the base • Apparent deviation – Object appears to be moved when viewed through the prism
  15. Lenses • Glass or plastic • Focus light • Examples – Microscopes – Magnifying glasses – Spectacles – Slide projector
  16. What is a Lens? • 2 prisms joined together • Optical centre • Focus
  17. Lenses • Plus lens – 2 prisms base to base – Converging light • Minus lens – 2 prisms apex to apex – Diverging light Optical centre This ray passes through the optical centres without bending
  18. Spectacle Lenses • Lenses have two surfaces – One surface must be curved
  19. Lenses • Sphere – Perfectly round object • Convex – Outside of the sphere – Eg ball • Concave – Inside of the sphere – Eg dish
  20. Lenses • Plus • Minus
  21. Lens Power • Measurement of how much the lens bends the light to focus • Measured in dioptres (D) • Plus and minus • ¼ steps • Written in decimals eg 0.25
  22. Lens Power – Light is parallel if coming from greater than 6m – Focal point is where the light is focused – Focal length is the distance between the lens and point of focus “f” – “F” is power of lens – F = 1/f f = 1/F
  23. Plus Lenses • Thicker in middle • Thinner on the edge – Make images look bigger – Make images move in the opposite direction • Also called positive, convex, converging lenses Plus Lens Minus Lens Thicker in middle Thinner in middle Thinner on edge Thicker on edge
  24. Plus Lenses
  25. Minus Lenses • Thinner in the middle than on the edge – Make images look smaller – Make images move in the same direction • Also called negative, concave, diverging lenses Plus Lens Minus Lens Thicker in middle Thinner in middle Thinner on edge Thicker on edge
  26. Minus Lens Focus
  27. Minus Lens Focus
  28. Plus & Minus Lenses WindowImage of window Hand-held plus lensSheet of paper Light from window
  29. Plano Lenses • Lenses with no power • When may people need plano lenses? – Sunglasses – Safety spectacles • May be flat or curved
  30. Plano Lenses
  31. Cylinder Lenses • ‘Cyls’ • May be plus or minus • Written as “DC”
  32. Cylinder Plus Cyl Minus Cyl
  33. Sph vs Cyl
  34. Sph vs Cyl
  35. Sph vs Cyl
  36. Focal Line • Light is refracted to a focal line • The focal line is parallel to the axis
  37. Refractive state of the eye • Focal point: – location of the image by an object ay optical infinity through a nonaccommodating eye determine the eye’s refractive state. • Far point – point in space thet is conjugate to the fovea of the nonaccommodating eye • Emmetropia • Ametropia: – Myopia – Hyperopia – Astigmatism
  38. Lens • The lens is a biconvex structure located directly behind the posterior chamber and pupil. • The lens measures: – At birth: 6.5 mm equatorially • 3.5 mm antero-posterialy • 90 mg weigh – Adult lens: 9-10 mm equatorially • 5 mm antero-posteriorly • 255 mg weigh • The lens contributes 20D of the 60D focusing power of the average adult eye.
  39. lens • The crystalline lens is a transparent, biconvex structure whose functions are - to maintain its own clarity - to refract light - to provide accommodation • Has no blood supply or innervation after fetal development. It depends entirely on the humor to meet its metabolic requirements and to carry off its wastes. • The lens is composed of: – Capsule – Epithelium – Fibers – Zonules
  40. Accommodation and presbyopia • mechanism  eye changes refractive power by altering the shape of its crystalline • Effort: – ciliary muscle contacts in parasympathetic stilumation • Response – increase the lens convesxity • Amplitude: (on Diopter) – decrease with age(up to 16D in children) – Highest in near point • Presbyopia: – loses elasticity  no accommodation response
  41. IOL • Classification: – Ìmplatation site – Optic profile – Optic material – Haptic style – Sphericity – Wavelength feature – Focality – Degree of accommodation – Edge finish – Power – Type of correction
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