Itkan mobile-disabilities v5


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Itkan mobile-disabilities v5

  1. 1. Mobile Technology & Disability 5/19/2011
  2. 2. Presenters <ul><li>Matthew Mead </li></ul><ul><ul><li>Redpoint Technologies </li></ul></ul><ul><ul><li>Managing Director & CTO </li></ul></ul><ul><ul><li>[email_address] </li></ul></ul><ul><li>Keith Franklin </li></ul><ul><ul><li>MPS Partners </li></ul></ul><ul><ul><li>Director of Cloud and .NET Services </li></ul></ul><ul><ul><li>[email_address] </li></ul></ul>
  3. 3. About Redpoint and MPS Partners <ul><li>Strategic solution-based companies from SPR Companies </li></ul><ul><li>Redpoint </li></ul><ul><ul><li>Focus on custom application development </li></ul></ul><ul><ul><li>Heavy emphasis on agile approach </li></ul></ul><ul><ul><li>Incorporate rich user interface from desktop to mobile </li></ul></ul><ul><li>MPS </li></ul><ul><ul><li>Focus on enterprise application development and Integration with the Microsoft platforms </li></ul></ul><ul><ul><li>Windows Azure to Windows Phone experiences </li></ul></ul><ul><ul><li>Enterprise Business Intelligence and Data solutions </li></ul></ul>
  4. 4. Eating our own dogfood…
  5. 5. Agenda <ul><li>Background </li></ul><ul><li>What is mobile computing? </li></ul><ul><li>Computer assistive technology </li></ul><ul><li>Mobile assistive technology </li></ul><ul><li>Discussion </li></ul>
  6. 6. People with disabilities <ul><li>Bureau of Labor Statistics regarding the disability workforce from March 2011 </li></ul><ul><li>21% of workforce in the US has a disability </li></ul><ul><li>16% of people with disabilities that are able to work and actively seeking to work are unemployed </li></ul><ul><ul><li>Near double that of the people without a disability (9.8%) </li></ul></ul><ul><li>We believe that technology can be a major factor to help level the playing field </li></ul>
  7. 7. Global mobile <ul><li>6.92B people in the world (US Census Bureau) </li></ul><ul><li>60-71% are mobile subscribers </li></ul><ul><li>Feature phones outnumber smartphones 4:1 </li></ul><ul><li>Mobile device most common web access device by 2013 </li></ul><ul><li>Mobile phones outnumber toilet seats </li></ul>
  8. 8. Goals for this presentation/discussion <ul><li>Developers get a better understanding of the challenges and opportunities for users with disabilities </li></ul><ul><li>Mobile device hardware/software to reconsider their audience and UX to better include people with disabilities </li></ul><ul><li>Consultants bring more educated perspective to software development </li></ul><ul><li>Let's raise the bar around software quality! </li></ul>
  9. 9. Agenda <ul><li>Background </li></ul><ul><li>What is mobile computing? </li></ul><ul><li>Computer assistive technology </li></ul><ul><li>Mobile assistive technology </li></ul><ul><li>Discussion </li></ul>
  10. 10. History of mobile Gen1 Gen2 Gen3 Gen4 the brick! digital network Inet, 3G All IP cellular small battery email, SMS, netbook
  11. 11. Mobile in the US <ul><li>Four players for mobile devices: </li></ul><ul><li>Microsoft Windows Phone 7 and Windows 7 </li></ul><ul><li>Apple iOS </li></ul><ul><li>Google Android </li></ul><ul><li>BlackBerry RIM </li></ul>
  12. 12. What is a mobile device? <ul><li>Phone </li></ul><ul><ul><li>Feature phone </li></ul></ul><ul><ul><li>Smart phones </li></ul></ul><ul><li>Traditional computer </li></ul><ul><ul><li>Highly portal laptops (e.g. netbooks) that are highly mobile </li></ul></ul><ul><li>Slate and tablet devices </li></ul><ul><ul><li>Windows slate devices </li></ul></ul><ul><ul><li>Tablet devices </li></ul></ul>
  13. 13. Usage patterns – Phone <ul><li>Used typically while people are on the go </li></ul><ul><li>Might use while walking  </li></ul><ul><li>Used in short bursts </li></ul><ul><li>Use your fingers as input devices using natural gestures </li></ul><ul><li>Used for single and focused tasks </li></ul><ul><ul><li>make call, check calendar, view text </li></ul></ul>
  14. 14. Usage patterns – Highly portable laptop <ul><li>Used while seated, more traditional computing  </li></ul><ul><li>Location varies </li></ul><ul><li>Large screen and sophisticated UI that allow multiple paths/approaches to do work </li></ul><ul><li>Multi-tasking hardware/software with programs running simultaneously </li></ul><ul><li>Mouse as pointer device </li></ul>
  15. 15. Usage patterns – Slate/tablet <ul><li>Heavy use of touch interface, less reliance on input devices (e.g. mouse/stylus) </li></ul><ul><li>Use your fingers as input devices using natural gestures </li></ul><ul><li>Use &quot;on the couch&quot; for long period </li></ul><ul><li>Use on-the-go destinations, maybe not over a traditional computer if available </li></ul><ul><li>Changes in UI design such as lack of concept of right click and hover over </li></ul>
  16. 16. Agenda <ul><li>Background </li></ul><ul><li>What is mobile computing? </li></ul><ul><li>Computer assistive technology </li></ul><ul><li>Mobile assistive technology </li></ul><ul><li>Discussion </li></ul>
  17. 17. What is computer assistive technology? <ul><li>To assist the person with a disability to perform work on an equal basis as those without a disability </li></ul><ul><li>Over 4000 products on market for people with disabilities </li></ul>
  18. 18. Assistive Technology – Blindness/Low Vision <ul><li>Refreshable braille and synthesized speech output </li></ul><ul><li>Screen readers (e.g. JAWS, Window-Eyes) </li></ul><ul><li>Large key software/hardware keyboard </li></ul><ul><li>Screen magnification for TV/LCD (3rd party & OS) </li></ul><ul><li>Speech recognition software (Via Voice, Dragon Naturally Speaking) </li></ul><ul><li>Computer tethered magnifier </li></ul><ul><li>Document reader </li></ul>
  19. 19. Assistive Technology – Deaf/Hard-of-Hearing <ul><li>Visual vs. audible alerts on computer </li></ul><ul><li>Telephones with amplification </li></ul><ul><li>Email and instant messaging </li></ul><ul><li>Video/IP phones for signing </li></ul><ul><li>Personal amplifiers </li></ul>
  20. 20. Assistive Technology – Physical/Learning Disabilities <ul><li>Oversize monitors </li></ul><ul><li>One-handed or other keyboards </li></ul><ul><li>Head pointers and pop-up (software-based) keyboards </li></ul><ul><li>Alternative mouse (trackball, trackpad, etc.) </li></ul><ul><li>Predictive software (dyslexia, learning disabilities) </li></ul><ul><li>Macros and hot key functions to eliminate typing </li></ul><ul><li>Screen review software/voice synthesizer </li></ul><ul><li>Augmentative and Alternate Communication </li></ul><ul><ul><li>Speak what you type, save key phrases, word completion, voice synthesizer </li></ul></ul>
  21. 21. Agenda <ul><li>Background </li></ul><ul><li>What is mobile computing? </li></ul><ul><li>Computer assistive technology </li></ul><ul><li>Mobile assistive technology </li></ul><ul><li>Discussion </li></ul>
  22. 22. Assistive Technology – Blindness/Low Vision <ul><li>Screen reader (read and navigate phone) </li></ul><ul><ul><li>Mobile Speak and Mobile Magnifier </li></ul></ul><ul><li>Bluetooth wireless braille </li></ul><ul><li>Voice control </li></ul><ul><li>Zoom (within apps and mobile OS) </li></ul><ul><li>High contrast options for low vision </li></ul><ul><li>Minimal hardware buttons </li></ul><ul><li>Audible and vibrating alerts </li></ul><ul><li>Customize ringtones for different contacts  </li></ul>
  23. 23. Assistive Technology – Deaf/Hard-of-Hearing <ul><li>SMS/email integration with smartphone </li></ul><ul><li>TTY compatible mobile phones </li></ul><ul><li>Hearing aid compatibility phones </li></ul><ul><li>Visual and vibrating alerts </li></ul><ul><li>Mobile video apps for signing (e.g. Microsoft Skype)   </li></ul>
  24. 24. Assistive Technology – Physical/Learning Disabilities <ul><li>Wireless and wired headset or speakerphone (RC200) </li></ul><ul><li>Automation software - things controlled by your phone - your new universal remote </li></ul><ul><li>Augmentative and alternate communication </li></ul><ul><li>Natural user experiences </li></ul><ul><ul><li>Voice control & motion control </li></ul></ul>
  25. 25. Agenda <ul><li>Background </li></ul><ul><li>What is mobile computing </li></ul><ul><li>Computer assistive technology </li></ul><ul><li>Mobile assistive technology </li></ul><ul><li>Discussion </li></ul>
  26. 26. <ul><li>Discussion </li></ul>