APA 2011 What's Next for Planning Technology

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S595 APA 2011 session, What's Next for Planning Technology presented by Crystal Wilson, Chris Haler, and Ben Berkowitz. We had text voting on each topic. Voted as one of the best presentations at the conference!

Published in: Technology, Business

APA 2011 What's Next for Planning Technology

  1. 1. What’s Next for Urban Planning Technology?
  2. 2. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  3. 3. Text Messaging
  4. 4. Share your Opinion 72%
  5. 5. Share your Opinion 3000 messages
  6. 6. Share your opinion
  7. 7. Text Your Vote + Text Messages SurveyWe are going to introduce atechnology and a use case.Would you use it?
  8. 8. Give A Minute
  9. 9. Shortfalls
  10. 10. Benefits
  11. 11. Participation On-the-go
  12. 12. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  13. 13. BuffaloGreenCode.com
  14. 14. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  15. 15. www.TourChicagoLakefront.com
  16. 16. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  17. 17. See4/11/11
  18. 18. Click4/11/11
  19. 19. Fix4/11/11
  20. 20. 4/11/11
  21. 21. 4/11/11
  22. 22. 4/11/11
  23. 23. 4/11/11
  24. 24. 4/11/11
  25. 25. 4/11/11
  26. 26. 4/11/11
  27. 27. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  28. 28. Virtual Worlds and Gaming
  29. 29. Augmented Deliberation
  30. 30. Participatory Chinatown
  31. 31. Embedded Into Town Hall Meeting
  32. 32. Role Play
  33. 33. Multi-user GameMulti-user game
  34. 34. Experience
  35. 35. Multiple Phases
  36. 36. Baseline Experience
  37. 37. Reframes the Issue
  38. 38. Opens Discussion
  39. 39. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  40. 40. Community Remarks website enables real-timevisualization of the comments as the meeting istaking place.
  41. 41. Citizen Remarks + See Click Fix = 1 Map http://www.buffalogreencode.com/community_remarks/mashup.php
  42. 42. Data from multiple sources can be imported into GIS to create time-based snapshots of the past and present to create more informed plans.Capture planning-related comments before, during, and afterworkshops.
  43. 43. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  44. 44. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  45. 45. Interactive Data
  46. 46. New Devices
  47. 47. Changing Interfaces and Screens
  48. 48. Data Visualization
  49. 49. Word Cloud
  50. 50. Google Earth
  51. 51. Envision 2050
  52. 52. Set a Baseline
  53. 53. Explore
  54. 54. Learn
  55. 55. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  56. 56. Augmented Environments Lab, Georgia Tech
  57. 57. Augmented Environments Lab, Georgia Tech
  58. 58. Visualize the past, present, and future on site
  59. 59. 1. Text Messaging2. Social Media3. Mobile Interaction4. 311 Reporting5. Virtual Worlds and Gaming6. Community Mapping7. Crowdsourcing Planning8. Interactive Data9. Augmented Reality10. Touch Tables
  60. 60. Touch Tables
  61. 61. Cape Cod Workshop
  62. 62. Growth Game
  63. 63. DIY Touch Tables
  64. 64. CommunityViz
  65. 65. Exploration
  66. 66. Data Input
  67. 67. Immediate Results
  68. 68. @placevision @benberkowitz @challer

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