Sense of Play 07: Georg Backer, Drama in Games

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Georg Backer from Lionhead gave a talk on drama in games: Though much progress has been made with games like Fable 2, we have a long way to go before we will be able to craft systems that generate drama.

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Sense of Play 07: Georg Backer, Drama in Games

  1. 1. A Game Design Symposium
  2. 2. Georg Backer Staging Designer [email_address] [email_address] DRAMA IN GAMES
  3. 3. GAMES REALLY SHOULD BE SEEN AS... CULTURALLY VALUABLE A CHOICE OF ENTERTAINMENT AN ACCEPTED FORM OF ART
  4. 4. IMPORTANCE OF DRAMA MOTIVATION IMMERSION CULTURAL ACCEPTANCE CURIOSITY
  5. 5. STORY-EXPERIENCING STORY CHARACTER DESIGN SETTING LEVELS/ENVIRONMENT AUDIO-VISUAL GAME-MECHANICS
  6. 6. <ul><li>UNDERSTANDING </li></ul><ul><li>DECONSTRUCTING </li></ul><ul><li>ADAPTING </li></ul><ul><li>CREATING </li></ul>APPROACHING DRAMA
  7. 7. THANK YOU! [email_address] www.lionhead.com [email_address]

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