Developing a 2D Game
- Ninja Puzzle
Pisal Setthawong
Phiphat Limratanadumroug
Speakers
• Pisal Setthawong
– Co-Founder Pigsss Games
(http://www.pigsssgames.com)
– Game Balance, Additional Design/Progr...
Mac Highlights
• 1st Thai App in US Mac
App Store
• Peaked #12 Top Paid Apps
(US Mac App Store)
• Featured by Apple
– News...
Publishing Details
Game Design
- Ninja Puzzle -
Game Design - Ninja Puzzle -
Game Design - Ninja Puzzle -
Game Design - Ninja Puzzle -
Game Play Detail - Ninja Puzzle -
Game Design - Ninja Puzzle -
References
- Ninja Puzzle -
Reference - Ninja Puzzle -
Concept Art
- Ninja Puzzle -
Concept Art - Ninja Puzzle -
Layout – UI Design
- Ninja Puzzle -
Layout - UI - Ninja Puzzle -
Layout - UI - Ninja Puzzle -
Layout - UI - Ninja Puzzle -
Dummy
- Ninja Puzzle -
Dummy - Ninja Puzzle -
Dummy - Ninja Puzzle -
Sprite Sheet
- Ninja Puzzle -
Sprite Sheet - Ninja Puzzle -
Sprite Sheet - Ninja Puzzle -
Sprite Sheet - Ninja Puzzle -
Sprite Sheet - Ninja Puzzle -
Palette Swap
Sprite Sheet - Ninja Puzzle -
Level Design - Balancing
- Ninja Puzzle -
Level Design - Balancing - Ninja Puzzle -
Overall
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
- Ninja Puzzle -
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013
Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013
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Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013

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Developing a 2D Game - A Case Study (Ninja Puzzle)

A co-presentation at CGGA 2013 event at the University of Thai Chamber of Commerce to an audience of new aspiring game developers. Covers some of the major processes involved in 2D game development, additional tips, and samples taken from the case study game.

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Developing a 2D Game - A Case Study (Ninja Puzzle) - Presented at CGGA 2013

  1. 1. Developing a 2D Game - Ninja Puzzle Pisal Setthawong Phiphat Limratanadumroug
  2. 2. Speakers • Pisal Setthawong – Co-Founder Pigsss Games (http://www.pigsssgames.com) – Game Balance, Additional Design/Programming – Ninja Puzzle • Phiphat Limratanadumroug – Art Director – Ninja Puzzle
  3. 3. Mac Highlights • 1st Thai App in US Mac App Store • Peaked #12 Top Paid Apps (US Mac App Store) • Featured by Apple – News and Noteworthy – What’s Hot – Staff’s Pick – First Page Feature!
  4. 4. Publishing Details
  5. 5. Game Design - Ninja Puzzle -
  6. 6. Game Design - Ninja Puzzle -
  7. 7. Game Design - Ninja Puzzle -
  8. 8. Game Design - Ninja Puzzle -
  9. 9. Game Play Detail - Ninja Puzzle -
  10. 10. Game Design - Ninja Puzzle -
  11. 11. References - Ninja Puzzle -
  12. 12. Reference - Ninja Puzzle -
  13. 13. Concept Art - Ninja Puzzle -
  14. 14. Concept Art - Ninja Puzzle -
  15. 15. Layout – UI Design - Ninja Puzzle -
  16. 16. Layout - UI - Ninja Puzzle -
  17. 17. Layout - UI - Ninja Puzzle -
  18. 18. Layout - UI - Ninja Puzzle -
  19. 19. Dummy - Ninja Puzzle -
  20. 20. Dummy - Ninja Puzzle -
  21. 21. Dummy - Ninja Puzzle -
  22. 22. Sprite Sheet - Ninja Puzzle -
  23. 23. Sprite Sheet - Ninja Puzzle -
  24. 24. Sprite Sheet - Ninja Puzzle -
  25. 25. Sprite Sheet - Ninja Puzzle -
  26. 26. Sprite Sheet - Ninja Puzzle - Palette Swap
  27. 27. Sprite Sheet - Ninja Puzzle -
  28. 28. Level Design - Balancing - Ninja Puzzle -
  29. 29. Level Design - Balancing - Ninja Puzzle -
  30. 30. Overall - Ninja Puzzle -
  31. 31. - Ninja Puzzle -
  32. 32. - Ninja Puzzle -
  33. 33. - Ninja Puzzle -
  34. 34. - Ninja Puzzle -
  35. 35. - Ninja Puzzle -
  36. 36. - Ninja Puzzle -
  37. 37. - Ninja Puzzle -

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