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Mobile gaming

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Mobile gaming

SGSCC (Serious Games for Social & Creativity Competence) project organised a dedicated workshop “Social competences & creativity as a stepping stone towards personal growth, social development and employability” on 17 December 2014 in Brussels, Belgium at VLEVA premises, focusing on the importance of social skills and creativity for people with disabilities which is fundamental to both social integration and professional self-realisation.

http://games4competence.eu/

The SGSCC (Serious Games for Social & Creativity Competencies – 531134-LLP-1-2012-1-BG-KA3-KA3MP) project has been partially funded under the Lifelong Learning program. This web site reflects the views only of the author(s), and the Commission cannot be held responsible for any use which may be made of the information contained therein.

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Mobile gaming

  1. 1. MOBILE GAME INCA’S QUEST 531134-LLP-1-2012-1-BG-KA3-KA3MP www.games4competence.eu
  2. 2. HELP THE INCA! GAME INTRODUCTION
  3. 3. SETTINGS
  4. 4. GAME STRUCTURE  3 STEPS: THEORY  LEARNING PLAY  PRACTICING REWARD  FEEDBACK
  5. 5. MOBILE GAMES  EMOTIONS  SPIRIT  ADVENTURES
  6. 6. INCA’S EMOTIONS
  7. 7. INCA’S SPIRIT
  8. 8. INCA’S ADVENTURE
  9. 9. TIME TO PLAY!  You can download INCA’S QUEST at: games.hiteco.eu/iq.apk

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