 Animation is process of adding motion to  static images by applying various  techniques. Basically animation provides  ...
SL1.3
   Animation can be created in various    techniques:    › Animation can be generated by a series of        images that b...
   Several factors that makes animation    widely accepted in human life:    › A dynamic nature of the animation      com...
 In general, animation is a process that  makes static image seems to move. Persistence of vision is an illusion of  con...
 The visual imprint remains in the brain for a  short period after the object is withdrawn  from view. Based on the theo...
SL 1.8   The use of flip-book    to create    persistence of vision
SL1.9
SL1.10
SL1.11
Thaumatrope (1825) A disc that displaying different images   on both sides. Thaumatrope means magic disc. A string is t...
SL1.13
SL1.14
Phenakistiscope (1830) A disc that displaying series of images in   sequence. Comes from Greek roots meaning   deceptive...
SL1.16
SL1.17
SL1.18
Zeotrope (1834)  A series of images that been assembled   inside a drum.  Zeotrope means wheel of life.  Based on the s...
SL1.20
SL1.21
   Praxinoscope (1877)   A series of pictures placed inside a drum which    will be reflected by the mirrors outside a c...
SL1.23
SL1.24
Zoopraxiscope (1877) A series of photos is placed sequentially   on a rotated glass. Photo images are used to produce th...
SL1.26
Several example of animation applicationin various fields:EducationEngineeringEntertainmentTraining                   ...
 Production manager Instructional designer Script writer Graphic artist Audio & video specialist Programmers Animat...
SL1.29
TMD2063 | Digital Animation — Chapter 1
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TMD2063 | Digital Animation — Chapter 1

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TMD2063 | Chapter 1 - Fundamental of Animation.

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TMD2063 | Digital Animation — Chapter 1

  1. 1.  Animation is process of adding motion to static images by applying various techniques. Basically animation provides motion/movement to still images and can provide virtual life to an object. SL 1.2
  2. 2. SL1.3
  3. 3.  Animation can be created in various techniques: › Animation can be generated by a series of images that been drawn sequentially. › Moving a miniature/sculpted model then record the movement. › Cutting a small particle of paper that contains various shapes then records the movement of the shapes. › Process of taking a series of photos then represents it sequentially. › Digital animation or computerized animation. SL 1.4
  4. 4.  Several factors that makes animation widely accepted in human life: › A dynamic nature of the animation compared to other media which is static. › A complex concept can be represented in simpler method and easy to understand. › Emphasis more in media presentation to attract user’s or viewer’s interest. › Can make the media presentation looks more interesting. SL 1.5
  5. 5.  In general, animation is a process that makes static image seems to move. Persistence of vision is an illusion of continuous movement. The theory states that any object watched by human eyes will be mapped on retina for a short period of time. SL 1.6
  6. 6.  The visual imprint remains in the brain for a short period after the object is withdrawn from view. Based on the theory, when human eyes watch a sequence of static images at a fast rate, the static images will be assumed as an animation; images that move. Each image that static in nature will be recorded in sequence. The sequence will be represented at a fast rate SL 1.7
  7. 7. SL 1.8 The use of flip-book to create persistence of vision
  8. 8. SL1.9
  9. 9. SL1.10
  10. 10. SL1.11
  11. 11. Thaumatrope (1825) A disc that displaying different images on both sides. Thaumatrope means magic disc. A string is tied through the disc which is used to revolve the disc. The disc revolution will produce animation effect that creates both images seems to combine. SL 1.12
  12. 12. SL1.13
  13. 13. SL1.14
  14. 14. Phenakistiscope (1830) A disc that displaying series of images in sequence. Comes from Greek roots meaning deceptive view. A steel rod is set at the center of phenakistiscope. It is used to rotate the disc. Viewer will see through the holes on the disc which will be reflected on a mirror. SL 1.15
  15. 15. SL1.16
  16. 16. SL1.17
  17. 17. SL1.18
  18. 18. Zeotrope (1834) A series of images that been assembled inside a drum. Zeotrope means wheel of life. Based on the same concept of phenakistiscope. Drum will be rotated and viewer will see the animation effect through holes around the drum. The faster the rotation goes, the clearer effect will be produced. SL 1.19
  19. 19. SL1.20
  20. 20. SL1.21
  21. 21.  Praxinoscope (1877) A series of pictures placed inside a drum which will be reflected by the mirrors outside a cylinder. Comes from Greek roots meaning action viewer. The number of mirrors is equal to the number of pictures, and the images of the pictures are viewed on the mirrors. When the drum rotates, the quick succession of reflected pictures gives the illusion of a moving picture. SL 1.22
  22. 22. SL1.23
  23. 23. SL1.24
  24. 24. Zoopraxiscope (1877) A series of photos is placed sequentially on a rotated glass. Photo images are used to produce the animation effect, compared to the usage of drawn images before. SL 1.25
  25. 25. SL1.26
  26. 26. Several example of animation applicationin various fields:EducationEngineeringEntertainmentTraining SL 1.27
  27. 27.  Production manager Instructional designer Script writer Graphic artist Audio & video specialist Programmers Animator SL 1.28
  28. 28. SL1.29

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