Org Design for Design Orgs - The Workshop

Peter Merholz
Peter MerholzDesign Executive and Consultant at Humanism at Scale
Design Your
Design Organization
Peter Merholz
e: peterme@peterme.com
t: @peterme
Kristin Skinner
e: kristinskinner.ks@gmail.com
t: @bettay
Agenda
1. Your Product and Design Organization
2. The Expanded Role of Design
3. Organizational Models and Design Output
4. The 5 Stages of Design Organizations
5. The Untapped Opportunity for Design
1. 

Your Product and 

Design Organization
Describe your Design Org
On a big sheet of paper:
• draw your org chart
• list your roles
• anything else (charter, OKRs, etc.)
ACTIVITY✍
What do you want to talk about?
2. 

The Expanded Role of
Design
Why are companies investing more in design?
Generates new business value Software is eating the world
Everything is, or is becoming, a service
(Debating on either showing
Everything is, or is becoming, a service
All design is service design
management marketing engineering manufacturing sales support
adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference
design
management marketing engineering manufacturing sales support
adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference
design
management marketing design engineering manufacturing sales support
management
marketing engineering
manufacturing
salessupport
adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference
design
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, 

aka “Build the right thing.”
Working through tradeoffs to deliver optimal solution, 

aka “Build the thing right.”
Ideation/Generation
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
Prototype
solutions
Flesh out
solution Refine
Sketch
options
Test
prototypes
User test Build
design makes strategy concrete design supports delightful, engaging experiences
Plan Ship
Analyze
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Initial
Insight
Design informs planning
Henrik Kniberg
The Three-Legged Stool
product/service
business
technology
designAdapted from Don Norman
Design…
…generates value
…tames software complexity
…coheres service experiences
…enhances all practices
…defines new offerings
…informs planning
Drawn from running a design firm, going in-house
Concern that these big investments are not going to
pay off, at least not to nearly their potential
At issue is not the product of design, but the unseen
stuff ‘behind the scenes’ that ultimately affects that
quality
Why do we teach this?
3. 

Organizational Models and
Design Output
Centralized Internal Services
Your in-house agency
Project-based, organized by function
PROS
Strong design community
Clear lines of authority
Wide range of projects
Interface consistency
Efficiencies of work product
Optimized headcount

CONS
Design is not strategic
Little influence on important
“upstream” decisions
Designers easily dismissed
Us vs Them
Slow
Org Design for Design Orgs - The Workshop
Decentralized and Embedded
Everyone Gets A Designer!
Program-based
D D
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
D D DDL
Leadership
Decentralized and Embedded
+n +n +n +n +n
Decentralized and Embedded
Everyone Gets A Designer!
Program-based
PROS
Business units gain control
Part of the team
Design included throughout entire
lifecycle
Feeling of ownership
Quick iterations post-launch

CONS
One narrow problem for a long time
Lonely
Fractured user experience
Less efficient use of time and people
Org Design for Design Orgs - The Workshop
So, you’re screwed either way?
Org Design for Design Orgs - The Workshop
Think in terms of design teams
D D
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
D D DDL
Leadership
+n +n +n +n +n
S S
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
D D D
DL
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
Leadership
CS
+n +n +n +n +n
S S
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
D D
TL
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
Leadership
Centralized Partnership
+n +n +n +n +n
CS
Centralized Partnership
aka “hybrid”, “federated”


Designers supported in career, development, and day-to-day.
Design teams maintain commitment across a meaningful set of
products/features.
Yet centralization helps maintain a holistic view across the entire
customer experience.
Teams allow for complete spread of needed skills.
Freedom to shift after ‘tours of duty’.
“Load balancing” keeps designers most productive.
Let’s say you have a set of product teams…
Growth Seller Tools
Search/
Browse
Product Page
Shopping Cart
and Checkout
Reviews
Focus design on customer types
Buyer
Design 

Team
Seller
Design

Team
Growth
Seller Tools
Search/
Browse
Product Page
Shopping Cart
and Checkout
Reviews
Buyer 

Experience
Seller 

Experience
S S
D D
TL
S S
D
TL
D
Make
an
Appointment
Buyer
Design 

Team
Seller
Design

Team
S S
D D
TL
S S
D D
TL
Growth
Seller Tools
Search/
Browse
Product Page
Shopping Cart
and Checkout
Reviews
Buyer 

Experience
Seller 

Experience
D
Focus design on customer types
S
S
D
CSDD
Purchase 

Design Team
S
D
D D
TL
S
D
D
TL
Growth
Promotions
Search/
browse
Detail Page
Shopping
Cart
Reviews
Make a
Reservation
Checkout
Share
experience
Redeem
D
CS
TL
PM
UR UR
And stick with it as you scale…
Post-Purchase

Design Team
Discovery 

Design Team
Buyer
Design 

Team
Ken Norton
Noah Weiss
From Ken Norton’s “Don't Ship The Org Chart” Parts 1 and 2
Organize your product managers around
customers, not code repositories. 

Connect PM areas of ownership to users and
their product experiences. Maybe you have a
buyer PM and a seller PM instead of back-end
and front-end PMs.
“
”
Just like it’s ideal to organize your PM team
around customers and use cases, the same
goes for engineering. 

Otherwise, you risk having a PM responsible
for a use case having to work with half a
dozen engineering teams to ship a feature:
server, web, iOS, Android, infra, etc.
“
”
How could you embrace the Centralized
Partnership?
Design in teams
Organize by customer journey
DISCUSSION
One design organization to tie it all together,
organized by customer journey
management
marketing engineering
manufacturing
sales
support
design
…which requires a lot of skills!
Software Products
Hardware Products Environments
Communications
Interaction Design
Information Architecture
Visual Design
Prototyping
Industrial Design Wayfinding

Interior Architecture
Brand Identity Design
Graphic Design
Information Design
Motion Graphics
Packaging
The Journey
Service Design
Content
Copywriting

Content Strategy
Videography
Photography
Research
Ethnographic research
Usability testing
Quantitative studies
…and presence at all levels of scale
1 ft
Surface
Typography, colour, layout, interface design, spacing, animation,
transitions
10,000 ft
1,000 ft
The Big Picture
Integrated view of company’s entire offering, brand traits
100 ft
Strategy
Requirements, briefs, desired results, planning, vision, 

campaign concepts
10 ft
Structure
Flows, service blueprints, wireframes, wayfinding, navigation, 

brand standards and guidelines, visual language
A team Peter inherited…
CD
CDCD
CD
CD
CD
CD
CD
UXR
UXR
UXR
PjM
VP
PD
PD
PD
PD
PDPD
PD PD
PD
PD
PD
PD
PD
PD
PD
10,000 ft
1 ft
10 ft
100 ft
1,000 ft
VP
UXR
UXR
CD
CD
CD CD
CD
CD
CD
CD
PjM
PD
PD
PD
PD
PDPD
PD
PD
PD
PD
PD
PD
PD
PDPD
UXR
1 ft
Surface
Typography, colour, layout, interface design, spacing, animation,
transitions
10,000 ft
1,000 ft
The Big Picture
Integrated view of company’s entire offering, brand traits
100 ft
Strategy
Requirements, briefs, desired results, planning, vision, 

campaign concepts
10 ft
Structure
Flows, service blueprints, wireframes, wayfinding, navigation, 

brand standards and guidelines, visual language
✍ ACTIVITY
Assess your levels of scale %
1 ft
Surface
Typography, colour, layout, interface design, spacing, animation,
transitions
10,000 ft
1,000 ft
The Big Picture
Integrated view of company’s entire offering, brand traits
100 ft
Strategy
Requirements, briefs, desired results, planning, vision, 

campaign concepts
10 ft
Structure
Flows, service blueprints, wireframes, wayfinding, navigation, 

brand standards and guidelines, visual language
✍ ACTIVITY
Assess your levels of scale %
5%
40%
15%
40%
Structure of each design team
4-7 folks
Singular strong leadership
• Manages down – gets the most and best out of their team
• Manages across – collaborates with cross-functional partners
• Manages up – presents to executives and other stakeholders
Dedicated to a customer type and their journey
Spread of skills – strategy, planning, research, IxD,
IA, visual design, prototyping
10,000 ft
1 ft
10 ft
100 ft
1,000 ft
S
S
CS
D
D
TL
How capable is your team in delivering
across the entire customer journey?
Across skills and scales?
How could you augment?
How integrated is the team to all corporate functions?
DISCUSSION
Where does design live?
Design
Director
Design
Director
Design
Director
Design
Director
VP of
Product
Dir of
PM
Dir of
PM
Dir of
PM
Dir of
PM
Who's the head of design?
that guy/gal
A design team needs to be in charge of its own destiny,
and this requires:


Focused leadership with autonomy
and executive access.
Focused leadership
Head of
Design
Design
Director
Design
Director
Design
Director
VP of
Product
Dir of
PM
Dir of
PM
Dir of
PM
Dir of
PM
Autonomy
Head of
Design
Design
Director
Design
Director
Design
Director
VP of
Product
Dir of
PM
Dir of
PM
Dir of
PM
Dir of
PM
Executive Access
Head of
Design
Design Design Design
VP of
Product
Dir of
PM
Dir of
PM
Dir of
PM
Dir of
PM
CEO
Does your design leadership have
autonomy and access?
Is design leading design?
Can they shape their org as they see fit?
Are they two or fewer rungs from the CEO?
QUICK DISCUSSION
4. 

The 5 Stages of 

Design Organizations
Stage 1: The Initial Pair
HD
PD
Head of Design
•creative
•managerial
•operational
•(and, at this stage,

a maker)
Product Designer
• Structure
and/or
• Surface
Stage 2: A Full Team
HD
PD PD
PD
CS CD
PD
Content Strategist
•Voice and tone
•Content structure
•Copywriting
Communication Designer
• Visual designers
• Online and offline
• Brand
• Information design
Stage 3: From Design Team to Design Org
HD
PD
PD
CS
TL
PDPD
CS
UXR
CD
PD
Team Lead
•Not (necessarily) a
people manager
•Manages down,
sideways, and up
UX Researcher
•Generative and
evaluative
•Highly leveraged
Head of Design, revisited
•May struggle with scale
•Might need a new one
DM
Stage 4: Coordination to Manage Complexity
HD
PD
PD
CS CD
PDDM
PD
CS CD
PD
PM
TL
PDPD
CS PD
UXR UXR
SD
Service Designer
•Strategy and
Structure
•Integrates across
teams
Program Manager
•Design Operations
•Organizational
effectiveness
•Not delivery
Design Manager
•Might be Team Lead
•People manager
•Still practices
Let’s take a little detour…
Does your team suffer these issues?
• trouble coordinating internally, particularly around
process, communications, and file management
• difficulty collaborating with other parts of the
organization
• inappropriate staffing on projects and programs
• lack of visibility into related work streams
• duplicated efforts
• non-existent measurement
Little “o” Operations
“The sand in the gears”
Scheduling and budgets
Tools and procedures
Communication and coordination
Measured by effectiveness
Big “O" Operations
Annual planning ensuring adequate headcount
Compensation packages that are fair for the market
Adjustments to performance reviews to suit designers
Facilities and IT to support collaborative work styles
Policy changes to support real customer research
Big “O” Operations
How effective is your design team?
Do people feel like they’re spinning their wheels, putting in
a lot of effort but seeing few results?
Are projects/programs appropriately staffed?
Does the team have the resources they need to do great
work? (Machines, devices, physical space)
DISCUSSION
DM
Stage 4: Coordination to Manage Complexity
HD
PD
PD
CS CD
PDDM
PD
CS CD
PD
PM
TL
PDPD
CS PD
UXR UXR
SD
Stage 5: Distributed Leadership
HD
UXR
PM
PM
UXR
DD DD
CrD
UXR
UXR
CT CT
PDPD
CS PD
PDPD
CS PD
DM
PD
PD
CS CD
PD
PD
PD
CS CD
PD
SD SD
PD
CS CD
PD
PD
CS CD
PD
DR
Design Director
• Oversees a swath of
teams/experiences
• Integrates across
teams
TL
TL
DM
DM
DM
Creative Director
•Focused solely on
creative leadership
•Establishes quality
standards
Director of Research
•Leads research team/
efforts
•Insights hub
Creative Technologist
•Prototypes new
experiences
•NOT a Front-end Dev
The Roles, Revisited
Leadership
Head of Design
Design Manager/Director
Creative Director
Team Lead
Director of Research
Director of Design Program
Management

Staff
Product Designer
Communication Designer
Content Strategist
UX Researcher
Service Designer
Program Manager
Creative Technologist
How do these stages resonate?
How about the roles?
DISCUSSION
5. 

The Untapped Opportunity
for Design
Designers can keep a lot

of other people busy
S S
DP P P P P P
DL E
E E
DL E
E E
DL E
E E
DL E
E E
DL
E
E
E
DE
D D
TL
DESIGN 

PRODUCT

MGMT
ENGINEERING
= 6
= 31
E E E E E E E E E E
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
Leadership
CS
With a
1) centralized partnership,
2) teams with strong leadership,
3) influencing definition, and
4) a relatively small team,
you have leverage.
Leverage = Power
There’s no reason design can’t be the
driving force.
We just need confidence, evidence, and
commitment.
One more thing...
D D
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
D D DDL
Leadership
Decentralized and Embedded
+n +n +n +n +n
S S
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
D D
DL
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
Leadership
Centralized Partnership
+n +n +n +n +n
CS
Technology Features Experience
S S
DP P P P P P
E E
E
E E
E
E E
E
E E
E
E
E
EDE
D D
DL
DESIGN 

PRODUCT

MGMT
ENGINEERING
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
Leadership
Still stuck in a ‘features’ world
+n +n +n +n +n
CS
Design 

Team
Shopping
Experience Gifting
Merchandising
Sharing
Social
Wishlists
In-store pickup
Style guide
PLUS
Search/
Browse
Product
Page
CheckoutPersonalizationUGC/
Reviews
S S
D D D
DL
CS
Thank you for your
consideration.
Peter Merholz
e: peterme@peterme.com
t: @peterme
Kristin Skinner
e: kristinskinner.ks@gmail.com
t: @bettay
1 of 79

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Org Design for Design Orgs - The Workshop

  • 1. Design Your Design Organization Peter Merholz e: peterme@peterme.com t: @peterme Kristin Skinner e: kristinskinner.ks@gmail.com t: @bettay
  • 2. Agenda 1. Your Product and Design Organization 2. The Expanded Role of Design 3. Organizational Models and Design Output 4. The 5 Stages of Design Organizations 5. The Untapped Opportunity for Design
  • 3. 1. 
 Your Product and 
 Design Organization
  • 4. Describe your Design Org On a big sheet of paper: • draw your org chart • list your roles • anything else (charter, OKRs, etc.) ACTIVITY✍
  • 5. What do you want to talk about?
  • 6. 2. 
 The Expanded Role of Design
  • 7. Why are companies investing more in design? Generates new business value Software is eating the world
  • 8. Everything is, or is becoming, a service (Debating on either showing Everything is, or is becoming, a service
  • 9. All design is service design
  • 10. management marketing engineering manufacturing sales support adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference design
  • 11. management marketing engineering manufacturing sales support adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference design
  • 12. management marketing design engineering manufacturing sales support management marketing engineering manufacturing salessupport adapted from Rob Brunner’s talk at 2016 O’Reilly Design Conference design
  • 13. Definition Execution Definition / Requirem ents Iterative design Im plem entation Strategy and plan, 
 aka “Build the right thing.” Working through tradeoffs to deliver optimal solution, 
 aka “Build the thing right.” Ideation/Generation Understand the market Product Strategy Prototype Customer empathy Ideation Experience strategy Prototype solutions Flesh out solution Refine Sketch options Test prototypes User test Build design makes strategy concrete design supports delightful, engaging experiences Plan Ship Analyze By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks. Initial Insight
  • 16. Design… …generates value …tames software complexity …coheres service experiences …enhances all practices …defines new offerings …informs planning
  • 17. Drawn from running a design firm, going in-house Concern that these big investments are not going to pay off, at least not to nearly their potential At issue is not the product of design, but the unseen stuff ‘behind the scenes’ that ultimately affects that quality Why do we teach this?
  • 18. 3. 
 Organizational Models and Design Output
  • 19. Centralized Internal Services Your in-house agency Project-based, organized by function PROS Strong design community Clear lines of authority Wide range of projects Interface consistency Efficiencies of work product Optimized headcount
 CONS Design is not strategic Little influence on important “upstream” decisions Designers easily dismissed Us vs Them Slow
  • 21. Decentralized and Embedded Everyone Gets A Designer! Program-based
  • 22. D D DP P P P P P E E E E E E E E E E E E E E EDE DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews D D DDL Leadership Decentralized and Embedded +n +n +n +n +n
  • 23. Decentralized and Embedded Everyone Gets A Designer! Program-based PROS Business units gain control Part of the team Design included throughout entire lifecycle Feeling of ownership Quick iterations post-launch
 CONS One narrow problem for a long time Lonely Fractured user experience Less efficient use of time and people
  • 25. So, you’re screwed either way?
  • 27. Think in terms of design teams
  • 28. D D DP P P P P P E E E E E E E E E E E E E E EDE DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews D D DDL Leadership +n +n +n +n +n
  • 29. S S DP P P P P P E E E E E E E E E E E E E E EDE D D D DL DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews Leadership CS +n +n +n +n +n
  • 30. S S DP P P P P P E E E E E E E E E E E E E E EDE D D TL DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews Leadership Centralized Partnership +n +n +n +n +n CS
  • 31. Centralized Partnership aka “hybrid”, “federated” 
 Designers supported in career, development, and day-to-day. Design teams maintain commitment across a meaningful set of products/features. Yet centralization helps maintain a holistic view across the entire customer experience. Teams allow for complete spread of needed skills. Freedom to shift after ‘tours of duty’. “Load balancing” keeps designers most productive.
  • 32. Let’s say you have a set of product teams… Growth Seller Tools Search/ Browse Product Page Shopping Cart and Checkout Reviews
  • 33. Focus design on customer types Buyer Design 
 Team Seller Design
 Team Growth Seller Tools Search/ Browse Product Page Shopping Cart and Checkout Reviews Buyer 
 Experience Seller 
 Experience S S D D TL S S D TL D
  • 34. Make an Appointment Buyer Design 
 Team Seller Design
 Team S S D D TL S S D D TL Growth Seller Tools Search/ Browse Product Page Shopping Cart and Checkout Reviews Buyer 
 Experience Seller 
 Experience D Focus design on customer types
  • 35. S S D CSDD Purchase 
 Design Team S D D D TL S D D TL Growth Promotions Search/ browse Detail Page Shopping Cart Reviews Make a Reservation Checkout Share experience Redeem D CS TL PM UR UR And stick with it as you scale… Post-Purchase
 Design Team Discovery 
 Design Team Buyer Design 
 Team
  • 36. Ken Norton Noah Weiss From Ken Norton’s “Don't Ship The Org Chart” Parts 1 and 2 Organize your product managers around customers, not code repositories. 
 Connect PM areas of ownership to users and their product experiences. Maybe you have a buyer PM and a seller PM instead of back-end and front-end PMs. “ ” Just like it’s ideal to organize your PM team around customers and use cases, the same goes for engineering. 
 Otherwise, you risk having a PM responsible for a use case having to work with half a dozen engineering teams to ship a feature: server, web, iOS, Android, infra, etc. “ ”
  • 37. How could you embrace the Centralized Partnership? Design in teams Organize by customer journey DISCUSSION
  • 38. One design organization to tie it all together, organized by customer journey management marketing engineering manufacturing sales support design
  • 39. …which requires a lot of skills! Software Products Hardware Products Environments Communications Interaction Design Information Architecture Visual Design Prototyping Industrial Design Wayfinding
 Interior Architecture Brand Identity Design Graphic Design Information Design Motion Graphics Packaging The Journey Service Design Content Copywriting
 Content Strategy Videography Photography Research Ethnographic research Usability testing Quantitative studies
  • 40. …and presence at all levels of scale 1 ft Surface Typography, colour, layout, interface design, spacing, animation, transitions 10,000 ft 1,000 ft The Big Picture Integrated view of company’s entire offering, brand traits 100 ft Strategy Requirements, briefs, desired results, planning, vision, 
 campaign concepts 10 ft Structure Flows, service blueprints, wireframes, wayfinding, navigation, 
 brand standards and guidelines, visual language
  • 41. A team Peter inherited… CD CDCD CD CD CD CD CD UXR UXR UXR PjM VP PD PD PD PD PDPD PD PD PD PD PD PD PD PD PD
  • 42. 10,000 ft 1 ft 10 ft 100 ft 1,000 ft VP UXR UXR CD CD CD CD CD CD CD CD PjM PD PD PD PD PDPD PD PD PD PD PD PD PD PDPD UXR
  • 43. 1 ft Surface Typography, colour, layout, interface design, spacing, animation, transitions 10,000 ft 1,000 ft The Big Picture Integrated view of company’s entire offering, brand traits 100 ft Strategy Requirements, briefs, desired results, planning, vision, 
 campaign concepts 10 ft Structure Flows, service blueprints, wireframes, wayfinding, navigation, 
 brand standards and guidelines, visual language ✍ ACTIVITY Assess your levels of scale %
  • 44. 1 ft Surface Typography, colour, layout, interface design, spacing, animation, transitions 10,000 ft 1,000 ft The Big Picture Integrated view of company’s entire offering, brand traits 100 ft Strategy Requirements, briefs, desired results, planning, vision, 
 campaign concepts 10 ft Structure Flows, service blueprints, wireframes, wayfinding, navigation, 
 brand standards and guidelines, visual language ✍ ACTIVITY Assess your levels of scale % 5% 40% 15% 40%
  • 45. Structure of each design team 4-7 folks Singular strong leadership • Manages down – gets the most and best out of their team • Manages across – collaborates with cross-functional partners • Manages up – presents to executives and other stakeholders Dedicated to a customer type and their journey Spread of skills – strategy, planning, research, IxD, IA, visual design, prototyping 10,000 ft 1 ft 10 ft 100 ft 1,000 ft S S CS D D TL
  • 46. How capable is your team in delivering across the entire customer journey? Across skills and scales? How could you augment? How integrated is the team to all corporate functions? DISCUSSION
  • 48. Design Director Design Director Design Director Design Director VP of Product Dir of PM Dir of PM Dir of PM Dir of PM Who's the head of design? that guy/gal
  • 49. A design team needs to be in charge of its own destiny, and this requires: Focused leadership with autonomy and executive access.
  • 52. Executive Access Head of Design Design Design Design VP of Product Dir of PM Dir of PM Dir of PM Dir of PM CEO
  • 53. Does your design leadership have autonomy and access? Is design leading design? Can they shape their org as they see fit? Are they two or fewer rungs from the CEO? QUICK DISCUSSION
  • 54. 4. 
 The 5 Stages of 
 Design Organizations
  • 55. Stage 1: The Initial Pair HD PD Head of Design •creative •managerial •operational •(and, at this stage,
 a maker) Product Designer • Structure and/or • Surface
  • 56. Stage 2: A Full Team HD PD PD PD CS CD PD Content Strategist •Voice and tone •Content structure •Copywriting Communication Designer • Visual designers • Online and offline • Brand • Information design
  • 57. Stage 3: From Design Team to Design Org HD PD PD CS TL PDPD CS UXR CD PD Team Lead •Not (necessarily) a people manager •Manages down, sideways, and up UX Researcher •Generative and evaluative •Highly leveraged Head of Design, revisited •May struggle with scale •Might need a new one
  • 58. DM Stage 4: Coordination to Manage Complexity HD PD PD CS CD PDDM PD CS CD PD PM TL PDPD CS PD UXR UXR SD Service Designer •Strategy and Structure •Integrates across teams Program Manager •Design Operations •Organizational effectiveness •Not delivery Design Manager •Might be Team Lead •People manager •Still practices
  • 59. Let’s take a little detour…
  • 60. Does your team suffer these issues? • trouble coordinating internally, particularly around process, communications, and file management • difficulty collaborating with other parts of the organization • inappropriate staffing on projects and programs • lack of visibility into related work streams • duplicated efforts • non-existent measurement
  • 61. Little “o” Operations “The sand in the gears” Scheduling and budgets Tools and procedures Communication and coordination Measured by effectiveness
  • 62. Big “O" Operations Annual planning ensuring adequate headcount Compensation packages that are fair for the market Adjustments to performance reviews to suit designers Facilities and IT to support collaborative work styles Policy changes to support real customer research Big “O” Operations
  • 63. How effective is your design team? Do people feel like they’re spinning their wheels, putting in a lot of effort but seeing few results? Are projects/programs appropriately staffed? Does the team have the resources they need to do great work? (Machines, devices, physical space) DISCUSSION
  • 64. DM Stage 4: Coordination to Manage Complexity HD PD PD CS CD PDDM PD CS CD PD PM TL PDPD CS PD UXR UXR SD
  • 65. Stage 5: Distributed Leadership HD UXR PM PM UXR DD DD CrD UXR UXR CT CT PDPD CS PD PDPD CS PD DM PD PD CS CD PD PD PD CS CD PD SD SD PD CS CD PD PD CS CD PD DR Design Director • Oversees a swath of teams/experiences • Integrates across teams TL TL DM DM DM Creative Director •Focused solely on creative leadership •Establishes quality standards Director of Research •Leads research team/ efforts •Insights hub Creative Technologist •Prototypes new experiences •NOT a Front-end Dev
  • 66. The Roles, Revisited Leadership Head of Design Design Manager/Director Creative Director Team Lead Director of Research Director of Design Program Management
 Staff Product Designer Communication Designer Content Strategist UX Researcher Service Designer Program Manager Creative Technologist
  • 67. How do these stages resonate? How about the roles? DISCUSSION
  • 68. 5. 
 The Untapped Opportunity for Design
  • 69. Designers can keep a lot
 of other people busy
  • 70. S S DP P P P P P DL E E E DL E E E DL E E E DL E E E DL E E E DE D D TL DESIGN 
 PRODUCT
 MGMT ENGINEERING = 6 = 31 E E E E E E E E E E Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews Leadership CS
  • 71. With a 1) centralized partnership, 2) teams with strong leadership, 3) influencing definition, and 4) a relatively small team, you have leverage.
  • 72. Leverage = Power There’s no reason design can’t be the driving force. We just need confidence, evidence, and commitment.
  • 74. D D DP P P P P P E E E E E E E E E E E E E E EDE DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews D D DDL Leadership Decentralized and Embedded +n +n +n +n +n
  • 75. S S DP P P P P P E E E E E E E E E E E E E E EDE D D DL DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews Leadership Centralized Partnership +n +n +n +n +n CS
  • 77. S S DP P P P P P E E E E E E E E E E E E E E EDE D D DL DESIGN 
 PRODUCT
 MGMT ENGINEERING Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews Leadership Still stuck in a ‘features’ world +n +n +n +n +n CS
  • 78. Design 
 Team Shopping Experience Gifting Merchandising Sharing Social Wishlists In-store pickup Style guide PLUS Search/ Browse Product Page CheckoutPersonalizationUGC/ Reviews S S D D D DL CS
  • 79. Thank you for your consideration. Peter Merholz e: peterme@peterme.com t: @peterme Kristin Skinner e: kristinskinner.ks@gmail.com t: @bettay