The Double Diamond Model of Product Definition and Execution
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition
Strategy and plan, aka “Why?” and “How?”
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
design makes strategy concrete
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
design makes strategy concrete
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
design makes strategy concrete design supports delightful, engaging experiences
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
Prototype
solutions
Flesh out
solution Refine
Sketch
options
Test
prototypes
User test Build
design makes strategy concrete design supports delightful, engaging experiences
Initial
Insight
Plan Ship
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Definition
/ Requirem
ents
Iterative design
Im
plem
entation
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Ideation/Generation
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
Prototype
solutions
Flesh out
solution Refine
Sketch
options
Test
prototypes
User test Build
design makes strategy concrete design supports delightful, engaging experiences
Initial
Insight
Plan Ship
Analyze
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
Prototype
solutions
Flesh out
solution Refine
Sketch
options
Test
prototypes
User test Build
Plan Ship
design makes strategy concrete design supports delightful, engaging experiences
Initial
Insight
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.
Definition Execution
Strategy and plan, aka “Why?” and “How?” Working through tradeoffs to deliver optimal solution, aka “What?”
Understand
the market
Product
Strategy
Prototype
Customer
empathy Ideation
Experience
strategy
Prototype
solutions
Flesh out
solution Refine
Sketch
options
Test
prototypes
User test Build
Plan Ship
design makes strategy concrete design supports delightful, engaging experiences
Initial
Insight
Personas
Profiles
Mental models
Sketching
Storyboards
Design
principles
Engagement
metrics
Competitor
analysis
Trend analysis
Value
proposition
Elevator pitch
Prioritization
Vision pieces
> Mockups
> Illustrated
scenarios
Roadmap
Product
Evolution
Map
Clickable/
tappable
Animated UIs
Flows/
Wireframes
Mocks
Code
Sketching
Storyboards
Heuristics
User testing
Heuristics
User testing
Flows/
Wireframes
Mocks
Code
By Peter Merholz, http://peterme.com. If you use it, please attribute it. Thanks.