Interactive Technologies & Online Learning Environments: “Blogs, Wikis & Virtual World… Oh My!”
<ul><li>Dr. Peter Leong  </li></ul><ul><li>“ Ikaika Miles” in SL </li></ul><ul><li>Assistant Professor </li></ul><ul><li>E...
The Story of the Sidekick
Interaction <ul><li>“ A defining characteristic of education”  (Moore, 1989, p. 2)  & critical in the design of distance e...
Definition of Interaction <ul><li>“ Reciprocal events that require at least two objects and two actions. Interactions occu...
Types of Interaction (agent-based) Student Content Teacher Student/Student Student/Content Student/Teacher
Interaction (cont’d) <ul><li>Hillman et al.  (1994)  described a fourth component called “learner-interface interaction” -...
Types of Interaction (agent-based) Student Content Teacher Content/Content Teacher/Teacher From “Learning in a Networked W...
Types of Interaction (outcome-based) <ul><li>increasing participation </li></ul><ul><li>developing communication </li></ul...
Constructivism <ul><li>Constructivism posits that knowledge is generated or constructed by the learner through his/her int...
Interactive Technology:  Student Response System (SRS) http://www.polleverywhere.com
How To Vote via Texting <ul><li>Standard texting rates only (worst case US $0.20) </li></ul><ul><li>We have no access to y...
Audience Poll #1 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
How To Vote via Poll4.com Capitalization doesn’t matter, but spaces and spelling do TIP EXAMPLE
How To Vote via Twitter <ul><li>Capitalization doesn’t matter, but spaces and spelling do </li></ul><ul><li>Since @poll is...
“Free”/Inexpensive SRS
Web 2.0 technologies are… <ul><li>Web-based </li></ul><ul><li>Cross-platform </li></ul><ul><li>Easy-to-use </li></ul><ul><...
Web 2.0 technologies for education <ul><li>Collaborative writing (Google Docs & Wiki)  </li></ul><ul><li>Blogging  </li></...
Collaborative Writing: Google Docs User Examples:  http://www.google.com/google-d-s/tour5.html#
What is a Wiki? <ul><li>a tool that allows individuals to interact, communicate, and collaborate with one another through ...
Why Use Wiki?
Wikis in K-12 classrooms <ul><li>Wiki In A K-12 Classroom:  http://wik.ed.uiuc.edu/index.php/Wiki_in_a_K-12_classroom   </...
What are blogs?
Blogging <ul><li>Examples of use in education: </li></ul><ul><ul><li>http://duckdiaries.edublogs.org/ </li></ul></ul><ul><...
What is Podcasting? <ul><li>Combination of the words ‘iPod’ and ‘broadcast’ </li></ul><ul><li>A podcast is a web feed of a...
Why Podcast? <ul><li>Time shift learning experience </li></ul><ul><li>Mobile learning </li></ul><ul><li>On-demand learning...
Podcasting in Education <ul><li>Podcasting in Higher Ed -  Stanford  iTunesU ,  UH  iTunesU </li></ul><ul><li>Resource on ...
Media Sharing <ul><li>Photo-sharing: </li></ul><ul><ul><li>Flickr </li></ul></ul><ul><ul><li>VoiceThread </li></ul></ul><u...
Social networking <ul><li>MySpace, FaceBook </li></ul><ul><li>Ning.com ,  Elgg.org </li></ul><ul><li>Twitter </li></ul>in ...
Audience Poll #2 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
Computer Conferencing <ul><li>Skype </li></ul><ul><li>Elluminate/Wimba/Adobe Connect </li></ul>
Virtual Worlds (VW)
VWs in Education: Growth Areas <ul><li>Remote Learning </li></ul><ul><li>Immersive Learning </li></ul><ul><li>Peer-to-Peer...
Virtual World Expansion
VW Accounts Age 10-15 years
VW Accounts Age 15-25 years
100+ Virtual Worlds for Kids
Quest Atlantis http://questatlantis.org/
Conspiracy Code
What is Second Life?   Multi-User Virtual Environment (MUVE) created by Linden Lab June 23, 2003
Second Life is… <ul><li>“ a persistent 3D graphical environment accessed over the Internet which allows a large number of ...
UH Holds Classes in Virtual World While not created specifically for educational purposes, educators are using it for teac...
<ul><li>Modeled as a replica of part of UH Manoa campus created in 2008 </li></ul>UH Second Life
Educational technology elective course Ikaika Miles Instructor: Dr. Peter Leong “Ikaika Miles” in SL
Course goal: To design,   develop, and evaluate instruction in SL
Synchronous in-world SL sessions; Laulima; Ning discussion; Blog
Basic  fundamentals of building in SL: focus on building simple educational objects
Students learn how to use pairs of prims at right angles to create realistic looking plants
“ Primtionary” building game
“ Primtionary” building game
Virtual field trips: Explore educational SL builds to evaluate the design
Virtual field trip
Guest speakers in SL
Final project: the creation of a virtual world instructional module by student teams
Popcorn & soft drinks being enjoyed during Spanish Vocabulary Clothing Walking Tour
How educators are using SL for teaching & learning
Audience Poll #3 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
In conclusion <ul><li>Don’t need to be an expert </li></ul><ul><li>Don’t reinvent the wheel </li></ul><ul><li>Do take adva...
Discussion <ul><li>Questions or Comments ??? </li></ul>
Mahalo! Dr. Peter Leong  “ Ikaika Miles” in SL Email: peter.leong@hawaii.edu
<ul><li>UH Second Life  http://www.hawaii.edu/secondlife/ </li></ul><ul><li>Construction Junction wiki  http://constructio...
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Punahou tech lab school: Interactive technologies & online learning environments

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  • Video link: http://www.msnbc.msn.com/default.cdnx/id/13508645/displaymode/1157 Duration: 3:15
  • Wagner contends that ineteractions have two major functions: Must change learners Must move learners towards an action state of goal attainment As we discuss the different technologies, ask yourself which of these learning outcomes are predominantly covered by each technology…
  • NOTES: * You must be using PowerPoint on Windows to show polls embedded in PowerPoint. Please use the Mac Deskbar or display your polls from PollEverywhere.com if you are on a Mac.
  • This slide is for display to the audience to show them how they will vote on your polls in your presentation. You can remove this slide if you like or if the audience is already comfortable with texting and/or voting with Poll Everywhere. Sample Oral Instructions: Ladies and gentlemen , throughout today’s meeting we’re going to engage in some audience polling to find out what you’re thinking, what you’re up to and what you know. Now I’m going to ask for your opinion. We’re going to use your phones to do some audience voting just like on American Idol. So please take out your cell phones, but remember to leave them on silent. You can participate by sending a text message. This is a just standard rate text message, so it may be free for you, or up to twenty cents on some carriers if you do not have a text messaging plan. The service we are using is serious about privacy. I cannot see your phone numbers, and you’ll never receive follow-up text messages outside this presentation. There’s only one thing worse than email spam – and that’s text message spam because you have to pay to receive it!
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  • This slide is for display to the audience to show them how they will vote on your polls in your presentation. You can remove this slide if you like or if the audience is already comfortable with texting and/or voting with Poll Everywhere. Sample Oral Instructions: Ladies and gentlemen , throughout today’s meeting we’re going to engage in some audience polling to find out what you’re thinking, what you’re up to and what you know. Now I’m going to ask for your opinion. We’re going to use your phones or laptops to do some audience voting just like on American Idol. So please take out your mobilephones or laptops, but remember to leave them on silent. You can participate by submitting an answer at Poll4.com on your laptop or a mobile phone. The service we are using is serious about privacy. I cannot see who you are or who voted.
  • This slide is for display to the audience to show them how they will vote on your polls in your presentation. You can remove this slide if you like or if the audience is already comfortable with texting and/or voting with Poll Everywhere. Sample Oral Instructions: Ladies and gentlemen , throughout today’s meeting we’re going to engage in some audience polling to find out what you’re thinking, what you’re up to and what you know. Now I’m going to ask for your opinion. We’re going to use Twitter to do some audience voting. So please take out your cell phones or laptops, but remember to leave them on silent. The way you will be able to participate is by tweeting a response to @poll. Your followers won’t be bothered by this message.
  • Video link: http://www.microsoft.com/multipoint/mouse-mischief/default.aspx Duration: 2:39
  • - Emerging, rather than mature, so the final form &amp; learner implications are still to be fully understood (Dede, 2005) - Microcontent refers to pieces of information smaller than a website that is easily uploaded and does not require special web design expertise, e.g Flickr images, YouTube videos, blog posts - Social media refers to content that is shareable based on user preferences &amp; is organized around interpersonal conversations, e.g comments to blog posts, tweets, videos (Alexander &amp; Levine, 2008)
  • Google Docs in Plain English: http://www.youtube.com/watch?v=eRqUE6IHTEA&amp;feature=related [2:51]
  • Why use wiki? http://www.youtube.com/watch?v=nsv308BKUJU&amp;feature=player_embedded[2:28]
  • Blogs in Plain English: http://www.youtube.com/watch?v=NN2I1pWXjXI [2:58]
  • Twitter in Plain English: http://www.youtube.com/watch?v=ddO9idmax0o&amp;NR=1 Twitter in the classroom: http://www.youtube.com/watch?v=6WPVWDkF7U8
  • Press F5 or use the tool bar to enter presentation mode in order to see the poll. http://www.polleverywhere.com/multiple_choice_polls/NTM4OTU5NDI2 If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone. In an emergency during your presentation, if the poll isn&apos;t showing, navigate to this link in your web browser:
  • Video link: http://etecvideo.coe.hawaii.edu/AsIAmYou_shrt/As%20I%20Am%20You_shrt.mov Duration: 1:52
  • By the end of Q4 2009, there were 803 million registered accounts in approximately 400 virtual worlds. KZERO Worldswide, a research firm based in the UK that focuses on virtual worlds, predicts virtual world growth will continue, projecting approximately 900 VWs available to the public by 2012. This forecast is aligned with the Gartner Group&apos;s 2007 prediction that by 2011 80% of internet users will use virtual world technology. http://kzero.co.uk/  
  • http://www.youtube.com/watch?v=9Q2sRp5YM8Y
  • http://www.flvs.net/areas/flvscourses/ConspiracyCode/Pages/default.aspx
  • Video link: http://www.youtube.com/watch?v=XbNMtFXMNWg Duration: 1:57
  • Dr. Peter Leong, Education Professor, designed this course to provide students with the opportunity to explore the use of virtual worlds, primarily Second Life, for teaching and learning. Students identify and analyze emerging research, as well as tools, pedagogy, SL teaching environments, content resources, and available assessments for virtual world teaching. The course provides “hands-on” experiential learning with the objective of enabling graduate students to design, facilitate, and evaluate instruction in Second Life. As well as leveraging Second Life as a distance learning tool, the students and Dr. Leong research the various ways that Second Life can be leveraged for instructional purposes, such as exploring other educational SL builds ((virtual field trips) and assessing the design of those sims for educational purposes. The course also covers basic fundamentals of building in SL with a focus on building simple educational objects/tools (how to deliver content), e.g. materials dispenser (prim givers), media screen, slideshow, URL loader, book, etc. as well as on how to promote interactivity in SL. The ultimate goal is for the students to design, facilitate &amp; evaluate instruction in SL that leverages SL. There are also asynchronous components of this completely online. UHs online learning tool Laulima (Sakai) provides a document repository, while weekly readings and online discussions are placed on a Ning social networking site where students can also post photos/videos, etc. Furthermore students are required to blog their SL learning experience using blogging tools of their choice. The final project is the creation of a class module by student teams, however there is a strong research component with students being required to research and compile a list of SL educational resources (both in-world &amp; online) as well as develop an annotated bibliography of research on virtual world teaching.
  • Video link: http://www.youtube.com/watch?v=qOFU9oUF2HA Duration: 7:00
  • Press F5 or use the tool bar to enter presentation mode in order to see the poll. http://www.polleverywhere.com/multiple_choice_polls/MTQyMjcxNzU1Nw If you like, you can use this slide as a template for your own voting slides. You might use a slide like this if you feel your audience would benefit from the picture showing a text message on a phone. In an emergency during your presentation, if the poll isn&apos;t showing, navigate to this link in your web browser:
  • Punahou tech lab school: Interactive technologies & online learning environments

    1. 1. Interactive Technologies & Online Learning Environments: “Blogs, Wikis & Virtual World… Oh My!”
    2. 2. <ul><li>Dr. Peter Leong </li></ul><ul><li>“ Ikaika Miles” in SL </li></ul><ul><li>Assistant Professor </li></ul><ul><li>Educational Technology </li></ul><ul><li>University of Hawaii - Manoa </li></ul>
    3. 3. The Story of the Sidekick
    4. 4. Interaction <ul><li>“ A defining characteristic of education” (Moore, 1989, p. 2) & critical in the design of distance education </li></ul><ul><li>Basic premise – learners learn most effectively when actively engaged as opposed to passively reading or listening (Brooks, 1997) </li></ul>
    5. 5. Definition of Interaction <ul><li>“ Reciprocal events that require at least two objects and two actions. Interactions occur when these objects and events mutually influence one another” ( Wagner, 1994 p.8 ) </li></ul><ul><li>3 types in distance education: learner-to-content, learner-to-instructor, and learner-to-learner (Moore, 1989) </li></ul>
    6. 6. Types of Interaction (agent-based) Student Content Teacher Student/Student Student/Content Student/Teacher
    7. 7. Interaction (cont’d) <ul><li>Hillman et al. (1994) described a fourth component called “learner-interface interaction” - the “process of manipulating tools to accomplish a task” (p. 34). </li></ul><ul><li>Anderson and Garrison (1998) extended Moore’s categories to include 3 more forms: teacher-teacher, teacher-content, and content-content </li></ul>
    8. 8. Types of Interaction (agent-based) Student Content Teacher Content/Content Teacher/Teacher From “Learning in a Networked World: New Rules & Responsibilities” (Anderson & Garrison, 1998) Student/Student Student/Content Student/Teacher Teacher/Content
    9. 9. Types of Interaction (outcome-based) <ul><li>increasing participation </li></ul><ul><li>developing communication </li></ul><ul><li>receiving feedback </li></ul><ul><li>enhancing elaboration & retention </li></ul><ul><li>supporting learner control/self-regulation </li></ul><ul><li>increasing motivation </li></ul><ul><li>negotiating understanding </li></ul><ul><li>team building </li></ul><ul><li>discovery </li></ul><ul><li>exploration </li></ul><ul><li>clarifying understanding </li></ul><ul><li>achieving closure </li></ul>Wagner (1997) - Interaction serves the purpose of:
    10. 10. Constructivism <ul><li>Constructivism posits that knowledge is generated or constructed by the learner through his/her interactions in the environment </li></ul><ul><li>All 12 learning outcomes are highly valued by constructivists, who believe that social interaction is critical to learning </li></ul><ul><li>Social interaction is facilitated through the use of various tools & technologies </li></ul>
    11. 11. Interactive Technology: Student Response System (SRS) http://www.polleverywhere.com
    12. 12. How To Vote via Texting <ul><li>Standard texting rates only (worst case US $0.20) </li></ul><ul><li>We have no access to your phone number </li></ul><ul><li>Capitalization doesn’t matter, but spaces and spelling do </li></ul>TIPS EXAMPLE
    13. 13. Audience Poll #1 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    14. 14. How To Vote via Poll4.com Capitalization doesn’t matter, but spaces and spelling do TIP EXAMPLE
    15. 15. How To Vote via Twitter <ul><li>Capitalization doesn’t matter, but spaces and spelling do </li></ul><ul><li>Since @poll is the first word, your followers will not receive this tweet </li></ul>TIPS EXAMPLE
    16. 16. “Free”/Inexpensive SRS
    17. 17. Web 2.0 technologies are… <ul><li>Web-based </li></ul><ul><li>Cross-platform </li></ul><ul><li>Easy-to-use </li></ul><ul><li>Sharing oriented </li></ul><ul><li>Emerging, rather than mature (Dede, 2005) </li></ul><ul><li>Microcontent </li></ul><ul><li>Social media (Alexander & Levine, 2008) </li></ul>
    18. 18. Web 2.0 technologies for education <ul><li>Collaborative writing (Google Docs & Wiki) </li></ul><ul><li>Blogging </li></ul><ul><li>Podcasting </li></ul><ul><li>Media sharing: </li></ul><ul><ul><li>Photo-sharing </li></ul></ul><ul><ul><li>Video-sharing </li></ul></ul><ul><li>Social networking </li></ul>
    19. 19. Collaborative Writing: Google Docs User Examples: http://www.google.com/google-d-s/tour5.html#
    20. 20. What is a Wiki? <ul><li>a tool that allows individuals to interact, communicate, and collaborate with one another through a single Web-based medium. </li></ul><ul><li>a combination of a Web page and an editable document </li></ul><ul><li>multiple authors can edit and contribute content to the page </li></ul>
    21. 21. Why Use Wiki?
    22. 22. Wikis in K-12 classrooms <ul><li>Wiki In A K-12 Classroom: http://wik.ed.uiuc.edu/index.php/Wiki_in_a_K-12_classroom </li></ul><ul><li>Mililani High School, AP European History: http://mhsapeh.wikidot.com/start </li></ul><ul><li>50 Ways to Use Wikis: http://www.smartteaching.org/blog/2008/08/50-ways-to-use-wikis-for-a-more-collaborative-and-interactive-classroom/ </li></ul>
    23. 23. What are blogs?
    24. 24. Blogging <ul><li>Examples of use in education: </li></ul><ul><ul><li>http://duckdiaries.edublogs.org/ </li></ul></ul><ul><ul><li>http://areallydifferentplace.org/ </li></ul></ul><ul><ul><li>ETEC645 class blog </li></ul></ul><ul><ul><li>ETEC648D Avatar Chronicles blog </li></ul></ul><ul><li>Resource for blogs: </li></ul><ul><ul><li>http://my-ecoach.com/online/webresourcelist.php?rlid=4992 </li></ul></ul>
    25. 25. What is Podcasting? <ul><li>Combination of the words ‘iPod’ and ‘broadcast’ </li></ul><ul><li>A podcast is a web feed of audio or video files placed on the Internet for anyone to download or subscribe. </li></ul>
    26. 26. Why Podcast? <ul><li>Time shift learning experience </li></ul><ul><li>Mobile learning </li></ul><ul><li>On-demand learning </li></ul><ul><ul><li>DVR for learning </li></ul></ul><ul><li>Archive of instruction </li></ul>
    27. 27. Podcasting in Education <ul><li>Podcasting in Higher Ed - Stanford iTunesU , UH iTunesU </li></ul><ul><li>Resource on Podcasting in Education: http://chatt.hdsb.ca/~elses/boylit/Podcasting%20in%20Education </li></ul>
    28. 28. Media Sharing <ul><li>Photo-sharing: </li></ul><ul><ul><li>Flickr </li></ul></ul><ul><ul><li>VoiceThread </li></ul></ul><ul><li>Video-sharing: </li></ul><ul><ul><li>YouTube </li></ul></ul><ul><ul><li>TeacherTube </li></ul></ul>
    29. 29. Social networking <ul><li>MySpace, FaceBook </li></ul><ul><li>Ning.com , Elgg.org </li></ul><ul><li>Twitter </li></ul>in the classroom
    30. 30. Audience Poll #2 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    31. 31. Computer Conferencing <ul><li>Skype </li></ul><ul><li>Elluminate/Wimba/Adobe Connect </li></ul>
    32. 32. Virtual Worlds (VW)
    33. 33. VWs in Education: Growth Areas <ul><li>Remote Learning </li></ul><ul><li>Immersive Learning </li></ul><ul><li>Peer-to-Peer [P2P] Learning </li></ul><ul><li>Student Outreach </li></ul><ul><li>KZERO Worldswide 2009 </li></ul><ul><li>http:// www.kzero.co.uk/presentations.php </li></ul>
    34. 34. Virtual World Expansion
    35. 35. VW Accounts Age 10-15 years
    36. 36. VW Accounts Age 15-25 years
    37. 37. 100+ Virtual Worlds for Kids
    38. 38. Quest Atlantis http://questatlantis.org/
    39. 39. Conspiracy Code
    40. 40. What is Second Life? Multi-User Virtual Environment (MUVE) created by Linden Lab June 23, 2003
    41. 41. Second Life is… <ul><li>“ a persistent 3D graphical environment accessed over the Internet which allows a large number of concurrent users, represented by their ‘avatars’ to interact synchronously” </li></ul><ul><li>(Salt, Atkins & Blackall, 2008) </li></ul>
    42. 42. UH Holds Classes in Virtual World While not created specifically for educational purposes, educators are using it for teaching & learning
    43. 43. <ul><li>Modeled as a replica of part of UH Manoa campus created in 2008 </li></ul>UH Second Life
    44. 44. Educational technology elective course Ikaika Miles Instructor: Dr. Peter Leong “Ikaika Miles” in SL
    45. 45. Course goal: To design, develop, and evaluate instruction in SL
    46. 46. Synchronous in-world SL sessions; Laulima; Ning discussion; Blog
    47. 47. Basic fundamentals of building in SL: focus on building simple educational objects
    48. 48. Students learn how to use pairs of prims at right angles to create realistic looking plants
    49. 49. “ Primtionary” building game
    50. 50. “ Primtionary” building game
    51. 51. Virtual field trips: Explore educational SL builds to evaluate the design
    52. 52. Virtual field trip
    53. 53. Guest speakers in SL
    54. 54. Final project: the creation of a virtual world instructional module by student teams
    55. 55. Popcorn & soft drinks being enjoyed during Spanish Vocabulary Clothing Walking Tour
    56. 56. How educators are using SL for teaching & learning
    57. 57. Audience Poll #3 Don’t forget: You can copy-paste this slide into other presentations, and move or resize the poll.
    58. 58. In conclusion <ul><li>Don’t need to be an expert </li></ul><ul><li>Don’t reinvent the wheel </li></ul><ul><li>Do take advantage of the interactive </li></ul><ul><li>tools & immersive environments </li></ul>
    59. 59. Discussion <ul><li>Questions or Comments ??? </li></ul>
    60. 60. Mahalo! Dr. Peter Leong “ Ikaika Miles” in SL Email: peter.leong@hawaii.edu
    61. 61. <ul><li>UH Second Life http://www.hawaii.edu/secondlife/ </li></ul><ul><li>Construction Junction wiki http://constructionjunction.wikispaces.com/ </li></ul><ul><li>Second Life Education wiki http://www.simteach.com/wiki/index.php?title=Second_Life_Education_Wiki </li></ul><ul><li>SLED listserv https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators </li></ul>SL resources to get you started

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