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Notes

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Notes

  1. 1. Comp194-MA
  2. 2. Project Update <ul><li>We decided to postpone fully developing the Facebook picture importer. </li></ul><ul><li>Instead, we extracted some of the code from that to develop an application to import CSV files of your contacts. </li></ul><ul><li>We also developed a Greasemonkey script to extract your Facebook contacts. </li></ul>
  3. 3. Greasemonkey? <ul><li>Fun aside. Greasemonkey is a Firefox extension that allows users to “script” Firefox for specific web sites. </li></ul><ul><li>We wrote a script to extract your Facebook contacts along with their cell phone numbers. </li></ul><ul><li>Currently, the Facebook API does not support this functionality. </li></ul>
  4. 4. Greasemonkey contd. <ul><li>The script works by exploiting patterns in the DOM and then extracting certain elements. </li></ul><ul><li>The script is available at http://userscripts.org/scripts/show/43681 </li></ul><ul><li>You’ll need Greasemonkey - https://addons.mozilla.org/en-US/firefox/addon/748 </li></ul>
  5. 5. Back to Android: Preferences <ul><li>Preferences allow you to store simple key/value data for your application. </li></ul><ul><li>Preferences are readable only by your application and must be a primitive type. </li></ul><ul><li>Preferences are retrieved and stored using getSharedPreferences </li></ul>
  6. 6. Preferences Code <ul><li>SharedPreferences pref; // gets prefs </li></ul><ul><li>SharedPreferences.Editor editor; // pref editor </li></ul><ul><li>pref = getSharedPreferences(getClass().getPackage().getName(), Context. MODE_PRIVATE); </li></ul><ul><li>lastUrl = pref.getString(PREF_LAST_URL, null); // retrieve a stored pref </li></ul><ul><li>editor.putString(PREF_LAST_URL, myUrl); // store a new value </li></ul><ul><li>editor.commit(); // commit the change </li></ul>
  7. 7. Android File System <ul><li>Android has a file system that looks similar to a standard Linux file system. </li></ul><ul><li>Paths are separated using a front slash - / </li></ul><ul><li>Applications can also write to files on external memory devices. </li></ul>
  8. 8. Read/Write Files <ul><li>Files can be read using Context.openFileInput() openFileInput returns a standard FileInputStream . </li></ul><ul><li>To write to a file, use Context.openFileOutput() which returns a standard FileOutputStream . </li></ul><ul><li>By default, only your application can access files it creates. </li></ul>

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