SlideShare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our User Agreement and Privacy Policy.
SlideShare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our Privacy Policy and User Agreement for details.
Successfully reported this slideshow.
Activate your 14 day free trial to unlock unlimited reading.
Gamification and HR: Better Than Souvlaki With Tzatziki
5.
“Gamification is becoming a
catch all word that encompasses
not just gamification but also
serious games, simulations, game
based learning and playful
experiences” Raftopoulos (2015)
5
http://www.researchgate.net/publication/274963363_How_enterprises_play_T
owards_a_taxonomy_for_enterprise_gamification
6.
“Games give us unnecessary obstacles
that we volunteer to tackle” Bernard Suits
7.
Activision spent 6 years and how much money
developing and launching the game Destiny?
A. £31,000,000
B. £105,000,000
C. £310,000,000
8.
How much did Destiny make in sales on the
first day?
A. £50,000,000
B. £500,000,000
C. £900,000,000
9.
What percentage of video game players
in the UK are female?
A. 27%
B. 41%
C. 52%
22.
For more fun access whitepapers, webinars
and articles on our website
Thank you for playing.
pete.jenkins@gamificationplus.u
k
http://gamificationplus.uk
@gamifiplus @petejenkins