Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

5 reasons you should attend a gamification conference

212 views

Published on

Conferences have always been a great way to bring everyone together. A place where like-minded professionals, industry experts, and novices alike can make new discoveries, share knowledge and collaborate. But what about gamification? Is it a big enough deal to warrant an entire conference? We think so...

Check out https://gamification-europe.com for more details on a great conference.

Published in: Business
  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here

5 reasons you should attend a gamification conference

  1. 1. 5 REASONS WHY YOU SHOULD ATTEND A GAMIFICATION CONFERENCE
  2. 2. Conferences have always been a great way to bring everyone together. A place where like-minded professionals, industry experts, and novices alike can make new discoveries, share knowledge and collaborate. But what about gamification? Is it a big enough deal to warrant an entire conference? We think so... INTRODUCTION
  3. 3. BUT DON’T JUST TAKE OUR WORD FOR IT... Global value of gamification in 2018
  4. 4. $6.8 billion Global value of gamification in 2018 IMPRESSIVE GAMIFICATION STATS $40 billion Predicted global value by 2024 75% of the workforce will be millennials by 2025 - who respond well to gamification Global value of gamification in 2018
  5. 5. ““Wait, so you want to go to a conference about gaming?” While the boss might be reluctant at first, for the business to benefit from everything gamification has to offer, you literally have to play the game! Think of the following slides as a gamer’s manual for why your team should get involved.
  6. 6. INNOVATION KEEP UP WITH THE LATEST GAMIFICATION TRENDS 1
  7. 7. Gamification conference | ɡeɪmɪfɪˈkeɪʃ(ə)n/ ˈkɒnf(ə)rəns | NOUN An industry led and expert guided playground for learning about the latest trends and topics One of the main reasons people attend conferences in general is to keep up to date with the latest trends and innovations. The gamification industry is going through rapid growth and therefore staying up to date with the latest innovations is key.
  8. 8. Gamification conferences introduce new concepts and theories, discover the latest products and let you try out new technology. Attendees gain knowledge from experienced professionals that have tried and tested ideas and strategies, to later be added to your own creative concepts.
  9. 9. DIFFERENTIATION DISCOVER HOW TO ELEVATE YOUR EMPLOYER BRAND 2
  10. 10. 43% of employees haven’t seen gamification at work 78% of employees say gamification makes a company more desirable. 61% of employees experience gamification training
  11. 11. 81% of employees say gamification provides a sense of belonging 88% of employees felt happier after experiencing gamification 89% of employees felt more productive after experiencing gamification
  12. 12. ➔ Gamifying Google's travel expense system translated into 100% compliance within 6 months ➔ Gamification helped Formaposte reduce staff turnover by 17%. ➔ Since gamifying its social media training, more than 650 Cisco employees have been certified with over 13,000 courses taken ➔ At Deloitte, through gamification the average time to complete training dropped by 50% Some of the world’s top ranking brands (including Google, Unilever and Hilton) use gamification for learning & development, processes and recruitment tools.
  13. 13. It shows willingness to diversify and make changes to get the very best for your people. Even if you aren’t able to implement gamification, attending a gamification conference sets you apart from the crowd and gives your business a competitive edge.
  14. 14. COLLABORATION MEET NEW PEOPLE AND MAKE WAVES TOGETHER 3
  15. 15. A gamification conference offers all of the professional benefits of a standard event but the added opportunity to play and have fun. Gamification is weaved into learning and education - cooperative play can help strike up better networking relationships. GOODBYE, BORING NETWORKING!
  16. 16. Break the ice earlier and actually get to know potential partners, investors, clients and even future colleagues or employees. OR Find a new gamification company that wants to use your business as a testing ground for a reduced rate.
  17. 17. Tickets lead to more affordable ways of implementing gamification and provide ideas that can be put into action in the workplace right away. Gamification conferences essentially give access to all areas with industry giants and other professionals and leaders who advocate gamification. When you confirm attendance you will then just be an email away from arranging a meeting with otherwise unattainable industry members
  18. 18. 4 LEARNING MATERIALS ACCESS TO ALL CONFERENCE CONTENT AFTER THE EVENT 4
  19. 19. Feel the FOMO vibes at the office and tenaciously follow conference related hashtags on the day. Get access to EVERYTHING related to the conference and this includes exclusive learning materials - add value to your practice NO TICKET TICKET
  20. 20. The content you receive following a gamification conference can be invaluable and essential to sharing your new found knowledge with your colleagues and developing new in-house strategies which employ gamification. When you consider the cost of training content, this also means you are delivering a level of ROI following the conference. You can use the materials to relay your learnings back to the team and deliver some gamification training in-house - it’s a win win.
  21. 21. INSPIRATION CONFIDENCE BOOST AND MOTIVATION TO INNOVATE 5
  22. 22. Organisations need to modernise and adapt to the demands of the 21st century. Take responsibility for the representation of your business or organisation at a conference = innovator.
  23. 23. Attending a gamification conference will help you build interpersonal skills and position you (and the business) as accountable, credible and invested in gamification. This type of commitment ensures that you recognised as active in the industry.
  24. 24. YOU WANT MORE? Some more impressive stats about gamification coming right up...
  25. 25. GAMIFICATION IS ONE OF THE TOP10 MUST-HAVE FEATURES OF LMS IMPRESSIVE GAMIFICATION STATS 53%TECH LEADERS SAY GAMIFICATION WILL BE WIDESPREAD BY 2020 50% Startups are integrating gamification into their strategy Global value of gamification in 2018
  26. 26. 87% Retailers will use gamification in their operations in the next 5 years 80% of employees of employees enjoy using gamification software solutions at work Gamified training can improve performance recall by up to 60% IMPRESSIVE GAMIFICATION STATS
  27. 27. GAMIFICATION EUROPE
  28. 28. Now that you have everything you need to unlock the budget, you can find out what to expect at our upcoming gamification conference Gamification Europe at gamification-europe.com. Alternatively, just get in touch if you have any questions about gamification in the workplace.
  29. 29. FOR MORE INFO AND REFERENCES READ THE FULL BLOG AT: GAMIFICATIONPLUS.UK/BLOG

×