SlideShare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our User Agreement and Privacy Policy.
SlideShare uses cookies to improve functionality and performance, and to provide you with relevant advertising. If you continue browsing the site, you agree to the use of cookies on this website. See our Privacy Policy and User Agreement for details.
Successfully reported this slideshow.
Activate your 14 day free trial to unlock unlimited reading.
A look at the evolution of the Freeplay Independent Games Festival, and its place as a cultural organisation and event. Presented as part of the ACMI Game Masters Forum.
A look at the evolution of the Freeplay Independent Games Festival, and its place as a cultural organisation and event. Presented as part of the ACMI Game Masters Forum.
1.
Paul Callaghan
Director, Freeplay Independent Games Festival
paul@freeplay.net.au
www.freeplay.net.au
@free_play
facebook.com/freeplayfestival
2.
History : 2004 - 2007
Saturday 18 August 2007
9am to 8:30pm
Australian Centre for the Moving Image (ACMI)
Federa on Square, Flinders Street, Melbourne
6.
Freeplay exists because
people want to make
things
7.
The 4 Pillars of Freeplay
• Support Independent Developers and Creatives
• Create Presentation Opportunities
• Design Unique Audience Experiences
• Advocate for Videogames as Cultural Product