Beyond the linearity

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Beyond the Linearity on track of the Exponential Growth: Cloud Computing, Semantic Web, Web 4.0...

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Beyond the linearity

  1. 1. PAVEL SLAVOV<br />BEYOND THE LINEARITY<br />
  2. 2. COMPUTER<br />ENIAC <br />United States Army's Ballistic Research Laboratory<br />1947<br />The K Computer<br />Fujitsu<br />RIKEN, Japan<br />2011<br />"Beyond the Linearity" - PavelSlavov<br />2<br />
  3. 3. COMPUTER<br />"Beyond the Linearity" - Pavel Slavov<br />3<br />Source: Wikipedia<br />
  4. 4. INTERNET + WEB<br />"Beyond the Linearity" - Pavel Slavov<br />4<br />
  5. 5. INTERNET + WEB<br />In 1993 total internet traffic amounted to approx. 100 TB for the year.<br />As of 2008, Cisco Systems estimated internet traffic at 160 TB/s or 5 ZB for the year.<br />Google processes about 24 petabytes of data per day. <br />BBC is reported to use 7 petabytes of bandwidth each month.<br />AT&T has about 19 petabytes of data transferred through their networks each day.<br />In 2004, the global monthly internet traffic passed 1 exabyte for the first time. As of march 2010 it is estimatedat 21 exabytes per month.<br />Cisco Visaul Networking Index IP traffic forecast: Internet video will generate over 18 exabytes per month in 2013. Global mobile data traffic will grow of 131 percent between 2008 and 2013 reaching over 2 exabytes per month.<br />"Beyond the Linearity" - Pavel Slavov<br />5<br />Source : Wikipedia<br />
  6. 6. INTERNET + WEB<br />As of May 2009 the size of the world's total digital content has been roughly estimated to be 500 exabytes.<br />According to an IDC paper sponsored by EMC corporation, 161 exabytesof data were created in 2006, "3 milliontimes the amount of information contained in all the books ever written" with the number expected to hit 988 exabytes in 2010.<br />A recent report released by the Discovery Institute estimates that by 2015, US IP traffic could reach an annual total of one zetabyteor one million millionmillion bytes. From Youtube, IPTV, high-definition images to cloud computing and mobile cameras, 3D games, virtual worlds, and photorealistic telepresence.<br />US by 2015 estimates:<br />Movie downloads and P2P file sharing could be 100 exabytes<br />Video calling and virtual windows could generate 400 exabytes<br />Cloud computing and remote backup could total 50 exabytes<br />Internet video, gaming, virtual worlds could produce 200 exabytes<br />Non-internet IPTV could reach 100 exabytes<br />Business IP traffic will generate 100 exabytes<br />Phone, e-mail, web, photos, music could be 50 exabytes<br />"Beyond the Linearity" - Pavel Slavov<br />6<br />Source : Wikipedia<br />
  7. 7. SEMANTIC WEB<br />Semantic = Meaning<br />Association<br />Human Logic Computer Logic<br />RDF<br />Ontology<br />"Beyond the Linearity" - Pavel Slavov<br />7<br />
  8. 8. SEMANTIC WEB<br />Trusted Content<br />Verification Mechanisms<br />Digital Signature<br />Metadata, metatag<br />Linked data<br />Information MeaningulInformation <br /> Library Library<br />"Beyond the Linearity" - Pavel Slavov<br />8<br />
  9. 9. Web 3D ?<br />Reality Virtuality ?<br />Artificial Intelligence ?<br />Anytime, anywhere, anything ?<br />«Internet of the Things» ?<br />"Beyond the Linearity" - Pavel Slavov<br />9<br />WEB 4.0<br />
  10. 10. CLOUD COMPUTING<br />"Beyond the Linearity" - Pavel Slavov<br />10<br />IaaS ?<br />PaaS ?<br />SaaS ?<br />
  11. 11. CLOUD COMPUTING<br />Cloud Computing Explained: http://www.youtube.com/watch?v=QJncFirhjPg<br />Data in Cloud Computing Era is <br /> «Fundamental Asset»!<br />Cloud combines data and transforms it to useful, relevant experience: customer data, research data, business intelligence data.<br />Software + Services on top of cloud data:<br />Bridge between organization and its customers<br />"Beyond the Linearity" - Pavel Slavov<br />11<br />
  12. 12. CLOUD COMPUTING<br />"Beyond the Linearity" - Pavel Slavov<br />12<br />New IT Pro’s : Consumers<br />«Citizen Developers»<br />Rival = Business Partner<br />Collaboration<br />Compatibility<br />Integration<br />Application + Devices = Synthesized Data + Experience<br />Infrastructure + Platform is standardized<br />Difference comes from Software + Services<br />
  13. 13. Future<br />Kinect: http://www.youtube.com/watch?v=Mf44bWQr3jc<br />Surface: http://www.youtube.com/watch?v=6VfpVYYQzHs<br />Future of Healthcare: http://bit.ly/fqypMo<br />MS Vision 2019: http://www.youtube.com/watch?v=Zp-_oUwdSeY<br />MS Vision 2019 Manufacturing: http://www.youtube.com/watch?v=Ml5Bi9SvdPw<br />"Beyond the Linearity" - Pavel Slavov<br />13<br />
  14. 14. "Beyond the Linearity" - Pavel Slavov<br />14<br />

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