Programming The Real World

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Programming The Real World

  1. 1. Programming the Real-world Introduction to SPOT Peng Deng ∑ SUMLab CSSE University of Melbourne
  2. 2. Agenda • Introduction – Evolution of Computing – WSN • Sun SPOT – What is SPOT – Hardware and Software – Applications • My Projects – Game Panel – Virtual Controller – Gesture Recognition • Simple Tutorial • Conclusion 2
  3. 3. Evolution of Computing 1 2 1960s: Mainframe Era 1980s: Personal Computer Era One computer per many users. One computer per user. 3

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