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SPLIT SESSION
co-design automotive industry
@giesus #methodcamp
2015
UX LEAD-@giesus
etnograph.com
context
developmentprocessstalled
no designer
braking system development : software + hardware
parallel development: software + ha...
useless brainstormings
hardware’s team software’s team
Software must be
ready for…….
hardware’s team software’s team
Software must be
ready for…….
What kind of data the
software will consume?
Ok, but..constr...
hardware’s team software’s team
Software must be
ready for…….
What kind of data the
software will consume?
Ok, but..constr...
and now for something completely different
1. Empathy Map
http://bit.ly/1OcfQmT
2.user interface Co-Design
one paper prototype for use case (30minutespersession)
crossed test prototype
DISCUSSION
lessons learned
engage clients in co-design activity is awesome
workshop is better then classic brainstorming
the more you prototype the m...
Grazie
@giesus
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Split to explore - Co-design in automotive industry

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Co-design in automotive industry

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Split to explore - Co-design in automotive industry

  1. 1. SPLIT SESSION co-design automotive industry @giesus #methodcamp 2015
  2. 2. UX LEAD-@giesus etnograph.com
  3. 3. context
  4. 4. developmentprocessstalled no designer braking system development : software + hardware parallel development: software + hardware
  5. 5. useless brainstormings
  6. 6. hardware’s team software’s team Software must be ready for…….
  7. 7. hardware’s team software’s team Software must be ready for……. What kind of data the software will consume? Ok, but..constraints? Is there a risk to saturate the bus's band?
  8. 8. hardware’s team software’s team Software must be ready for……. What kind of data the software will consume? Ok, but..constraints? Is there a risk to saturate the bus's band? Sorry, but now we can't answer.
  9. 9. and now for something completely different
  10. 10. 1. Empathy Map http://bit.ly/1OcfQmT
  11. 11. 2.user interface Co-Design
  12. 12. one paper prototype for use case (30minutespersession)
  13. 13. crossed test prototype
  14. 14. DISCUSSION
  15. 15. lessons learned
  16. 16. engage clients in co-design activity is awesome workshop is better then classic brainstorming the more you prototype the more you leave features behind
  17. 17. Grazie @giesus

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