The crate
The crate
The first object we are going to make is a
simple one.
A cube.
With the proper texture we can make it look
like ...
The crate
Box modeling
UVW unwrap
Photoshop, creating the texture

Rendering your first object
The crate

The base form
The crate

The base form, with some modeling done to it
The crate

The base form, modeled to a wooden crate
The crate

Setup for in a game, high detailed in front and the low poly in the back
The crate
A texture is there to create the illusion of a
highly detailed object.
To create a texture we use; Photoshop,
im...
The crate

My example of a wooden crate texture
The crate

The UVW unwrap of our cube
The crate

The modified UVW unwrap with my texture as a base
The crate

The more poly’s you use, the more complex your UVW gets
The crate

Our simple cube with texture
The crate

Normal render from 3D studio max
The crate

Adjusted render, shadows, lights and different render engine
The crate
Now it is up to you. But first, think about
your cube.
What is it going to be, how will it appear?
Take a moment...
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Crate

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Creating the crate

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Crate

  1. 1. The crate
  2. 2. The crate The first object we are going to make is a simple one. A cube. With the proper texture we can make it look like a crate.
  3. 3. The crate Box modeling UVW unwrap Photoshop, creating the texture Rendering your first object
  4. 4. The crate The base form
  5. 5. The crate The base form, with some modeling done to it
  6. 6. The crate The base form, modeled to a wooden crate
  7. 7. The crate Setup for in a game, high detailed in front and the low poly in the back
  8. 8. The crate A texture is there to create the illusion of a highly detailed object. To create a texture we use; Photoshop, images from the internet, self drawn or photographed. More about textures in a next lesson.
  9. 9. The crate My example of a wooden crate texture
  10. 10. The crate The UVW unwrap of our cube
  11. 11. The crate The modified UVW unwrap with my texture as a base
  12. 12. The crate The more poly’s you use, the more complex your UVW gets
  13. 13. The crate Our simple cube with texture
  14. 14. The crate Normal render from 3D studio max
  15. 15. The crate Adjusted render, shadows, lights and different render engine
  16. 16. The crate Now it is up to you. But first, think about your cube. What is it going to be, how will it appear? Take a moment before you start modeling and draw some sketches of your crate.

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