Barrel

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Creating the Barrel

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Barrel

  1. 1. The barrel
  2. 2. The barrel After our crate, which was pretty simple. We will take it one step further. A barrel.
  3. 3. The barrel Poly modeling, vertex editing UVW unwrap Photoshop, creating the texture Rendering your object
  4. 4. The barrel The base form
  5. 5. The barrel The base form, with the center ring of vertices scaled
  6. 6. The barrel The base form, inset en bevel function to open up the barrel
  7. 7. The barrel The uvw unwrap, a little more complex than the crate’s uvw
  8. 8. The barrel Flatten mapping
  9. 9. The barrel Cleaning up the uvw, dragging vertices
  10. 10. The barrel With the texture in place, placing our uvw
  11. 11. The barrel The textured cilinder
  12. 12. The barrel Final render, with lights and shadows
  13. 13. The barrel Now it is up to you. But first, think about your barrel. What is it going to be, how will it appear? Take a moment before you start modeling and draw some sketches of your barrel.

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