Lecture L14
INTERACTING WITH TECHNOLOGY
Evolution of Computers
2
3
4
5
6
Consumer Devices

The Computer and the
Internet

disappear
Future of PC
Big Brian, Small Brain

Cloud Computing and home Serves

Everything will be connected: computer, TV, Phone, e...
Future of the Desktop Metaphor
Xerox Early GUIs

Goal: Emulate the

office environment

in a computer
Macintosh 1984
Windows 3.0
Operating Systems Today
More choices, less important

Ubuntu
Mac	
  OS	
  X	
  
Windows
Is the desktop metaphor dead?
15
16
FORGOT TO
SAVE YOUR FILE?

17
What do people do with computes desktop, laptop, tablet, smartphone - today?
Communication - talk, messages
Reading
Take/V...
Microsoft Bill Buxton on 

Natural User Interfaces

21
“My	
  specialty	
  is	
  people.”	
  	
  
–	
  Bill	
  Buxton
23
The Next Device
IBM 5150 - 33 years ago
Macintosh - 30 years ago
Dell Desktop PC - Today

27
Lenovo Carbon X1 Laptop - Today
The world in 2010
Computers

Smartphone

Netbooks

Laptop

Desktop

29
iPad 2010 - “The iPad Effect”

30
31
The iPad Effect
Multi-touch input
Software Platform – apps
Real OS

The computer just became 

a consumer device
32
The iPad Effect
Tablets are disrupting the netbook/laptop/PC market
Killing papers and magazines
Change in life style
Is t...
The world in 2014

Smartphone

Netbooks

Tablet

Laptop

Desktop
DIGITAL WORLD

VIDEO	
  
WATCHING
RELAXED

SOFTWARE	
  
WORK
FOCUS

APPS
VIEW/BROWSE
ENTERTAIN

APPS	
  
CHECK	
  
NOW!
From Mary Meeker’s slide deck.
What’s the next device?
Device on your arm
Virtual Reality Headset
Glasses

44
 	
  Bluedouche

45
How can Augmented Reality improve 

our live and work?
46
Augmented Reality
Gesture-control system

!

Leap Motion

53
Gesture Control Armband

!

Myo

55
Brian waves as input

57
Voice Recognition
BEFORE

Desktop, laptops

Now

Mobile, tablets, smartphones

66
BEFORE

Desktop metaphor, mouse

keyboard

Now

Gesture, audio, touch

67
INTERACTING WITH TECHNOLOGY!
!

NEXT:
THE BROADCAST CENTURY
New Technology 2014
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
New Technology Lecture L14 interacting with technology
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New Technology Lecture L14 interacting with technology

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The normal interaction with computers is with keyboard and a mouse. For display a rectangular somewhat small screen is used with 2D windowing systems. The mouse was invented more the 40 years ago and has been for 20 years dominant input. Now we are seeing new types of input devices. Multi-touch adds new dimensions and new applications. Natural user interfaces or gesture interfaces where people point to drag objects. Computers are also beginning to recognize facial expressions of people, so it knows if you are smiling. Voice and natural language understanding is getting to a usable stage. All this calls all types of new applications.

Displays are getting bigger. What if any surface was a screen? If you could spray the wall with screen? Or have you phone project images to the wall.

This lectures explores some of these new types of interactions with computers and software. It makes the old mouse look old.

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New Technology Lecture L14 interacting with technology

  1. 1. Lecture L14 INTERACTING WITH TECHNOLOGY
  2. 2. Evolution of Computers 2
  3. 3. 3
  4. 4. 4
  5. 5. 5
  6. 6. 6
  7. 7. Consumer Devices The Computer and the Internet disappear
  8. 8. Future of PC Big Brian, Small Brain Cloud Computing and home Serves Everything will be connected: computer, TV, Phone, etc. Cloud computing Ubiquitous network access Wireless Simpler specialised operating systems Better friction of devices Computers will be smaller and integrated into things Better interfaces New input methods
  9. 9. Future of the Desktop Metaphor
  10. 10. Xerox Early GUIs Goal: Emulate the office environment in a computer
  11. 11. Macintosh 1984
  12. 12. Windows 3.0
  13. 13. Operating Systems Today More choices, less important Ubuntu Mac  OS  X   Windows
  14. 14. Is the desktop metaphor dead? 15
  15. 15. 16
  16. 16. FORGOT TO SAVE YOUR FILE? 17
  17. 17. What do people do with computes desktop, laptop, tablet, smartphone - today? Communication - talk, messages Reading Take/View Photos Watch Movies Shopping Browse the Internet Read news Write documents, blogs Financial transactions Learning
  18. 18. Microsoft Bill Buxton on 
 Natural User Interfaces 21
  19. 19. “My  specialty  is  people.”     –  Bill  Buxton 23
  20. 20. The Next Device
  21. 21. IBM 5150 - 33 years ago
  22. 22. Macintosh - 30 years ago
  23. 23. Dell Desktop PC - Today 27
  24. 24. Lenovo Carbon X1 Laptop - Today
  25. 25. The world in 2010 Computers Smartphone Netbooks Laptop Desktop 29
  26. 26. iPad 2010 - “The iPad Effect” 30
  27. 27. 31
  28. 28. The iPad Effect Multi-touch input Software Platform – apps Real OS The computer just became 
 a consumer device 32
  29. 29. The iPad Effect Tablets are disrupting the netbook/laptop/PC market Killing papers and magazines Change in life style Is this new market disruption also? 33
  30. 30. The world in 2014 Smartphone Netbooks Tablet Laptop Desktop
  31. 31. DIGITAL WORLD VIDEO   WATCHING RELAXED SOFTWARE   WORK FOCUS APPS VIEW/BROWSE ENTERTAIN APPS   CHECK   NOW!
  32. 32. From Mary Meeker’s slide deck.
  33. 33. What’s the next device?
  34. 34. Device on your arm
  35. 35. Virtual Reality Headset
  36. 36. Glasses 44
  37. 37.    Bluedouche 45
  38. 38. How can Augmented Reality improve 
 our live and work? 46
  39. 39. Augmented Reality
  40. 40. Gesture-control system ! Leap Motion 53
  41. 41. Gesture Control Armband ! Myo 55
  42. 42. Brian waves as input 57
  43. 43. Voice Recognition
  44. 44. BEFORE Desktop, laptops Now Mobile, tablets, smartphones 66
  45. 45. BEFORE Desktop metaphor, mouse
 keyboard Now Gesture, audio, touch 67
  46. 46. INTERACTING WITH TECHNOLOGY! ! NEXT: THE BROADCAST CENTURY
  47. 47. New Technology 2014

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