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Antal Brigitta Partner Account Manager ABVENT
dg
 
 
 
 
 
 
 
 
 
 
www.artlantis.com
Artlantis Product-line
Interoperability
 
<ul><li>Unique Real Time Preview Window </li></ul><ul><li>The preview is displayed in radiosity  </li></ul><ul><li>The fin...
 
<ul><li>High definition procedural shaders </li></ul><ul><li>Normal mapping </li></ul><ul><li>Multiple texture mapping </l...
 
<ul><li>360° complete background </li></ul><ul><li>Cloud editor  </li></ul><ul><li>Positioning of the Sun based on a geogr...
 
<ul><li>Automatic balance of light intensity </li></ul><ul><li>Automatic tone adjustment  </li></ul><ul><li>New, unique li...
 
<ul><li>Real time adjustment in the 3D preview </li></ul><ul><li>Brightness, Contrast, Saturation  </li></ul><ul><li>Expos...
<ul><li>QT   VR,   Panorama,   Animation </li></ul><ul><li>Camera:  </li></ul><ul><li>Position, target, focal, rotation, d...
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Artlantis Sudio

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Artlantis Studio features

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Artlantis Sudio

  1. 1. Antal Brigitta Partner Account Manager ABVENT
  2. 2. dg
  3. 13. www.artlantis.com
  4. 14. Artlantis Product-line
  5. 15. Interoperability
  6. 17. <ul><li>Unique Real Time Preview Window </li></ul><ul><li>The preview is displayed in radiosity </li></ul><ul><li>The final rendering is consistent with the 3D preview </li></ul><ul><li>Intuitive palettes and settings </li></ul><ul><li>Drag & Drop technology </li></ul><ul><li>Optimized for multiple processors </li></ul><ul><li>Innovative User Interface </li></ul>
  7. 19. <ul><li>High definition procedural shaders </li></ul><ul><li>Normal mapping </li></ul><ul><li>Multiple texture mapping </li></ul><ul><li>Postcard technology </li></ul><ul><li>Shader Editor </li></ul><ul><li>High Quality Shaders </li></ul>
  8. 21. <ul><li>360° complete background </li></ul><ul><li>Cloud editor </li></ul><ul><li>Positioning of the Sun based on a geographical location </li></ul><ul><li>Manual positioning of the Sun </li></ul><ul><li>Infinite Ground </li></ul><ul><li>3D objects: plants, cars, lamps .... </li></ul><ul><li>Realistic Environment and Sky Simulation </li></ul>
  9. 23. <ul><li>Automatic balance of light intensity </li></ul><ul><li>Automatic tone adjustment </li></ul><ul><li>New, unique light source </li></ul><ul><li>Instant feedback in the 3D preview window </li></ul><ul><li>Automatic Light Adjustment </li></ul>
  10. 25. <ul><li>Real time adjustment in the 3D preview </li></ul><ul><li>Brightness, Contrast, Saturation </li></ul><ul><li>Exposure </li></ul><ul><li>Grain </li></ul><ul><li>Edge and Pastel </li></ul><ul><li>Integrated Post Process </li></ul>
  11. 26. <ul><li>QT VR, Panorama, Animation </li></ul><ul><li>Camera: </li></ul><ul><li>Position, target, focal, rotation, depth of field, ambient, atmosphere </li></ul><ul><li>Objects: </li></ul><ul><li>Position, orientation, rotation </li></ul><ul><li>Shaders: </li></ul><ul><li>Color, shininess, reflexion, individual parameters, animated texture mapping </li></ul><ul><li>Lights: </li></ul><ul><li>Position, orientation, color, intensity, off and on, effects </li></ul><ul><li>Heliodon: </li></ul><ul><li>Sun study for a day or a year, intensity and color of the sun, intensity and color for the sky illumination, effects </li></ul><ul><li>Background </li></ul><ul><li>Clipping Box </li></ul><ul><li>Post Process: </li></ul><ul><li>Image settings, Exposure, Grain, Edge and Pastel </li></ul>

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