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The 3D world is your stage-Erik's talk at DHAustralia 2014 (DHa2014)

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The 3D world is your stage, part of Birds of a Feather session "The Tyranny of Distance" dha2014, @UWA Perth, with Matt Munson. Christof Schoch, Toma Tasovac (they were virtually present from Europe).

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The 3D world is your stage-Erik's talk at DHAustralia 2014 (DHa2014)

  1. 1. The 3D world is your stage Erik Champion erik.champion@curtin.edu.au Curtin University, Perth Australia Tyranny of Distance Screenshot of UWA Campus in Second Life
  2. 2. The 3D world is your stage How can scholars collaborate in virtual environments in a manner similar to video- conferencing?  Conferencing and distributed modelling tools for research and collaboration in the spatial and artefactual humanities.  needs, issues and promising services and working prototypes.
  3. 3. Cultural Places, Virtual Worlds (..not so easy).. (..not so easy)..  A place can have a distinct theme, atmosphere, and contextually related artefacts.*  Some places have the capacity to overawe.  Place has the power to evoke memories and associations.  Place has the capability to act as either stage or framework in which communal and individual activity can ‘take place’.  Place has the ability to transmit the cultural intentions of individual participants and social ‘bodies’. * Placeisaprocessnota product,and can consistof multipleinterpretations, conflicts, andauniquecombination of borrowedhistories.(Doreen Massey).
  4. 4. Virtual meetings in Second Life
  5. 5. FaceOSC https://github.com/CreativeInquiry/FaceOSC-Template video: http://vimeo.com/26098366
  6. 6. Verold studio
  7. 7. Clara.io http://clara.io/scenes https://www.youtube.com/watch?v=SUGmAU0-J7c
  8. 8. Collaborative CAD (AutoCAD) https://www.autocad360.com/blog/what-does-real-time-collaboration / https://www.youtube.com/watch?v=OTFOfMeRPRM
  9. 9. Moodle 3D + Unity Features Multiplayer Mac linux pc xbox ps4 android iOS
  10. 10. Reaction grid http://reactiongrid.com/
  11. 11. Collaboration Screens in Unity https://www.youtube.com/watch?v=4V69ywE66mQ http://idialab.org/ Also http://idialab.org/integrating-virtual-worlds-within-blackboard-learn-and-coursesites/
  12. 12. Avaya https://wa11619.avayalive.com/11619/html/index.html
  13. 13. Avaya web client http://avayalive.com/ With IDEA lab BSU https://wa11619.avayalive.com/11619/html/index.html
  14. 14. Augmented Reality http://ael.gatech.edu/lab/research/arsecondlife/using-the-ar-second-life-client/
  15. 15. VROOM -->UNMAKEABLE LOVE VROOM Unmakeable Love http://vimeo.com/2832243http://www.business.vic.gov.au/tips-and- case-studies/virtual-room-vroom-at-the- melbourne-museum
  16. 16. Telepresence via game mods? http://cryve.id.tue.nl http ://blink.bluemars.com/City/IDIA_Ston http://idialab.org/virtual-stonehenge/
  17. 17. remote actors? http://publicVR.org
  18. 18. The HIVE@CURTIN
  19. 19. Stereo Telepresence plausible? Vasudevan, R.; Zhong Zhou; Kurillo, G.; Lobaton, E.; Bajcsy, R.; Nahrstedt, K., "Real- time stereo-vision system for 3D teleimmersive collaboration," Multimedia and Expo (ICME), 2010 IEEE International Conference on , vol., no., pp.1208,1213, 19-23 July 2010 doi: 10.1109/ICME.2010.5582538
  20. 20. 20contact: Erik Champion - Curtin University email: erik.champion@curtin.edu.au Jeffrey Jacobson publicVR talk THE HIVE

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