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Master Thesis Presentation, Linköping University - Marcus Nygren

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"Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia"

M.Sc. Media Technology & Engineering, Linköping University, 2017

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Master Thesis Presentation, Linköping University - Marcus Nygren

  1. 1. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia av Marcus Nygren by Marcus Nygren Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia
  2. 2. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia MY MASTER THESIS 1. Why? Develop an app for entrepreneurship coaches to assess + improve their skills & confidence 2. How? Becoming an expert in learning design 3. How? A tailor-made design process 4. What? A new app and evaluation each iteration 5. What? Results via app tests and coach interviews 6. What? Lessons learned and future work
  3. 3. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 1. Coach education 3. Youth education2. Distance education Are coaches learning? Do coaches remember their training? Can coaches’ teaching be improved? WHY?
  4. 4. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 1. Coach education 3. Youth education2. Distance education App purpose 1: ASSESSMENT with feedback to maximise learning App purpose 2: SKILLS + CONFIDENCE can be improved any time, any where Are coaches learning? Do coaches remember their training? Can coaches’ teaching be improved? App goal: improved coach correctness + 
 confidence leading to better youth education
  5. 5. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia IN LEARNING DESIGN HOW? BECOMING AN EXPERT
  6. 6. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 1. WHAT TO LEARN?
  7. 7. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia CHALLENGE: LEARNING FROM ASSESSMENT
  8. 8. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 2. BUILD SKILLS
  9. 9. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 2. BUILD SKILLS
  10. 10. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 2. BUILD SKILLS
  11. 11. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia 2. BUILD SKILLS
  12. 12. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia A TAILOR-MADE DESIGN PROCESS HOW?
  13. 13. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia ITERATIONS
  14. 14. COACH TRAINING USING YOUNGDRIVE QUIZ APP#2 ZAMBIA
  15. 15. APP USED TO PREPARE YOUTH SESSION#3 TORORO
  16. 16. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia
  17. 17. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia THE APP RESULT? WHAT WAS
  18. 18. LEARNING DESIGN 
 ITERATION #1 VS #4
  19. 19. THEME OF THE DAYDAY X BEFORE (ITERATION #1) AFTER (ITERATION #4) CHOOSE QUIZ
  20. 20. THEME OF THE DAYDAY X BEFORE AFTER LOGIN
  21. 21. THEME OF THE DAYDAY X BEFORE AFTER ANSWER
  22. 22. THEME OF THE DAYDAY X BEFORE AFTER IF NOT 100% CORRECT
  23. 23. THEME OF THE DAYDAY X BEFORE AFTER
  24. 24. THEME OF THE DAYDAY X AFTER
  25. 25. THEME OF THE DAYDAY X BEFORE AFTER IF 100% CORRECT
  26. 26. THEME OF THE DAYDAY X AFTER
  27. 27. THEME OF THE DAYDAY X
  28. 28. ANALYSING INTERVIEWS + QUIZ RESULTS
  29. 29. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia INTERVIEWS = DESIGN
  30. 30. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia
  31. 31. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia INTERVIEWS = TECHNICAL POSSIBILITIES
  32. 32. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia
  33. 33. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia LEARNING: BLOOM’S & QUIZ RESULTS
  34. 34. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ RESULTS
  35. 35. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ RESULTS
  36. 36. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ RESULTS
  37. 37. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ RESULTS
  38. 38. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ RESULTS
  39. 39. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ ANALYSIS
  40. 40. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia QUIZ ANALYSIS
  41. 41. WHAT DID I LEARN?
  42. 42. RESEARCH QUESTIONS
  43. 43. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia •App did benefit training + before youth session! •Co-creative approach has been a success factor •Offline app + web site, login via Coach ID •Multiple-choice with Bloom and feedback •Service design for digital development LESSONS LEARNED
  44. 44. Developing a Mobile Learning Application for Entrepreneurship Education in Uganda and Zambia •Replacing the teacher •Designing for every kind of coach •Be honest with “Are you sure?” •Improving the test items •See teaching impact of app •Scaffolding with flashcards •Include the manuals in the app •Educator Dashboard •Which advice to follow? FUTURE WORK

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