STEAM education includes the disciplines of science, technology, engineering, arts, and mathematics.
There are Facebook pages for STEAM Education.
The National Art Education Association has a position statement on STEAM Education that teachers can share with administrators, other teachers, and parents.
The Rhode Island School of Design has led the way in supporting STEAM Education.
Art teacher extraordinaire Theresa McGee has published a free iBook on STEAM Education you can download from iTunes.
A great example of a meaningful STEAM project is Doodle 4 Google’s annual design contest, open to students in grades K-12.
The 2014 winner was an 11 year old girl, Audrey Zhang. Each year the contest has a different theme and the entry must include a written passage.
Maker Faires are a fun place to explore STEAM. Look for one in your locale.
There is also a Maker Faire Facebook page.
SchoolArts Magazine publishes STEAM studio lessons. This one is for high school.
This SchoolArts STEAM lesson is for elementary.
Augmented Reality is a new way to insert technology, using an app called Aurasma. The author of this article presented at the 2014 NAEA National Convention in San Diego.
A middle school SchoolArts STEAM lesson.
A great art and math combination: tessellations.
Even kindergarten and first grade study metamorphosis. Why not make it an art project?
You may be familiar with TED Talks, but did you know that there is a TED Ed site? Through this site, you can create a lesson around any TED Talk or YouTube video.
Take the TED-Ed tour to get started.
Steam Art Education
The Art of Math Animoto
Hidden in Plain Sight Animoto
Nancy Walkup firstname.lastname@example.org www.slideshare.net/nwalkup
16 Ways to Add STEAM to STEM, Theresa McGee
SchoolArts Studio Lessons with STEAM