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What can e-Learning do for me?


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A presentation to support the \"What can e-Learning do for me?\" at the University of Bath. More information at:

Created by Andy Ramsden, Roger Gardner, Nitin Parmar - e-Learning Team []

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What can e-Learning do for me?

  1. 1. What can e-Learning do for me? Andy Ramsden  Roger Gardner  Nitin Parmar The e-Learning Team 
  2. 2. What does e-Learning mean to you? [ image source: ] 
  3. 3. What can e-Learning do for me? [ image source: ] 
  4. 4. Reflection Assessment & feedback Communication Collaboration Audio Visual Location Aware 
  5. 5. Which themes are you most interested in exploring? <ul><li>Reflection </li></ul><ul><li>Assessment and Feedback </li></ul><ul><li>Collaboration </li></ul><ul><li>Communication </li></ul><ul><li>Audio Visual </li></ul><ul><li>Location Aware </li></ul> 
  6. 6.  Reflection  
  7. 7. Edublogs:, Audience Response System:
  8. 9. [ source: ]
  9. 10. Reflection <ul><li>Blogging </li></ul><ul><ul><li>Bath Blogs, Edublogs, Wordpress </li></ul></ul><ul><ul><li>Comments by anyone </li></ul></ul><ul><li>Personal Journal [Moodle] </li></ul><ul><ul><li>Comments by teacher only </li></ul></ul>  PUBLIC PRIVATE
  10. 11.  Assessment & Feedback  
  11. 12. Assessment and feedback <ul><li>Diagnostic/formative assessment </li></ul><ul><ul><li>Moodle quizzes </li></ul></ul><ul><li>Online submission of assignments </li></ul><ul><ul><li>Moodle assignment </li></ul></ul><ul><li>Instant feedback </li></ul><ul><ul><li>F2F – Turning Point </li></ul></ul><ul><ul><li>Online – Moodle choice </li></ul></ul><ul><ul><li>SMS </li></ul></ul> 
  12. 13. Diagnostic / formative assessment: Moodle Quiz <ul><li>Features </li></ul><ul><li>Objective testing </li></ul><ul><li>Immediate feedback </li></ul><ul><li>Flexible options </li></ul><ul><li>Variety of question types </li></ul><ul><li>Import/export of questions </li></ul><ul><li>Questions can be re-used/shared </li></ul><ul><li>Uses </li></ul><ul><li>Regular low stakes assessments to engage & guide performance </li></ul><ul><li>Reading or lecture checks </li></ul><ul><li>Practice for exams </li></ul><ul><li>Check understanding (to inform teaching) </li></ul> 
  13. 14. Online submission of assignments 
  14. 15. Instant feedback – Moodle choice 
  15. 16. Audience Response System (ARS) <ul><li>Allows students to participate actively in lectures, seminars, tutorials and labs </li></ul><ul><li>Allows for immediate submission of responses to questions; viewed as a graph </li></ul><ul><li>Data saved for later analysis by reporting tool </li></ul><ul><li>Project website, </li></ul> 
  16. 17. SMS/Texting <ul><li>Students will use the technologies that are owned and appropriate to them and not those prescribed by the institution </li></ul><ul><li>For example, the lecturer uses mobile technologies to interact with the cohort </li></ul><ul><li>Project: </li></ul> 
  17. 18.  Collaboration  
  18. 19. Wikis <ul><li>A social website that anyone can edit </li></ul><ul><li>Editing is done using a “WYSIWYG” editor </li></ul><ul><li>using [WikiMarkup] ] </li></ul>  <ul><li>Moodle Wiki </li></ul><ul><li>Confluence </li></ul>University of Bath hosted
  19. 20.  [ source: What Is A Wiki? , ]
  20. 21. A course handbook to support PGCE administration To support group coursework [see e-Learning Case Studies] As a resource for anyone
  21. 22. What is social bookmarking? STORE TAG SHARE ACCESS FROM ANY PC LINKED TO THE WEB 
  22. 23. Example 1 – Bookmarking in Diigo BOOKMARK TAG DESCRIBE CATEGORISE SHARE OR NOT! RSS FEEDS 
  24. 25.  Communication  
  25. 26. Synchronous communication <ul><li>Instant Messaging (IM) tools </li></ul><ul><ul><li>MSN Messenger </li></ul></ul><ul><ul><li>Yahoo Chat </li></ul></ul><ul><ul><li>Google Talk </li></ul></ul><ul><ul><li>ICQ </li></ul></ul><ul><ul><li>AIM </li></ul></ul> 
  26. 27. Synchronous communication <ul><li>Audio/Video Conferencing </li></ul> 
  27. 28. Asynchronous communication <ul><li>Discussion Forums </li></ul> 
  28. 29.  Audio Visual  
  29. 30. Self-creation of content <ul><li>Photos: Flickr </li></ul> 
  30. 31. Self-creation of content <ul><li>Podcasting </li></ul>  EDIT PUBLISH CAPTURE iTunes Learning Materials Filestore Juice
  31. 32. Self-creation of content <ul><li>Video: YouTube </li></ul> 
  32. 33. Self-creation of content <ul><li>Video: BubbleComment </li></ul> 
  33. 34. Third-party creation of content <ul><li>Photos: Flickr [Creative Commons] </li></ul><ul><li>Audio: iTunes [podcast directory] </li></ul><ul><li>Video: YouTube , TeacherTube </li></ul><ul><li>Presentations: SlideShare </li></ul> 
  34. 35. Photos: Flickr Creative Commons 
  35. 36. Audio: iTunes [podcast directory] 
  36. 37. Video: YouTube , TeacherTube 
  37. 38. Presentations: SlideShare 
  38. 39.  Location Aware  
  39. 40. Spatially aware learning activities Thoughts about the impact of the physical environment. Walk around a physical space with a GPS enabled device. As the student enters an area then information is made available on their device, such as, text, an image, audio or web based material.
  40. 41. field based work <ul><li>Geotagging is the process of adding geographical identification metadata to various media such as photographs, video, websites, or RSS feeds and is a form of geospatial metadata. </li></ul><ul><li> </li></ul>Enhanced connectivity
  41. 42. The fieldwork experience <ul><li>captured in my field note book </li></ul><ul><li>create and share learning activities </li></ul><ul><li>real time problem solving </li></ul><ul><ul><li>effective access to people </li></ul></ul><ul><ul><li>effective access to data </li></ul></ul>
  42. 43. Games & simulations Geocaching is an outdoor treasure-hunting game in which the participants use a Global Positioning System (GPS) receiver or other navigational techniques to hide and seek containers (called &quot;geocaches&quot; or &quot;caches&quot;) anywhere in the world. A typical cache is a small waterproof container containing a logbook and &quot;treasure“.
  43. 44. The travel bug <ul><li>School in California, buried keychain (geocache), with travel bug – anchorage Alaska </li></ul><ul><li>It travelled 4,780 miles, through 21 geocache sites, took over two years. </li></ul><ul><li>Followed it on the computer </li></ul><ul><li>Finished up being carried by one of the competitors in Iditarod Trail Sled Dog Race in Alaska </li></ul><ul><li>March 2007 </li></ul>