Using Serious Games for teaching serious subjects<br />Foteini Valeonti BSc MFA<br />
Aim of this presentation<br />How can I transform the learning experience into a game ?<br />
What is a Game?<br />A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educationa...
What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
The Power of Games<br />6,5 hr/day, 40% women, Average age 35 years<br />
Why are games so powerful?<br />Game Design is based on the way the human brain works.<br />
A Theory of Fun for Game Design<br />RaphKoster, Paraglyph Press<br />Chapter 2: How the Brain Works<br />
Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
Game Mechanics<br />Progress, Feedback, Appointment, Badges, Status, Achievements, Rewards, Communal Discovery<br />
Progress & Feedback<br />Game Mechanics<br />
Appointment<br />Game Mechanics<br />
Badges & Status<br />Game Mechanics<br />
Achievements & Rewards<br />Game Mechanics<br />
Achievements<br />Communal Discovery<br />Game Mechanics<br />Game Mechanics<br />
Personal Experience<br />Game-enhanced Learning<br />
Case study<br />Leveling up Students with Blogs<br />
Shakespeare’s Globe Theatre<br />Educational Alternate Reality Game<br />
Thank you =)<br />www.valeonti.com, @nosuic<br />Credits to: RaphKoster, Jane McGonigal, Seth Priebatsch, Kevin Lim <br />
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Using Serious Games for teaching Serious Subjects

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Using Serious Games for teaching Serious Subjects

  1. 1. Using Serious Games for teaching serious subjects<br />Foteini Valeonti BSc MFA<br />
  2. 2. Aim of this presentation<br />How can I transform the learning experience into a game ?<br />
  3. 3. What is a Game?<br />A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. <br />
  4. 4. What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
  5. 5. What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
  6. 6. What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
  7. 7. What is a Serious Game?<br />A serious game is a game designed for a primary purpose other than pure entertainment.<br />
  8. 8. The Power of Games<br />6,5 hr/day, 40% women, Average age 35 years<br />
  9. 9. Why are games so powerful?<br />Game Design is based on the way the human brain works.<br />
  10. 10. A Theory of Fun for Game Design<br />RaphKoster, Paraglyph Press<br />Chapter 2: How the Brain Works<br />
  11. 11. Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
  12. 12. Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
  13. 13. Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
  14. 14. Game Mechanics<br />A construct of rules intended to produce an enjoyable game<br />
  15. 15. Game Mechanics<br />Progress, Feedback, Appointment, Badges, Status, Achievements, Rewards, Communal Discovery<br />
  16. 16. Progress & Feedback<br />Game Mechanics<br />
  17. 17. Appointment<br />Game Mechanics<br />
  18. 18. Badges & Status<br />Game Mechanics<br />
  19. 19. Achievements & Rewards<br />Game Mechanics<br />
  20. 20. Achievements<br />Communal Discovery<br />Game Mechanics<br />Game Mechanics<br />
  21. 21. Personal Experience<br />Game-enhanced Learning<br />
  22. 22. Case study<br />Leveling up Students with Blogs<br />
  23. 23. Shakespeare’s Globe Theatre<br />Educational Alternate Reality Game<br />
  24. 24. Thank you =)<br />www.valeonti.com, @nosuic<br />Credits to: RaphKoster, Jane McGonigal, Seth Priebatsch, Kevin Lim <br />

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