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To follow is a brief visual story of your invited guests journey
once they arrive at the event location
For the purposes of illustration the words, colours and images
are purely placeholders and will be determined by the content
and stories you tell.
1. Delegates arrive & collect their personalised Nexus 7 devices,
hostesses use the QR scanner to register who they are and prompt their
device into life, the device is collected from a moving ‘sushi’ bar
Set and Staging layout
Blank surfaces for light and projection
Entering the event space..
2. Delegates are guided in through a corridor, subtle lighting,
and a crackle of sound..
Their device seems to have a life of its own..
3. Delegates enter into a very non descript environment
Music playing, the odd flicker of light, and
without an obvious screen position
The room and the device start to
act as one..
This is a tease of what is to come, a simple, fun beginning to the experience, the
room is a sceneless void of colour and sound only…
Once all the delegates are seated the
atmosphere changes completely
An opening video is played on one
screen (stage One) with atmospheric
affects throughout the room
The rest of the room is still in darkness
The country host seemingly steps from
behind a hidden wall to set the tone for
Welcome content is synced to the
delegates devices – this enables the
host to explain a little of what is to come
4.Opening – Stage One
5.Presentation one – example Top
Shop (Stage One)
First presentation, still on Stage One
A visually immersive stage – the room is bathed in darkness,
all emphasis is on the stage , not a hint of the what else the room holds!
6.Stage Two – example
As the previous presentation ends
the devices alert the delegates to
The tone and affects in the room
change…delegates are naturally
drawn to stage two, and its reveal
7. Stage Three - Brand/Guest
Delegates are prompted to move to the third and final stage
This is the final presentation
before break time –
as the presentation comes to a
close the device alerts delegates
that it is nearly coffee time….
An open, urban network demo area,
works as a refresh and revitalise,
chat, one-to-one or interact
8. Break and refresh
Other uses for the device….
Two way voting, interaction, gaming,
split into groups, purely dependant on content
Devices become part of the room or
Presentation.. Again split into groups or as one..