Future of animation industry in india ppt by nimish pant


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"The future of Animation Industry in India"
Nimish Pant
PGDM 2010-12 BATCH

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Future of animation industry in india ppt by nimish pant

  1. 1. Future of animation industry in India Presented by Nimish Pant PGDM 2010-12 batch
  2. 2. sourcesThe Economic Times-17 oct 2010 Business standard The India street gyan.blogspot.com Wikipedia
  3. 3. FUTURE OF ANIMATION INDUSTRY IN INDIA The Indian animation Industry has been fighting a few big problems in the past. Effective production pipeline, skilled workforceand infrastructure has been some of the major hurdels. The leading Companies of today haveall these roughly in place.Roughly it means that there remains huge scope of improvement and the future of the Animation industry is in fact based on how well we can better ourselves in these. .
  4. 4. ORGANIZATIONAL STRENGTH Animation as an art requires extreme discipline and organized effort. Countries like Philippines have lost out in spite of having a rich talent pool mainly because of its disorganized Freelance environment. Organizationalstrength is the core component of all BPO s. Improvementsin the existing pipeline and the emergence of 3d animation as a lucrative business will help the animation studios take up the BPO model.
  5. 5. CHANGING TRENDSThe recent popularity of 3d animation has hit the 2d traditional animation market badly. This is to gradually change. When the initial enthusiasm settles down 2d animation will reinforceitself and in future 2d as well as 3d animation will go hand in hand to entertain the toon lovers.
  6. 6. UNIQUE FEATURES The current animation business in India revolves aroundProduction, Post production and VFX. This is soon to change with the incorporation of preproduction into the existing pipeline. With the increasing confidence of the International community, India is soon to be trusted with the generation of original content. Our rich cultural heritage can cater a new taste. The international ordinance till now has been feed with either Traditional Disney style animation.
  7. 7. RECOGNITION 24FPS Animation Awards is a celebration of animationexcellence and recognition of the best animation talent in India. Organized with the aim of creating a platform that motivates, hones and showcases Indian animation and student talent. Annually held 24FPS Animation Awards is amongst the premier animation competitions in the country. It is organized by Maya Academy of Advanced Cinematic (MAAC).
  8. 8. Societies and organizations The Animation Society of India (TASI) is a non-profit organization with its head-office in Mumbai. It aims to educate about the emerging animation technologies and at the same time provide a platform for exchange of creative and technical information within the existing art and animation fraternity in India. It also hosts Anifest India, the biggest annual animationfestival in the Indian subcontinent, which features the TASI Viewers Choice Awards. It also hold technical and in- depth workshops and sessions nearly every month.
  9. 9. FACTS The Indian animation industry was estimated at $354 million in 2006 and is forecast to reach $869 million by 2010. Animation in India is currently riding on two key factors - a large base of highly skilled labour, and low cost of production. While theindustry is gaining prominence steadily, several important factors such as the governments role in supporting the animation industry, and producing original content locally. In 2009, the state of the animation industry in India, was growing at a CAGR of 30%, is estimated to reach US$ 1.5 billion by 2005.
  10. 10. FACTS In 2009, the state of the animation industry in India, was growing at a CAGR of 30%, is estimated to reach US$ 1.5 billion by 2005. Some of the other estimates of the NASSCOM report on animation indicate the following: The global entertainment market will generate a demand for animation production services of the order of US$ 37 billion by 2003In the non-entertainment segment the demand for animation production services will touch US$ 14.7 billion by 2005 The global film/TV program production market will create a US $ 17.5 billion revenue opportunity for animation production housesThe Indian gaming industry was estimated at nearly $48 million in 2006 and is expected to cross $424
  11. 11. COMPETITION IN THE MARKETPune, is competing with Hyderabad and Mumbai to be the countrys animation hub. With the sector facing severe human resources shortage, more and more studios are increasingly venturing into animation training. Chetan Deshmukh, an anomator and special effects expert, recently shifted his base to Pune from US. He has worked on Hollywood movies like Chicago and Shanghai Knights. The Mahratta Chamber of Commerce, Industries and Agriculture (MCCIA), a premier body of industries in and around Pune region has launched a programme to catapult Pune as a global hub for animation and gaming. It has recently formed a group of professionals, training institutes and celebrities to implement the initiative, with filmmaker Amol Palekar has as their brand ambassador.
  12. 12. Comparison with the global scenarioThe total global animation production figures, according to the NASSCOM Animation report, range between US$ 16- 31.5 billion for the year 2000. Statistics for 2001 stand anywhere between US$ 25 billion and US$ 38 billion. Analysts estimate that the global animation production rose to about US$ 45 billion in 2002
  13. 13. Ventures Continuing its impressive financial run, Chennai-based Media Technology Company Sanraa media,has signed a £ 2 million deal with the Leading Global Production Company Endemol, UK forthe production of the animated series The 99, which is based onthe illustrated comic The 99. The 99, a 3D animation series, will comprise 26 episodes will be done by Sanraa Media and day-to- day production will be overseen by Endemol.The co-production deal also entitles Sanraa Media to the rights ofdistributing the series in India, Indonesia, Malaysia, Pakistan, Sri Lanka and Thailand.
  14. 14. Animation institutions National Institute of Design, GandhinagarMAAC (Maya Academy of Advanced Cinematics) Arena Animation Academy Zee Institute of Creative Arts ZICA Sanraa Media Knowledge Center Birla Institute of Technology, Jaipur & Noida Picasso Animation College, Bangalore
  15. 15. Animation studios/companies in IndiaAnimation studios in India including television channels and production studios. Octave Simulations DQ Entertainment Bluegrass Studios Buena Vista International India Cartoon Network (India) Sanraa Media Ltd Tata Elxsi Future Thought Productions Phoebus creations Reliance MediaWorks Limited UTV Toonz Crest Communications
  16. 16. CONTINUED Crest Communications Heart Entertainment Jadoo Works Prana Studios Oxygen Animation Studio Pentamedia Graphics Toonz Animation Super Audio (Madras) Pvt Ltd
  17. 17. List of Indian animation movies Ramayana: The Legend of Prince Rama (1992)PANDAVAS - THE FIVE WARRIORS (2000) - National Award in the category ofBEST FEATURE FILM IN ENGLISH 2000 & Second Best Animated Feature Film Award in Vancouver Effects & Animation Festival, 2001. Hanuman (2005) Kittu (2006) Krishna (2006) Return of Hanuman (2007) Roadside Romeo (2008) Dashavatar (2008) Ghatothkach (2008) Cheenti Cheenti Bang Bang (2008) Arjun – The Warrior Prince (2009) Bal Ganesh (2009) Lav Kush - The Warrior Twins (2010) Toonpur Ka Superrhero (2010) Koochie Koochie Hota Hain (2010)
  18. 18. CONCLUSION Indias animation industry likely to hit $1 bn by 2012 The Indian animation market , estimated at USD 494 million in 2008, will likely grow at compounded annual growth rate of 22 per cent till 2012, an industry official has said. "Globally, the animation industry is poised to touch USD 100 billion by2012 and Indias animation industry is expected Indian companies have also been helped by the increase in production budgets for animationmovies worldwide. "In the past decade, more than 15 animated movies, with budgets over USD 100 million, have been produced and we are hoping to continue this trend", Mehta said. to hit USD 1 billion by 2012, aided by increased outsourcing and a growing domestic market,"
  19. 19. THANK YOU