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Games, Simulations and Interactives: Strategies for Designing eXtension Learning Tools

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Jeanne Gleason and Barbara Chamberlin share their approach to developing interactive content, with recommendations on how to create learning experiences.

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Games, Simulations and Interactives: Strategies for Designing eXtension Learning Tools

  1. 1. games,simulations interactives and strategies fo r d e s i g n i n g eXtension learning tools Je an n e Gl e a s o n • j g l e a s o n @ n m s u . e d u Ba r bar a C h a m b e r l i n • bc hamber@nmsu.edu #690, #NeXC2012, @bchamber
  2. 2. #690, #NeXC2012, @bchamber
  3. 3. #690, #NeXC2012, @bchamber
  4. 4. mathsnacks.org #690, #NeXC2012, @bchamber
  5. 5. #690, #NeXC2012, @bchamber
  6. 6. Treadsylvania.org #690, #NeXC2012, @bchamber
  7. 7. #690, #NeXC2012, @bchamber
  8. 8. NinjaKitchenGame.org #690, #NeXC2012, @bchamber
  9. 9. #690, #NeXC2012, @bchamber
  10. 10. #690, #NeXC2012, @bchamber
  11. 11. #690, #NeXC2012, @bchamber
  12. 12. #690, #NeXC2012, @bchamber
  13. 13. #690, #NeXC2012, @bchamber
  14. 14. Demographica for iOS (free today!) #690, #NeXC2012, @bchamber
  15. 15. Volunteerica for iOS (free today!) #690, #NeXC2012, @bchamber
  16. 16. I h a v e a nIDEA greatfor a game . #690, #NeXC2012, @bchamber
  17. 17. I h a v esomethingthat must be learned, and I’m not sure how. #690, #NeXC2012, @bchamber
  18. 18. game at best when you learn for yourself by problem solving measures define goals score progress to accomplish replicates real life through play process with realistic data you DO ‘real’ stuff in motivation: intrinsic and pretend environment extrinsic get info you need when you want it.YOU control choices #690, #NeXC2012, @bchamber
  19. 19. game at best when you learn for yourself by problem solving measures define goals score progress to accomplish replicates real life through play process with realistic data simulation you DO ‘real’ stuff in motivation: intrinsic and pretend environment extrinsic get info you need when you want it.YOU control choices #690, #NeXC2012, @bchamber
  20. 20. game measures progress replicates real life process with realistic data simulation you DO ‘real’ stuff in motivation: intrinsic and pretend environment extrinsic get info you need when you want it.YOU control choices interactive #690, #NeXC2012, @bchamber
  21. 21. how do Imake good games? #690, #NeXC2012, @bchamber
  22. 22. how do Ithink learning happens? #690, #NeXC2012, @bchamber
  23. 23. learning external little answering from memorization rewards guidance questions experiences succeed lots of opportunities positive at one thing discipline guidance to fail reinforcementthen the next reading teaching opportunities asking watching fun others to reflect questions observingunderstand why and internal adversity set own goals consequences how they motivationare learning #690, #NeXC2012, @bchamber
  24. 24. opportunities to ask questions discover new thingsreflect on what I’ve learned understand concepts share what I know with others #690, #NeXC2012, @bchamber
  25. 25. opportunities to ask questions discover new thingsreflect on what how do I I’ve learned make good games? understand concepts share what I know with others #690, #NeXC2012, @bchamber
  26. 26. opportunities to ask questions discover new thingsreflect on what how do I I’ve learned make good games? understand concepts share what I know with others how does this app or game facilitate learning? #690, #NeXC2012, @bchamber
  27. 27. what do they already know? why this audience?self-directed or teacher led? audience why aren’t the learning this another way? why would they want to use this? #690, #NeXC2012, @bchamber
  28. 28. what types of what other computers will learning be used to access what other strategies wil be this?things will be used before, with vying for the or after this?user’s attention? how long will this be used for? environment where used what is learner’s will users return motivation to use? who will be to it repeatedly or with the user just use once? when this is used? #690, #NeXC2012, @bchamber
  29. 29. what does work with other approaches? What would this do? what isn’t working with otherwhy is technology approaches? Why?needed? How is this better than other approaches? outcomes how will we know if we are successful? conceptual understanding?practice or application? after using, what can the user do? behavior change? #690, #NeXC2012, @bchamber
  30. 30. define design prototype idea refine for rethink the communicatething make the audience thing environment for use outcomes platform game, sim, or interactive #690, #NeXC2012, @bchamber
  31. 31. How do we find out what people know?testing How do we facilitate learning?teaching #690, #NeXC2012, @bchamber
  32. 32. testing is NOTteaching #690, #NeXC2012, @bchamber
  33. 33. #690, #NeXC2012, @bchamber
  34. 34. what I see when p e o p l e learnsustains interest long enough to reach understanding driven by learner’s interest opportunity for learning offered in appropriate place and time gives practice and application when needed is relevant #690, #NeXC2012, @bchamber
  35. 35. To make the best educational games... don’t try to just teach, don’t try to just make a game, think about how to design alearning experience #690, #NeXC2012, @bchamber
  36. 36. initial idea = final product idea evolves into final product #690, #NeXC2012, @bchamber
  37. 37. Rangelands, Zuni Tribe Virtual Science Labs, North & South Dakota HuNoV, North Carolina State U Exergames Unlocked, West Virginia ULobster Diver, Tourism, US CommerceU of Maine Matrix, US Dept. of Education Product Bone Health, Purdue Elderly Care, Clemson We’re Fresh Produce, The Ohio State U Proud Of Iraq Communications , Texas A&M Food Prep., Navajo Tribe Just in Time Parenting, eXtension Livestock Diseases, U of Hawaii Parenting, CYFAR Math Snacks, NSF Child Care Safety, Michigan State U Salmonella, Drexel Spanish Videos, USDA-FSIS Ninja Kitchen, Rutgers Tread-sylvania, National 4-H #690, #NeXC2012, @bchamber
  38. 38. $No one will pay you to make a game.Ask for money to educate. shape attitudes. change behavior. #690, #NeXC2012, @bchamber
  39. 39. Continuum of DevelopmentDemographics Calculator Food Safety Sim iPhone App Web-Based Interactive Landscaping Tool Database (Web and Mobile)$ $$$ Exergaming Case Studies 3 Minute Videos Financial Literacy 2-10 hour game #690, #NeXC2012, @bchamber
  40. 40. Continuum of Development Food Safety Sim Web-Based Interactive$ $$$ #690, #NeXC2012, @bchamber
  41. 41. Technology b e t t e r . doesn’t make it mobile devicer .Being on adoesn’t make it betteBeing better makes it better. -- Barbara Chamberlin, Educational Designer #690, #NeXC2012, @bchamber
  42. 42. games,simulations interactives and strategies fo r d e s i g n i n g eXtension learning tools Je an n e Gl e a s o n • j g l e a s o n @ n m s u . e d u Ba r bar a C h a m b e r l i n • bc hamber@nmsu.edu #690, #NeXC2012, @bchamber

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