social technology
and the participatory
      museum

             nina simon, museum 2.0
the outline
what is social technology

why it works

how to use it to revolutionize museums




     join the backchannel ...
what is social technology?

 tools that enable people to create,
 share, and connect with each other
the Web isn’t necessary,
the Web isn’t necessary,
          but it makes some things easier

easier to publish           easier to distribute
the Web isn’t necessary,
         but it makes some things easier

easier to access              easier to track
the Web isn’t necessary,
       but it makes some things easier

zine                     blog
radio show               po...
and as things get easier,
          users can depend on each other

    old relationship                new relationships
...
what does a participatory platform look like?
how do the best ones work?
so how can you do it well?
       be an authority




                         be a participant



                       ...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
what kind of relationship do you want to have
             with your audience?
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
find out where you are...
find out where you are... and where your visitors are
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
image sourcing on Flickr and deviantART
link aggregating on Delicious
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
don’t focus solely on creators...




the vast majority of social media users are not creators
Spectator   Critic   Creator
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
ten tips for social technology
1. think relationships, not technologies
2. listen
3. start small with something that excit...
dream real
contact me anytime
         nina@museumtwo.com
      http://www.museumtwo.com



Slides and related links are available he...
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
Ten Tips for Museums in Thinking about Social Technology
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Ten Tips for Museums in Thinking about Social Technology

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A presentation explaining some of the what and how of integrating social technology into public-facing museum practice.

Published in: Technology, News & Politics
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  • Relationship problems and advice is a very vast topic. And it is becoming very serious issue lately. Good Relationship Tips at http://www.jortaza.com can simply make one life little bit easy if followed correctly. But the most important thing in relationship is better understanding between couple and level of sacrifice.

    Jennifer
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  • Very interesting presentations, am i impress with this slide.great job nice informations.

    I like your 'Brooklyn Museum' slide.

    our dinosaurs museums blog is http://dinosaurs-video.blogspot.com
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  • I have more interesting to collection of museums details. I found your 'Ten Tips for Museums in Thinking' slide. Great work and nice presentations. It is very helpful to me. I like this

    our archaeology museums blog is http://archaeologyexcavations.blogspot.com/
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  • Thanks for the upload and the extra info. I enjoyed your presentation in Amsterdam last friday. It gave a lot of answer for research on projects where the digital world and the physical somehow link to eatch other.
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  • Here are the projects referenced:

    Slide 3 - examples are: http://www.youtube.com, http://persistent.info/overplot/, and http://www.postsecret.com


    Slide 9 - Question exhibition at the Stanford Art Center, JustLetters at http://lunchtimers.com, RACE exhibition at the Science Museum of Minnesota, http://www.facebook.com

    Slide 14 - Space Toilet video from the Ontario Science Center http://www.youtube.com/watch?v=HUe2HcFUPSo, Playing with Science exhibition at the London Science Museum http://www.sciencemuseum.org.uk/visitmuseum/galleries/playing_with_science/ondisplay.aspx

    Slide 16 - http://www.howsociable.com, http://alerts.google.com, http://www.technorati.com

    Slide 17 - http://www.forrester.com/Groundswell/profile_tool.html

    Slide 20 - Utah Museum of Natural History

    Slide 22 - http://www.flickr.com, http://www.deviantart.com

    Slide 23 - http://delicious.com

    Slide 24 - http://voicethread.com/#u11683.b9973.i70225

    Slide 26 - http://apps.exploratorium.edu/blogs/

    Slide 27 - http://explainers.wordpress.com/2007/05/15/how-does-it-feel-to-talk-to-a-fish/

    Slide 32 - http://online.ushmm.org/lodzchildren/

    Slide 33 - http://museumtwo.blogspot.com/2008/06/community-exhibit-development-lessons.html

    Slide 35 - http://www.ghostsofachance.com

    Slide 36 - http://www.smm.org/buzz/, http://www.redshiftnow.ca

    Slide 37 - http://www.youtube.com/user/888torontomeetup

    Slide 38 - http://www.ilikemuseums.com

    Slide 40 - http://www.sfmoma.org/projects/artscope/index.html

    Slide 41 - http://museumtwo.blogspot.com/2008/08/sending-collections-on-road-geocaching.html

    Slide 43 - http://living-library.org
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Ten Tips for Museums in Thinking about Social Technology

  1. 1. social technology and the participatory museum nina simon, museum 2.0
  2. 2. the outline what is social technology why it works how to use it to revolutionize museums join the backchannel chat here: http://todaysmeet.com/komjeook
  3. 3. what is social technology? tools that enable people to create, share, and connect with each other
  4. 4. the Web isn’t necessary,
  5. 5. the Web isn’t necessary, but it makes some things easier easier to publish easier to distribute
  6. 6. the Web isn’t necessary, but it makes some things easier easier to access easier to track
  7. 7. the Web isn’t necessary, but it makes some things easier zine blog radio show podcast group project wiki word of mouth ratings-enabled site address book social network
  8. 8. and as things get easier, users can depend on each other old relationship new relationships Authority is content provider Authority is platform provider
  9. 9. what does a participatory platform look like?
  10. 10. how do the best ones work?
  11. 11. so how can you do it well? be an authority be a participant (or do both)
  12. 12. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  13. 13. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  14. 14. what kind of relationship do you want to have with your audience?
  15. 15. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  16. 16. find out where you are...
  17. 17. find out where you are... and where your visitors are
  18. 18. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  19. 19. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  20. 20. image sourcing on Flickr and deviantART
  21. 21. link aggregating on Delicious
  22. 22. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  23. 23. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  24. 24. don’t focus solely on creators... the vast majority of social media users are not creators
  25. 25. Spectator Critic Creator
  26. 26. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  27. 27. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  28. 28. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  29. 29. ten tips for social technology 1. think relationships, not technologies 2. listen 3. start small with something that excites you 4. use internal projects to build competency 5. compose your team wisely 6. engage multiple kinds of users 7. respect your users 8. connect online and onsite experiences 9. don’t be a walled garden 10.be clever about physical metaphors
  30. 30. dream real
  31. 31. contact me anytime nina@museumtwo.com http://www.museumtwo.com Slides and related links are available here: http://www.slideshare.net/ninaksimon

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