Online Gaming (League of Legends)


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A slide presentation about Online Gaming specifically in L.O.L. (League of Legends)

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Online Gaming (League of Legends)

  1. 1. World Digital Square A Presentation
  2. 2. PROJECT IN IT315 Members: 1. Abolucion, Oliver 2. Domingo, Diane 3. Mercurio, Niel 4. Rabanera, John David 5. Sollano, Wenchie
  3. 3. ONLINE GAMES An online game is a video game played over some form of computer network. This network is usually the internet or equivalent technology, but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems.
  4. 4. By 2012, the statistics of online gamers worldwide averaged 12 million per day, growing exponentially over time. Even the US Government has recently recognized it as an official “e-sports” in its own right.
  5. 5. League of Legends On October 2009, Riot Games released League of Legends, a free-to-play multi-player online battle video game. Often dubbed LOL, the game has earned its rightful place in the mainstream gaming arena.
  6. 6. What is League of Legends? League of Legends is a fast-paced, competitive online game that blends the speed and intensity of an RTS with RPG elements. Two teams of powerful champions, each with a unique design and playstyle, battle head-to-head across multiple battlefields and game modes. With an ever-expanding roster of champions, frequent updates and a thriving tournament scene, League of Legends offers endless replayability for players of every skill level.
  7. 7. Getting Started on Summoner's Rift A lot goes into a successful battle on the Field of Justice. Here you'll learn about the basics of the game, familiarize yourself with the basic mechanics through the in-game tutorials, and take your first steps onto Summoner's Rift. Champions The League is filled with champions of every archetype, from devious masterminds to epic monsters and everything in between. Different champions suit different roles and strategies, so don't get discouraged if the first one you try doesn't mesh with your playstyle.
  8. 8. Controlling your champion With a few caveats, champions use a traditional RTS control scheme. To move your champion, right click on the terrain where you'd like to go To attack an enemy, right click on your target To cast a spell left-click the associated icon or use the spell's hotkey (Q,W,E, or R by default), and then click on the target. Controls can be customized through the Options menu.
  9. 9. Lanes There are three roads that connect your base to the enemy's. These roads are called lanes, and they'll serve as the means of engaging the enemy team. To win a game you'll have to push down your lane into the enemy base and destroy the nexus at the heart of their base.
  10. 10. Minions Minions are AI-controlled soldiers that spawn at the nexus and march down each lane toward the enemy base, attacking enemies they encounter along the way. Scoring the killing blow on a minion earns valuable gold for your champion. Minions prefer to fight each other, but will attack your champion if they find him alone in lane. They'll also switch targets to focus on you if you attack a nearby allied champion. Don't underestimate the power of a big wave of minions, particularly early in the game!
  11. 11. Turrets Turrets are powerful defensive structures that defend each lane at even intervals, punishing enemies that come within range with deadly bolts of energy. Like minions, they prefer to attack targets other than you, unless you engage another champion while within range. A hostile turret will only target you if you're attacking an enemy champion or if you're the last target in range. Beware of picking a fight under an enemy turret.
  12. 12. Inhibitors Important structures known as inhibitors are located where each lane meets the base on both sides of the map. Destroying an inhibitor creates a powerful super minion each time a new minion wave spawns in that lane. Super minions are extremely durable, making them ideal for leading the charge on the enemy nexus. Inhibitors respawn after five minutes, so be sure to press your advantage during this time. Destroying all three of an enemy's inhibitors will cause two super minions to spawn in each lane every time a new minion wave is created.
  13. 13. The Nexus At the heart of each base lies the nexus. Protected by two turrets, the nexus is the structure that periodically generates minion waves in each lane. Once a team has destroyed the enemy nexus, the game is over and that team is declared victorious.
  14. 14. Items In a game of League of Legends, your champion earns gold by taking down enemy units and structures. Scoring the killing blow on a minion or champion, assisting in a champion kill, and acquiring certain runes or items are just a few ways you can generate additional income. You can use your gold to purchase powerful items from the shop near the summoner platform. Just click on the shop or the button next to your gold total to open the store.Items grant bonuses as soon as they're purchased; there is no need to equip items Different champions and play styles excel with different item builds, so your strategy will inform your purchases The most powerful items are made by combining smaller items, so don't hesitate to buy a component item Usable equipment such as potions, wards, and activatable items are used by clicking on the icon in your inventory or by hotkey 1 - 6
  15. 15. The Jungle Between the lanes lies the jungle, an expanse filled with neutral monsters. These monsters won't attack the enemy base, but they can be defeated for additional gold and special temporary buffs. A player may take on the role of jungler and use these areas as his primary source of income. Junglers typically roam between the lanes, coming to the aid of allies in lane when needed.
  16. 16. GAMEPLAY Players are formed into two teams of five Champions (three on the Twisted Treeline map).
  17. 17. Each player begins at opposing sides of a map near a building called a Nexus. A match is won when either team's Nexus is destroyed. To destroy a Nexus, each team must work through a series of Turrets placed along a path to each base referred to as a Lane.
  18. 18. Along the way, each player gains levels from killing the opposing team's Champions and Minions (non-player characters (NPCs) that regularly spawn and attack the other team) and defeating neutral monsters. Completing objectives rewards players with gold which is used to purchase items, making their Champion stronger.
  19. 19. Game modes Tutorial mode is a set of two introductory games that teach the basics. It is intended to help new players learn important concepts, which might not otherwise be obvious.
  20. 20. Custom mode Custom mode allows players to create games that players opt into rather than relying on matchmaking to create the teams. In custom matches, the teams can be uneven (for example, 3v4 or 2v5) and may include a mix of players and bots, which are computer-controlled champions.
  21. 21. Co-op vs. AI mode Co-op vs. AI mode matches players against a team of bots. Similar to the Tutorial mode, it is also intended mainly as a way for inexperienced players to learn, but it also used by more experienced players as a way of experimenting with new ideas or getting an easy First Win of the Day.
  22. 22. Ranked mode Ranked mode is available to players that are level 30. Ranked uses Draft Mode: the first player on each team bans 3 champions from the game, and the two teams cannot have an identical champion. In addition, opposing Champion picks are visible before the game begins. Second, ranked players are seeded into a League system.
  23. 23. End of the Game The players end the game by destroying the base(nexus) of the enemy or the enemy choose to surrender.
  24. 24. The players who demonstrates superior skill, dominates The game and destroyed the enemy base(nexus) are considered victors of the game.
  25. 25. On October 2009, Riot Games released League of Legends, a free-to-play multi-player online battle video game. Often dubbed LOL, the game has earned its rightful place in the mainstream gaming arena. TRANSITIONAL
  26. 26. THE END