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SEDA: Telling Stories with Web 2.0

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This is a presentation that I gave as part of a (relatively unsuccessful) workshop at the 16th Annual SEDA conference. Find out more about the event by searching for the hash tag #sedaconf16

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SEDA: Telling Stories with Web 2.0

  1. 1. Telling Stories <ul><li>with Web 2.0 </li></ul>Dr. Janet Cole & Nick Fernando
  2. 2. All images are copyright of their original owner
  3. 3. Goals of the Workshop <ul><li>Understand how a story based metaphor can aid the approach to module design and delivery </li></ul><ul><li>Decide which types of content and activity can suit which story elements </li></ul><ul><li>Select appropriate Web 2.0 technologies to facilitate the telling and sharing of stories and story elements </li></ul><ul><li>Implement Web 2.0 technologies and a story based metaphor to improve the student experience </li></ul><ul><li>Be more effective in their use of Web 2.0 technologies to facilitate collaborative learning </li></ul>
  4. 4. Errors and Omissions <ul><li>No turning point use as couldn't secure kit </li></ul><ul><li>Will show the change management exemplar used for validation as opposed to the full module </li></ul><ul><li>But we'll still have fun and learn about the approach together </li></ul>
  5. 5. Story based metaphor
  6. 6. The power of stories
  7. 7. How does this affect the delivery? <ul><li>Modules should be designed and delivered in a way that adds value and relevance to participants AND module staff </li></ul><ul><li>Technology should serve as an enabler to knowledge sharing, not a barrier </li></ul><ul><li>This value and relevance should extend into the workplace and external communities facilitating a knowledge based ecosystem </li></ul>
  8. 8. Stolen from Tim O’reilly’s Flickr @ http://www.flickr.com/photos/36521959321@N01/44349798
  9. 9. Key bits from the Core <ul><li>Web as Platform </li></ul><ul><li>Above the level of a device </li></ul><ul><li>Participatory </li></ul><ul><li>Scalable </li></ul><ul><li>Remixing data </li></ul><ul><li>Collective Intelligence </li></ul>+1 from me: Convergence
  10. 11. Story Metaphor <ul><li>If a module presentation tells a story, then: </li></ul><ul><ul><li>The content, activities and assessments are plot devices </li></ul></ul><ul><ul><li>The key events are the learning objectives and outcomes </li></ul></ul><ul><ul><li>The characters: the participants and staff </li></ul></ul><ul><ul><li>The module story fits into a bigger universe: the programme and the workplace </li></ul></ul><ul><ul><ul><li>That universe influences and enriches it </li></ul></ul></ul><ul><ul><ul><li>Equally the story feeds back to the universe </li></ul></ul></ul>
  11. 13. LEARNER
  12. 14. Important Considerations <ul><li>Time/Constraints </li></ul><ul><li>Expertise/Perspective </li></ul><ul><li>Identity/Reputation </li></ul>
  13. 15. Time <ul><li>Timeline of the events and devices that drive it </li></ul><ul><li>The character can identify where they need to go, how they will get there and when will they need to be there </li></ul><ul><li>Preview of the story element so the character can get an overview of what’s going on. </li></ul><ul><li>Previews will be used to attract potential participants, particularly from the IMKS forum </li></ul>
  14. 16. Expertise and Perspective <ul><li>Leverage the expertise of characters to provide different perspectives and metaphors for the plot devices and story events (looking at the dynamic tensions, dynamic involvement of theory vs. practice) </li></ul><ul><li>Character development can be referred to (via PDP/CPD management) </li></ul><ul><li>Characters can be allocated to teams/sets to tackle an overarching part of the narrative </li></ul>
  15. 17. Identity and Reputation <ul><li>Connect back story with character development via their existing mechanisms </li></ul><ul><li>Perspectives and resolutions can be taken out into the wider domain to see how they are approached (take a discussion from the forum to linkedIn for example) and vice versa </li></ul><ul><li>Content generation and sharing in a peer type context (workplace <--->programme) </li></ul>
  16. 18. Engaging the Wider Community/Universe Workplaces Members IMKS Participants
  17. 19. Maximising Participation and Transfer Workplace Forum/ Groups Participant IMKS Programme
  18. 20. “ We shape the tools, then the tools shape us” “ We drive into the future using only our rear view mirror.” “ The medium is the message.” – Marshall McLuhan
  19. 21. Designing the Change Management Exemplar
  20. 22. Loads of tools for the job Academic Participant

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